Player Matchup

Khepri
Khepri
MNLVLZ
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,396 Elo+
Party 1
Bastet
Bastet
Queuety
Bastet
Level 18
God Stats
12W - 5L
1,735 SR
Queue Stats
64W - 54L
1,545 Elo+
Solo
Thanatos
Thanatos
brandonalan98
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
iVendrix
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,196 Elo+
Party 1
Izanami
Izanami
shxnejpg
Izanami
Level 26
God Stats
22W - 10L
1,761 SR
Queue Stats
404W - 384L
1,460 Elo+
Party 1
Team Averages
Level 17
1,599 SR
1,408 Elo+

VS

Team Averages
Level 18
1,500 SR
1,519 Elo+
Kukulkan
Kukulkan
VVVbingoVVV
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,495 Elo+
Solo
Zeus
Zeus
buffdaddy69
Zeus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 75L
1,379 Elo+
Solo
Jormungandr
Jormungandr
deh9
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,621 Elo+
Party 2
Da Ji
Da Ji
hellenvoy94
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,566 Elo+
Party 2
King Arthur
King Arthur
nw435
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MNLVLZ
Khepri
17
2 / 1 / 18
10,980
1,098
5,999
11,425
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Queuety
Bastet
17
6 / 1 / 12
10,969
1,097
10,260
6,356
4,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
brandonalan98
Thanatos
16
7 / 4 / 11
10,496
1,050
8,577
10,464
4,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
iVendrix
Baron Samedi
16
1 / 4 / 15
9,517
952
11,131
9,793
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
shxnejpg
Izanami
17
11 / 0 / 12
12,188
1,219
22,274
12,313
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

261

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
VVVbingoVVV
Kukulkan
14
0 / 4 / 5
8,585
859
8,628
7,758
3,566
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 7 / 3
8,677
868
8,921
9,304
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
deh9
Jormungandr
15
3 / 3 / 7
9,760
976
8,416
16,509
16,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 6
9,945
995
12,656
14,815
6,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
nw435
King Arthur
15
3 / 7 / 4
9,295
930
7,129
17,017
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
27
Kills
10
10
Deaths
27
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
MNLVLZ
Khepri
2
1
18
11
W
Bastet
Queuety
Bastet
6
1
12
12
L
Kukulkan
VVVbingoVVV
Kukulkan
0
4
5
0.63
W
Thanatos
brandonalan98
Thanatos
7
4
11
3.13
L
1
7
3
0.36
L
Jormungandr
deh9
Jormungandr
3
3
7
2.17
L
3
6
6
1
W
Baron Samedi
iVendrix
Baron Samedi
1
4
15
2.13
L
King Arthur
nw435
King Arthur
3
7
4
0.71
W
Izanami
shxnejpg
Izanami
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,241
Damage
45,750
50,351
Taken
65,403
34,073
Mitigated
42,502
17,730
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
MNLVLZ
Khepri
5,999
451
0
1,128
11,425
14,087
0
5,992
5,169
10,589
0
W
Bastet
Queuety
Bastet
10,260
2,522
0
64
6,356
4,344
0
3,106
3,225
0
28,563
L
Kukulkan
VVVbingoVVV
Kukulkan
8,628
189
582
767
7,758
3,566
0
1,997
5,761
24,636
0
W
Thanatos
brandonalan98
Thanatos
8,577
2,049
852
4,763
10,464
4,817
0
5,435
4,833
0
15,112
L
8,921
1,846
0
0
9,304
3,448
0
1,857
7,447
17,720
0
L
Jormungandr
deh9
Jormungandr
8,416
1,627
0
352
16,509
16,359
0
4,398
12,111
25,197
0
L
12,656
3,177
0
19
14,815
6,137
0
5,093
9,722
0
28,110
W
Baron Samedi
iVendrix
Baron Samedi
11,131
716
3,846
2,515
9,793
5,181
0
3,313
6,414
19,562
0
L
King Arthur
nw435
King Arthur
7,129
1,244
0
2,888
17,017
12,992
0
3,785
13,101
197
21,952
W
Izanami
shxnejpg
Izanami
22,274
17,997
0
4,562
12,313
5,644
0
7,762
4,307
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
46,262
182
Minions Killed
163
7
Camps Cleared
4
910,622
Distance Traveled
873,783
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,980
1,098
16
2
1
201,776
0
W
Bastet
10,969
1,097
42
4
5
180,265
0
L
Kukulkan
8,585
859
42
4
1
154,986
1
W
Thanatos
10,496
1,050
17
2
0
161,026
0
L
Zeus
8,677
868
20
2
0
136,307
0
L
Jormungandr
9,760
976
42
4
1
187,975
1
L
Da Ji
9,945
995
36
4
2
203,391
0
W
Baron Samedi
9,517
952
26
3
0
167,956
0
L
King Arthur
9,295
930
23
2
0
191,124
2
W
Izanami
12,188
1,219
81
8
1
199,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role