Player Matchup

Bellona
Bellona
ArtemiSimp
Bellona
Level 4
God Stats
5W - 0L
1,715 SR
Queue Stats
5W - 1L
1,462 Elo+
Party 1
Loki
Loki
Danielsps
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,462 Elo+
Party 1
Agni
Agni
KaosWan13128
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,509 Elo+
Solo
Ares
Ares
Thaker69
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,703 Elo+
Party 1
Chang'e
Chang'e
idtj6y
Chang'e
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 1L
1,462 Elo+
Party 1
Team Averages
Level 11
1,586 SR
1,520 Elo+

VS

Team Averages
Level 17
1,527 SR
1,409 Elo+
Cupid
Cupid
Atrehus
Cupid
Level 29
God Stats
6W - 12L
1,500 SR
Queue Stats
221W - 233L
1,562 Elo+
Solo
Neith
Neith
AverageGoku5737
Neith
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 38L
1,253 Elo+
Solo
Odin
Odin
XEbramX
Odin
Level 24
God Stats
4W - 5L
1,774 SR
Queue Stats
60W - 53L
1,371 Elo+
Solo
Ra
Ra
joaovks
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
rpatricio
Hercules
Level 14
God Stats
17W - 28L
1,362 SR
Queue Stats
93W - 115L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArtemiSimp
Bellona
19
15 / 2 / 25
13,552
1,355
18,850
13,478
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Loki
19
13 / 2 / 18
12,478
1,248
14,523
11,011
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 6 / 19
11,242
1,124
21,484
11,462
5,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
18
2 / 2 / 33
11,732
1,173
11,668
14,456
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
idtj6y
Chang'e
19
9 / 1 / 31
12,323
1,232
25,260
11,009
9,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Atrehus
Cupid
16
3 / 8 / 6
10,703
1,070
16,548
16,190
5,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 13 / 7
9,661
966
8,236
19,053
7,116
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
XEbramX
Odin
17
5 / 6 / 6
11,562
1,156
10,348
16,747
14,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 11 / 7
10,138
1,014
7,496
17,695
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
rpatricio
Hercules
17
3 / 9 / 9
10,646
1,065
10,244
26,544
24,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
47
47
Kills
12
13
Deaths
47
126
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArtemiSimp
Bellona
15
2
25
13.75
L
Cupid
Atrehus
Cupid
3
8
6
0.75
L
0
13
7
0.27
W
Loki
13
2
18
11
W
8
6
19
2.92
W
Ares
2
2
33
9.25
L
Odin
XEbramX
Odin
5
6
6
1.33
W
Chang'e
idtj6y
Chang'e
9
1
31
24.5
L
1
11
7
0.41
L
Hercules
rpatricio
Hercules
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,785
Damage
52,872
61,416
Taken
96,229
54,109
Mitigated
57,544
12,892
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArtemiSimp
Bellona
18,850
5,856
0
811
13,478
16,865
0
1,702
11,633
0
27,850
L
Cupid
Atrehus
Cupid
16,548
7,925
832
508
16,190
5,849
0
11,061
5,054
0
57,739
L
8,236
2,874
0
582
19,053
7,116
0
11,305
7,598
0
19,163
W
Loki
14,523
4,658
0
1,713
11,011
5,542
0
995
9,866
0
38,182
W
21,484
1,624
0
0
11,462
5,067
0
1,130
10,232
31,429
0
W
Ares
11,668
1,483
0
865
14,456
17,485
0
2,598
11,658
15,589
0
L
Odin
XEbramX
Odin
10,348
3,688
680
1,056
16,747
14,052
0
10,948
5,674
306
22,872
W
Chang'e
idtj6y
Chang'e
25,260
2,213
5,395
4,108
11,009
9,150
0
1,319
9,565
49,755
0
L
7,496
671
686
739
17,695
6,277
0
7,539
10,006
19,618
0
L
Hercules
rpatricio
Hercules
10,244
5,521
0
2,678
26,544
24,250
0
17,559
8,735
0
15,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
52,710
182
Minions Killed
164
3
Camps Cleared
5
981,792
Distance Traveled
883,000
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,552
1,355
21
2
0
190,682
0
L
Cupid
10,703
1,070
78
8
0
161,567
0
L
Neith
9,661
966
27
3
0
161,219
1
W
Loki
12,478
1,248
58
6
3
219,516
0
W
Agni
11,242
1,124
24
2
0
161,540
0
W
Ares
11,732
1,173
10
1
0
200,492
0
L
Odin
11,562
1,156
31
3
4
195,598
1
W
Chang'e
12,323
1,232
69
7
0
209,562
0
L
Ra
10,138
1,014
19
2
1
171,460
1
L
Hercules
10,646
1,065
9
1
0
193,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role