Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Cruisuan
Mulan
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
185W - 110L
1,924 Elo+
Party 1
Hel
Hel
GodLXS
Hel
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 80L
1,754 Elo+
Party 1
Guan Yu
Guan Yu
Im_Sinjjj
Guan Yu
Level 126
God Stats
9W - 5L
1,378 SR
Queue Stats
78W - 76L
1,562 Elo+
Party 3
Nox
Nox
lx_DaMaGeR_xl
Nox
Level 159
God Stats
5W - 2L
1,434 SR
Queue Stats
243W - 163L
1,813 Elo+
Party 1
Team Averages
Level 104
1,462 SR
1,711 Elo+

VS

Team Averages
Level 76
1,581 SR
1,543 Elo+
King Arthur
King Arthur
BallsNotBrains
King Arthur
Level 83
God Stats
8W - 13L
1,500 SR
Queue Stats
400W - 411L
1,429 Elo+
Solo
Hou Yi
Hou Yi
Based_God_Garrad
Hou Yi
Level 94
God Stats
5W - 6L
1,778 SR
Queue Stats
712W - 637L
1,586 Elo+
Party 2
Tyr
Tyr
Hariann
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RedRook03
Anubis
Level 9
God Stats
16W - 22L
1,773 SR
Queue Stats
62W - 84L
1,531 Elo+
Party 2
Xing Tian
Xing Tian
broadley10314
Xing Tian
Level 127
God Stats
3W - 9L
1,354 SR
Queue Stats
424W - 409L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 6
6,679
477
2,744
8,511
4,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Cruisuan
Mulan
13
5 / 1 / 8
8,131
581
7,058
10,097
4,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
GodLXS
Hel
12
5 / 4 / 5
7,854
561
8,303
7,570
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Im_Sinjjj
Guan Yu
15
7 / 1 / 4
8,933
638
7,596
10,176
6,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 2
8,113
580
5,670
7,160
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BallsNotBrains
King Arthur
13
1 / 4 / 0
7,358
526
1,718
8,862
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 4 / 1
7,998
571
3,929
9,429
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
13
6 / 2 / 3
7,951
568
8,803
10,024
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
RedRook03
Anubis
9
0 / 8 / 2
5,671
405
2,019
7,855
2,867
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
broadley10314
Xing Tian
10
0 / 2 / 7
6,591
471
5,369
9,065
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
12
13
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
6
1.33
L
King Arthur
BallsNotBrains
King Arthur
1
4
0
0.25
L
5
4
1
1.38
W
Mulan
Cruisuan
Mulan
5
1
8
9
W
Hel
GodLXS
Hel
5
4
5
1.88
L
Tyr
6
2
3
3.75
W
Guan Yu
Im_Sinjjj
Guan Yu
7
1
4
9
L
Anubis
RedRook03
Anubis
0
8
2
0.13
L
Xing Tian
broadley10314
Xing Tian
0
2
7
1.75
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
21,838
43,514
Taken
45,235
19,903
Mitigated
19,994
16,128
Healing
13,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,744
533
0
1,410
8,511
4,085
135
1,657
6,854
13,464
0
L
King Arthur
BallsNotBrains
King Arthur
1,718
189
0
2,129
8,862
5,250
0
1,030
7,785
0
38,749
L
3,929
1,383
0
3,368
9,429
2,738
0
5,203
3,845
0
41,556
W
Mulan
Cruisuan
Mulan
7,058
808
0
2,778
10,097
4,456
0
2,160
7,937
0
47,520
W
Hel
GodLXS
Hel
8,303
886
2,658
2,964
7,570
2,477
0
2,276
5,294
39,439
0
L
Tyr
8,803
1,387
0
5,304
10,024
3,772
0
2,213
7,689
0
38,225
W
Guan Yu
Im_Sinjjj
Guan Yu
7,596
1,118
620
4,632
10,176
6,183
0
367
9,559
0
56,377
L
Anubis
RedRook03
Anubis
2,019
38
0
464
7,855
2,867
49
3,291
4,330
16,931
0
L
Xing Tian
broadley10314
Xing Tian
5,369
561
0
1,986
9,065
5,367
0
4,008
4,869
25,140
0
W
5,670
640
0
1,066
7,160
2,702
439
928
6,232
49,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,710
Gold Earned
35,569
398
Minions Killed
300
0
Camps Cleared
0
1,368,970
Distance Traveled
1,280,069
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,679
477
20
1
0
267,300
0
L
King Arthur
7,358
526
88
6
0
248,987
3
L
Hou Yi
7,998
571
82
6
0
223,512
2
W
Mulan
8,131
581
69
5
0
292,108
1
W
Hel
7,854
561
85
6
0
263,898
3
L
Tyr
7,951
568
62
4
0
309,529
1
W
Guan Yu
8,933
638
115
8
0
297,966
4
L
Anubis
5,671
405
37
3
0
202,121
0
L
Xing Tian
6,591
471
31
2
0
295,920
4
W
Nox
8,113
580
109
8
0
247,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role