Player Matchup

Horus
Horus
Abraxas33
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Murdertrain6699
Danzaburou
Level 63
God Stats
2W - 6L
1,568 SR
Queue Stats
18W - 33L
1,555 Elo+
Party 2
Ganesha
Ganesha
ZIIZ96
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,497 Elo+

VS

Team Averages
Level 57
1,376 SR
1,418 Elo+
Serqet
Serqet
Danyko33
Serqet
Level 142
God Stats
2W - 1L
1,270 SR
Queue Stats
221W - 248L
1,556 Elo+
Solo
Discordia
Discordia
Skovhugger
Discordia
Level 14
God Stats
7W - 8L
1,414 SR
Queue Stats
20W - 18L
1,348 Elo+
Party 1
Fenrir
Fenrir
kabsungam
Fenrir
Level 14
God Stats
1W - 4L
1,442 SR
Queue Stats
28W - 26L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abraxas33
Horus
9
1 / 4 / 2
6,983
635
2,185
10,147
7,454
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Murdertrain6699
Danzaburou
10
2 / 6 / 1
7,100
645
5,112
10,919
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ZIIZ96
Ganesha
8
0 / 6 / 3
6,518
593
2,494
12,877
8,068
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Danyko33
Serqet
13
9 / 1 / 6
9,050
823
12,918
7,235
2,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Skovhugger
Discordia
13
5 / 0 / 11
8,601
782
11,532
4,166
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
kabsungam
Fenrir
10
2 / 2 / 9
7,892
717
5,033
5,685
2,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
16
16
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
Abraxas33
Horus
1
4
2
0.5
W
Serqet
Danyko33
Serqet
9
1
6
12
L
Danzaburou
Murdertrain6699
Danzaburou
2
6
1
0.42
W
Discordia
Skovhugger
Discordia
5
0
11
10.5
L
Ganesha
ZIIZ96
Ganesha
0
6
3
0.25
W
Fenrir
kabsungam
Fenrir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,791
Damage
29,483
33,943
Taken
17,086
20,931
Mitigated
6,277
3,286
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Abraxas33
Horus
2,185
1,065
364
661
10,147
7,454
0
4,378
5,594
0
10,034
W
Serqet
Danyko33
Serqet
12,918
3,144
0
0
7,235
2,818
704
1,511
5,724
0
26,755
L
Danzaburou
Murdertrain6699
Danzaburou
5,112
1,823
803
1,198
10,919
5,409
0
2,232
8,358
0
27,363
W
Discordia
Skovhugger
Discordia
11,532
825
0
1,030
4,166
1,408
687
504
3,662
38,105
0
L
Ganesha
ZIIZ96
Ganesha
2,494
317
0
260
12,877
8,068
0
5,115
7,505
10,660
0
W
Fenrir
kabsungam
Fenrir
5,033
1,222
0
945
5,685
2,051
0
593
5,092
89
25,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,601
Gold Earned
25,543
79
Minions Killed
134
0
Camps Cleared
0
540,907
Distance Traveled
614,373
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,983
635
27
2
0
200,802
0
W
Serqet
9,050
823
34
3
0
239,765
4
L
Danzaburou
7,100
645
49
4
0
170,353
3
W
Discordia
8,601
782
64
6
0
183,143
0
L
Ganesha
6,518
593
3
0
0
169,752
0
W
Fenrir
7,892
717
36
3
0
191,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role