Player Matchup

Chang'e
Chang'e
Bronze III
Ladystark1
Chang'e
Bronze III
Level 99
God Stats
11W - 17L
1,240 SR
Queue Stats
99W - 199L
1,395 MMR
Solo
Neith
Neith
Silver I
Poulpus
Neith
Silver I
Level 117
God Stats
6W - 5L
1,663 SR
Queue Stats
92W - 114L
1,393 MMR
Solo
Bacchus
Bacchus
Bronze III
TomiTam
Bacchus
Bronze III
Level 82
God Stats
0W - 2L
1,663 SR
Queue Stats
4W - 9L
1,408 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,522 SR
1,399 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,551 SR
1,413 MMR
Anhur
Anhur
Gold II
Daav3
Anhur
Gold II
Level 69
God Stats
2W - 0L
1,642 SR
Queue Stats
46W - 51L
1,652 MMR
Party 1
Ra
Ra
Gold V
Fean0r
Ra
Gold V
Level 69
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 12L
1,497 MMR
Solo
Terra
Terra
Silver II
Locchi
Terra
Silver II
Level 160
God Stats
11W - 3L
1,703 SR
Queue Stats
246W - 285L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ladystark1
Chang'e
11
0 / 3 / 3
7,992
571
4,784
11,349
8,324
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Poulpus
Neith
11
0 / 4 / 2
8,036
574
6,017
11,776
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
TomiTam
Bacchus
11
3 / 4 / 0
9,481
677
9,133
17,854
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeSobekThothPersephoneYemoja

VS

Bans
DanzaburouKuzenboHou YiCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daav3
Anhur
13
5 / 2 / 5
9,758
697
10,686
11,577
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
13
3 / 1 / 8
9,792
699
13,997
7,938
3,164
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Locchi
Terra
13
3 / 0 / 7
9,503
679
9,891
14,980
14,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Daav3
Anhur
5
2
5
3.75
W
Ra
3
1
8
7
L
Chang'e
Ladystark1
Chang'e
0
3
3
0.5
W
Terra
Locchi
Terra
3
0
7
6.5
L
Neith
Poulpus
Neith
0
4
2
0.25
L
Bacchus
TomiTam
Bacchus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
34,574
40,979
Taken
34,495
34,211
Mitigated
22,523
9,917
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Daav3
Anhur
10,686
4,471
0
3,730
11,577
4,728
609
5,738
5,839
0
44,250
W
Ra
13,997
1,792
2,466
2,712
7,938
3,164
878
4,259
3,679
58,726
0
L
Chang'e
Ladystark1
Chang'e
4,784
129
3,060
4,158
11,349
8,324
0
5,990
5,359
18,304
0
W
Terra
Locchi
Terra
9,891
1,045
1,386
3,175
14,980
14,631
185
3,926
11,054
24,989
0
L
Neith
Poulpus
Neith
6,017
1,839
0
1,356
11,776
5,502
0
7,381
4,395
0
40,067
L
Bacchus
TomiTam
Bacchus
9,133
428
0
1,343
17,854
20,385
0
10,538
7,316
19,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
29,053
95
Minions Killed
164
0
Camps Cleared
0
782,003
Distance Traveled
782,957
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,758
697
54
4
0
231,954
0
W
Ra
9,792
699
83
6
0
255,686
2
L
Chang'e
7,992
571
9
1
0
279,922
0
W
Terra
9,503
679
27
2
0
295,317
3
L
Neith
8,036
574
69
5
0
254,068
3
L
Bacchus
9,481
677
17
1
0
248,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role