Player Matchup

Medusa
Medusa
Mariy love
Medusa
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
552W - 577L
1,461 Elo+
Solo
Awilix
Awilix
MiguelFc_02
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
VMZ_LuscaSadboy
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 2
King Arthur
King Arthur
Vc_N_Entenderia
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,376 Elo+
Party 2
Athena
Athena
joaovitorsaibt
Athena
Level 58
God Stats
6W - 3L
1,653 SR
Queue Stats
15W - 15L
1,495 Elo+
Party 2
Team Averages
Level 77
1,531 SR
1,461 Elo+

VS

Team Averages
Level 98
1,530 SR
1,528 Elo+
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JOE KEVEN
Bellona
Level 58
God Stats
4W - 6L
1,836 SR
Queue Stats
125W - 136L
1,532 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maakako
Ah Muzen Cab
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
427W - 415L
1,494 Elo+
Solo
Apollo
Apollo
Rocketao
Apollo
Level 108
God Stats
21W - 18L
1,584 SR
Queue Stats
268W - 280L
1,560 Elo+
Party 1
Cerberus
Cerberus
yuri edilson801
Cerberus
Level 59
God Stats
13W - 20L
1,230 SR
Queue Stats
204W - 232L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mariy love
Medusa
9
0 / 0 / 0
4,623
578
1,116
2,726
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Awilix
8
2 / 5 / 1
4,881
610
4,245
6,592
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
VMZ_LuscaSadboy
Zhong Kui
8
2 / 4 / 1
4,572
572
3,319
5,255
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Vc_N_Entenderia
King Arthur
8
1 / 1 / 0
4,460
558
3,722
6,422
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
3,024
378
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 1 / 4
5,206
651
3,399
3,640
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
JOE KEVEN
Bellona
9
2 / 1 / 0
5,180
648
3,529
6,403
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Maakako
Ah Muzen Cab
9
0 / 1 / 2
4,784
598
1,823
4,046
1,096
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Rocketao
Apollo
9
4 / 1 / 2
5,639
705
1,734
4,060
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
8
1 / 1 / 4
4,810
601
949
4,810
2,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
9
10
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
4
4
W
Bellona
JOE KEVEN
Bellona
2
1
0
2
W
Ah Muzen Cab
Maakako
Ah Muzen Cab
0
1
2
1
L
Medusa
Mariy love
Medusa
0
0
0
0
L
Awilix
2
5
1
0.5
W
Apollo
Rocketao
Apollo
4
1
2
5
L
Zhong Kui
VMZ_LuscaSadboy
Zhong Kui
2
4
1
0.63
L
King Arthur
Vc_N_Entenderia
King Arthur
1
1
0
1
L
0
0
0
0
W
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
11,434
20,995
Taken
22,959
9,401
Mitigated
9,162
5,193
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,399
1,069
0
1,250
3,640
1,070
470
1,663
1,878
25,534
0
W
Bellona
JOE KEVEN
Bellona
3,529
1,203
0
3,194
6,403
3,647
0
0
6,053
0
23,503
W
Ah Muzen Cab
Maakako
Ah Muzen Cab
1,823
515
0
1,148
4,046
1,096
0
852
3,142
0
26,990
L
Medusa
Mariy love
Medusa
1,116
231
0
1,287
2,726
1,525
0
104
2,622
0
25,263
L
Awilix
4,245
1,728
0
1,444
6,592
1,782
0
2,002
4,590
0
20,185
W
Apollo
Rocketao
Apollo
1,734
954
0
2,070
4,060
1,088
0
152
3,908
0
20,720
L
Zhong Kui
VMZ_LuscaSadboy
Zhong Kui
3,319
750
0
1,117
5,255
2,645
78
2,242
3,013
17,433
0
L
King Arthur
Vc_N_Entenderia
King Arthur
3,722
795
0
1,345
6,422
3,449
0
0
6,422
0
17,385
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
949
0
0
958
4,810
2,261
122
435
4,309
13,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,560
Gold Earned
25,619
161
Minions Killed
248
0
Camps Cleared
0
590,384
Distance Traveled
804,139
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,206
651
42
5
0
159,338
3
W
Bellona
5,180
648
52
7
0
156,064
0
W
Ah Muzen Cab
4,784
598
55
7
0
145,117
1
L
Medusa
4,623
578
51
6
0
144,190
4
L
Awilix
4,881
610
41
5
0
180,016
0
W
Apollo
5,639
705
54
7
0
163,145
1
L
Zhong Kui
4,572
572
36
5
0
128,984
1
L
King Arthur
4,460
558
33
4
0
137,194
0
L
Athena
3,024
378
0
0
0
0
0
W
Cerberus
4,810
601
45
6
0
180,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role