Player Matchup

Guan Yu
Guan Yu
CocaColaPolaBear
Guan Yu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 24L
1,489 Elo+
Solo
Izanami
Izanami
CursiveDruid736
Izanami
Level 22
God Stats
13W - 11L
1,631 SR
Queue Stats
48W - 37L
1,608 Elo+
Solo
Bellona
Bellona
DethAwaits969
Bellona
Level 18
God Stats
7W - 3L
1,769 SR
Queue Stats
27W - 26L
1,569 Elo+
Solo
Janus
Janus
Master6606
Janus
Level 5
God Stats
16W - 18L
1,718 SR
Queue Stats
20W - 26L
1,675 Elo+
Solo
Mercury
Mercury
Needlessemu5
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,637 Elo+
Solo
Team Averages
Level 13
1,624 SR
1,596 Elo+

VS

Team Averages
Level 48
1,507 SR
1,595 Elo+
Xbalanque
Xbalanque
DaxterKnot69
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Jamie39397
Ao Kuang
Level 26
God Stats
3W - 8L
1,275 SR
Queue Stats
27W - 39L
1,456 Elo+
Solo
Ares
Ares
Oiarso23
Ares
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 40L
1,532 Elo+
Solo
Scylla
Scylla
Peicey
Scylla
Level 156
God Stats
12W - 4L
1,760 SR
Queue Stats
517W - 161L
1,834 Elo+
Party 1
Tyr
Tyr
PeiceyIsMean
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
10,867
453
14,517
24,609
16,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 6 / 8
11,027
459
8,363
17,007
5,762
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
15
3 / 10 / 1
9,632
401
12,344
22,430
18,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
3 / 8 / 10
11,139
464
16,667
15,694
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Needlessemu5
Mercury
17
8 / 7 / 7
12,338
514
11,802
23,320
9,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaxterKnot69
Xbalanque
19
4 / 1 / 9
12,464
519
13,121
13,718
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Jamie39397
Ao Kuang
16
2 / 8 / 11
11,369
474
6,855
17,766
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
14
3 / 6 / 13
10,953
456
7,649
23,611
25,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Peicey
Scylla
20
16 / 3 / 7
14,248
594
26,351
13,425
5,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 2 / 9
14,164
590
26,297
27,210
30,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
19
Kills
39
39
Deaths
20
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
0
6
8
0.67
W
Xbalanque
DaxterKnot69
Xbalanque
4
1
9
8.5
L
Bellona
3
10
1
0.35
W
Ao Kuang
Jamie39397
Ao Kuang
2
8
11
0.94
L
Janus
3
8
10
1
L
Mercury
Needlessemu5
Mercury
8
7
7
1.64
W
Ares
3
6
13
1.58
W
Scylla
Peicey
Scylla
16
3
7
6.5
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,693
Damage
80,273
103,060
Taken
95,730
56,817
Mitigated
80,066
19,635
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,517
2,805
1,484
3,236
24,609
16,734
472
11,963
12,400
0
33,337
L
8,363
6,521
0
4,595
17,007
5,762
4,914
6,920
9,981
0
70,308
W
Xbalanque
DaxterKnot69
Xbalanque
13,121
6,593
0
5,030
13,718
8,518
8,446
541
13,177
0
99,256
L
Bellona
12,344
4,008
0
1,620
22,430
18,290
0
7,318
14,977
415
46,157
W
Ao Kuang
Jamie39397
Ao Kuang
6,855
2,110
0
4,820
17,766
9,853
427
3,567
14,199
45,702
10,360
L
Janus
16,667
946
0
1,008
15,694
6,884
598
6,485
8,749
61,250
0
L
Mercury
Needlessemu5
Mercury
11,802
5,721
0
7,692
23,320
9,147
0
6,879
16,329
0
67,597
W
Ares
7,649
851
0
1,305
23,611
25,858
526
4,742
18,869
23,940
0
W
Scylla
Peicey
Scylla
26,351
3,189
0
500
13,425
5,177
2,322
2,759
10,666
97,730
0
W
26,297
5,117
0
11,537
27,210
30,660
128
5,394
19,177
0
93,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,003
Gold Earned
63,198
409
Minions Killed
545
0
Camps Cleared
0
2,168,657
Distance Traveled
2,239,388
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,867
453
30
1
0
442,844
2
L
Izanami
11,027
459
128
5
0
343,513
0
W
Xbalanque
12,464
519
150
6
0
427,434
2
L
Bellona
9,632
401
65
3
0
482,799
1
W
Ao Kuang
11,369
474
84
4
0
424,686
0
L
Janus
11,139
464
93
4
0
445,957
5
L
Mercury
12,338
514
93
4
0
453,544
1
W
Ares
10,953
456
29
1
0
441,701
0
W
Scylla
14,248
594
141
6
0
445,410
4
W
Tyr
14,164
590
141
6
0
500,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role