Player Matchup

Set
Set
Gold III
stn1
Set
Gold III
Level 158
God Stats
7W - 0L
1,699 SR
Queue Stats
19W - 8L
1,792 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,699 SR
1,792 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 34
1,523 SR
1,700 MMR
Medusa
Medusa
Bronze III
BK NOBRU
Medusa
Bronze III
Level 34
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 1L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
stn1
Set
17
7 / 2 / 0
11,323
944
14,037
15,713
8,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AnubisBakasuraDanzaburouHe BoNemesis

VS

Bans
Hou YiChronosUllrBellonaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BK NOBRU
Medusa
16
2 / 7 / 0
9,880
823
7,054
15,686
12,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
BK NOBRU
Medusa
2
7
0
0.29
W
Set
stn1
Set
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,037
Damage
7,054
15,713
Taken
15,686
8,974
Mitigated
12,259
4,948
Healing
745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BK NOBRU
Medusa
7,054
3,309
0
745
15,686
12,259
0
27
15,659
0
61,426
W
Set
stn1
Set
14,037
8,905
0
4,948
15,713
8,974
2,467
36
15,677
18
86,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,323
Gold Earned
9,880
123
Minions Killed
96
0
Camps Cleared
0
235,135
Distance Traveled
204,018
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,880
823
96
8
0
204,018
3
W
Set
11,323
944
123
10
0
235,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role