Player Matchup

Heimdallr
Heimdallr
SouLsAdrivx
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
SouLsPoker
Sobek
Level 78
God Stats
6W - 7L
1,531 SR
Queue Stats
69W - 62L
1,587 Elo+
Party 3
Nox
Nox
alexlorente2000
Nox
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,592 Elo+
Party 3
Osiris
Osiris
juankmoncai
Osiris
Level 108
God Stats
2W - 9L
1,342 SR
Queue Stats
108W - 118L
1,537 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jumutru
Tsukuyomi
Level 109
God Stats
10W - 8L
1,529 SR
Queue Stats
408W - 395L
1,552 Elo+
Party 3
Team Averages
Level 88
1,481 SR
1,554 Elo+

VS

Team Averages
Level 109
1,741 SR
1,542 Elo+
Sylvanus
Sylvanus
Grabbbaaa
Sylvanus
Level 127
God Stats
17W - 9L
1,632 SR
Queue Stats
35W - 24L
1,594 Elo+
Party 1
Osiris
Osiris
Tapley
Osiris
Level 87
God Stats
23W - 10L
1,817 SR
Queue Stats
295W - 252L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
TheGodComplex
Danzaburou
Level 98
God Stats
4W - 1L
1,976 SR
Queue Stats
71W - 63L
1,512 Elo+
Party 1
Discordia
Discordia
Zapdospantsoff
Discordia
Level 129
God Stats
7W - 6L
1,661 SR
Queue Stats
63W - 52L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
skarloc1
Ne Zha
Level 103
God Stats
59W - 38L
1,617 SR
Queue Stats
393W - 380L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SouLsAdrivx
Heimdallr
11
1 / 3 / 1
6,509
465
3,001
7,219
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
7
0 / 6 / 3
5,456
390
1,982
13,366
6,979
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 4
6,434
460
1,400
6,814
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
0 / 8 / 0
5,740
410
4,358
11,751
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
jumutru
Tsukuyomi
14
6 / 3 / 0
8,439
603
9,315
11,583
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grabbbaaa
Sylvanus
13
5 / 0 / 7
8,250
589
7,748
8,242
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Tapley
Osiris
15
9 / 2 / 4
9,391
671
14,590
14,281
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheGodComplex
Danzaburou
15
4 / 0 / 1
9,971
712
5,445
3,693
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Zapdospantsoff
Discordia
12
0 / 4 / 4
7,771
555
6,934
8,071
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
skarloc1
Ne Zha
15
3 / 1 / 9
9,260
661
4,707
7,378
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
21
22
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Grabbbaaa
Sylvanus
5
0
7
8.5
L
Heimdallr
SouLsAdrivx
Heimdallr
1
3
1
0.5
L
Sobek
0
6
3
0.25
W
Osiris
Tapley
Osiris
9
2
4
5.5
W
Danzaburou
TheGodComplex
Danzaburou
4
0
1
4.5
W
Discordia
Zapdospantsoff
Discordia
0
4
4
0.5
L
0
2
4
1
L
Osiris
0
8
0
0
L
Tsukuyomi
jumutru
Tsukuyomi
6
3
0
2
W
Ne Zha
skarloc1
Ne Zha
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
39,424
50,733
Taken
41,665
24,912
Mitigated
25,534
10,915
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Grabbbaaa
Sylvanus
7,748
1,886
1,083
3,328
8,242
9,007
600
1,235
7,007
28,512
8,413
L
Heimdallr
SouLsAdrivx
Heimdallr
3,001
1,345
0
1,442
7,219
2,179
0
3,601
3,598
0
31,129
L
Sobek
1,982
303
0
2,431
13,366
6,979
0
3,288
10,032
7,453
0
W
Osiris
Tapley
Osiris
14,590
5,462
0
7,404
14,281
10,055
1,364
329
13,917
0
49,286
W
Danzaburou
TheGodComplex
Danzaburou
5,445
2,726
0
2,664
3,693
1,399
1,474
282
3,371
0
59,095
W
Discordia
Zapdospantsoff
Discordia
6,934
403
0
1,970
8,071
2,614
400
1,206
6,801
40,066
0
L
1,400
397
0
1,630
6,814
2,329
0
3,212
3,281
26,532
0
L
Osiris
4,358
1,452
0
2,280
11,751
9,211
0
1,138
10,566
0
23,314
L
Tsukuyomi
jumutru
Tsukuyomi
9,315
1,252
0
3,132
11,583
4,214
0
2,530
8,929
0
51,078
W
Ne Zha
skarloc1
Ne Zha
4,707
1,903
0
1,689
7,378
2,459
1,428
191
7,187
0
57,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,578
Gold Earned
44,643
296
Minions Killed
435
0
Camps Cleared
0
1,309,371
Distance Traveled
1,445,153
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,250
589
51
4
0
289,097
4
L
Heimdallr
6,509
465
72
5
0
270,801
3
L
Sobek
5,456
390
7
1
0
249,437
0
W
Osiris
9,391
671
92
7
0
304,948
1
W
Danzaburou
9,971
712
118
8
0
266,914
2
W
Discordia
7,771
555
72
5
0
281,709
3
L
Nox
6,434
460
67
5
0
250,332
2
L
Osiris
5,740
410
54
4
0
246,004
1
L
Tsukuyomi
8,439
603
96
7
0
292,797
1
W
Ne Zha
9,260
661
102
7
0
302,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role