Player Matchup

Tsukuyomi
Tsukuyomi
Ganjo_
Tsukuyomi
Level 120
God Stats
6W - 7L
1,786 SR
Queue Stats
142W - 123L
1,585 Elo+
Party 2
Discordia
Discordia
Paura-Delirio
Discordia
Level 66
God Stats
4W - 1L
1,798 SR
Queue Stats
21W - 15L
1,634 Elo+
Party 2
Bacchus
Bacchus
RaveVinyl
Bacchus
Level 27
God Stats
6W - 9L
1,485 SR
Queue Stats
51W - 77L
1,420 Elo+
Party 2
Neith
Neith
Santiddiocaro
Neith
Level 7
God Stats
16W - 7L
1,825 SR
Queue Stats
126W - 112L
1,726 Elo+
Party 2
Bellona
Bellona
will_burne
Bellona
Level 35
God Stats
2W - 1L
1,626 SR
Queue Stats
67W - 68L
1,648 Elo+
Party 2
Team Averages
Level 51
1,704 SR
1,603 Elo+

VS

Team Averages
Level 110
1,628 SR
1,676 Elo+
Janus
Janus
Darkdreas
Janus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 172L
1,683 Elo+
Party 1
Hou Yi
Hou Yi
GIUSBOB
Hou Yi
Level 123
God Stats
22W - 36L
1,478 SR
Queue Stats
203W - 205L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Philipnielsen21
Tsukuyomi
Level 121
God Stats
12W - 6L
1,992 SR
Queue Stats
122W - 72L
1,783 Elo+
Party 1
Chaac
Chaac
chasperhauritz
Chaac
Level 155
God Stats
9W - 5L
1,672 SR
Queue Stats
363W - 292L
1,636 Elo+
Party 1
Odin
Odin
silas0911
Odin
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
237W - 146L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ganjo_
Tsukuyomi
20
14 / 7 / 10
14,112
614
19,938
24,640
11,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Paura-Delirio
Discordia
17
8 / 6 / 6
11,777
512
11,415
14,909
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
RaveVinyl
Bacchus
12
1 / 5 / 5
8,516
370
4,869
13,063
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 3
11,790
513
9,160
11,851
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
will_burne
Bellona
17
3 / 7 / 3
11,295
491
6,248
16,642
15,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Darkdreas
Janus
17
5 / 9 / 7
12,042
524
10,561
14,470
4,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
GIUSBOB
Hou Yi
19
2 / 4 / 2
11,858
516
5,971
13,084
7,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Philipnielsen21
Tsukuyomi
20
11 / 7 / 7
14,387
626
19,067
22,141
10,060
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
9 / 5 / 6
13,076
569
20,944
21,410
32,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
17
1 / 4 / 7
10,298
448
5,637
17,053
11,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
57
29
Kills
28
28
Deaths
29
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
Darkdreas
Janus
5
9
7
0.94
W
Hou Yi
GIUSBOB
Hou Yi
2
4
2
0.75
L
Tsukuyomi
Ganjo_
Tsukuyomi
14
7
10
2.71
L
Discordia
Paura-Delirio
Discordia
8
6
6
1.83
W
Tsukuyomi
Philipnielsen21
Tsukuyomi
11
7
7
2.07
L
Bacchus
RaveVinyl
Bacchus
1
5
5
0.7
L
3
3
3
1.5
W
9
5
6
2.4
W
Odin
1
4
7
1.13
L
Bellona
will_burne
Bellona
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,630
Damage
62,180
81,105
Taken
88,158
44,066
Mitigated
66,554
14,832
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Darkdreas
Janus
10,561
124
126
918
14,470
4,488
150
3,552
10,622
72,900
0
W
Hou Yi
GIUSBOB
Hou Yi
5,971
2,909
0
4,364
13,084
7,448
2,542
1,091
11,973
0
88,214
L
Tsukuyomi
Ganjo_
Tsukuyomi
19,938
7,655
0
4,528
24,640
11,327
862
2,536
21,936
0
92,720
L
Discordia
Paura-Delirio
Discordia
11,415
435
0
2,436
14,909
5,535
0
4,745
10,064
52,192
0
W
Tsukuyomi
Philipnielsen21
Tsukuyomi
19,067
4,927
0
8,663
22,141
10,060
171
3,255
18,722
0
110,312
L
Bacchus
RaveVinyl
Bacchus
4,869
626
0
838
13,063
7,351
0
1,252
11,788
21,240
0
L
9,160
4,331
0
4,688
11,851
4,556
0
1,667
10,084
0
80,858
W
20,944
2,653
0
8,132
21,410
32,881
1,470
3,844
17,393
653
80,135
W
Odin
5,637
1,606
615
1,533
17,053
11,677
0
3,719
13,164
0
46,476
L
Bellona
will_burne
Bellona
6,248
2,241
0
2,342
16,642
15,297
1,244
968
15,324
0
49,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,490
Gold Earned
61,661
518
Minions Killed
617
0
Camps Cleared
0
2,133,220
Distance Traveled
2,200,702
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,042
524
119
5
0
456,832
2
W
Hou Yi
11,858
516
127
6
0
395,839
4
L
Tsukuyomi
14,112
614
130
6
0
471,830
4
L
Discordia
11,777
512
94
4
0
420,196
12
W
Tsukuyomi
14,387
626
155
7
0
468,813
2
L
Bacchus
8,516
370
34
1
0
435,265
1
L
Neith
11,790
513
155
7
0
401,801
8
W
Chaac
13,076
569
138
6
0
464,945
2
W
Odin
10,298
448
78
3
0
414,273
0
L
Bellona
11,295
491
105
5
0
404,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role