Player Matchup

Sol
Sol
DrStRaNgE24
Sol
Level 40
God Stats
23W - 31L
1,418 SR
Queue Stats
332W - 467L
1,213 Elo+
Party 1
Chaac
Chaac
Kagatox
Chaac
Level 90
God Stats
11W - 11L
1,402 SR
Queue Stats
373W - 536L
1,243 Elo+
Party 1
Medusa
Medusa
Mizz_k4tz
Medusa
Level 26
God Stats
12W - 11L
1,394 SR
Queue Stats
20W - 22L
1,224 Elo+
Party 1
Team Averages
Level 52
1,405 SR
1,227 Elo+

VS

Team Averages
Level 24
1,363 SR
1,115 Elo+
Scylla
Scylla
LONEWOLFalpha08
Scylla
Level 40
God Stats
26W - 36L
1,309 SR
Queue Stats
56W - 88L
1,190 Elo+
Solo
Loki
Loki
jalthe2008
Loki
Level 24
God Stats
0W - 3L
1,280 SR
Queue Stats
2W - 11L
1,085 Elo+
Solo
Da Ji
Da Ji
zaygotbank08
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,069 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 8
8,974
748
5,303
8,501
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Kagatox
Chaac
13
8 / 5 / 8
9,746
812
9,234
14,149
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Mizz_k4tz
Medusa
13
5 / 4 / 10
9,610
801
5,767
9,182
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
8,794
733
8,932
7,843
2,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 5 / 4
9,945
829
8,568
7,918
2,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 9 / 4
7,696
641
2,597
11,025
6,230
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
12
14
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Chaac
Kagatox
Chaac
8
5
8
2.4
L
4
4
5
1.63
W
Medusa
Mizz_k4tz
Medusa
5
4
10
2.5
L
7
5
4
1.8
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
20,097
31,832
Taken
26,786
13,637
Mitigated
11,097
8,986
Healing
1,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,303
877
183
1,744
8,501
2,271
798
1,443
7,058
24,232
0
W
Chaac
Kagatox
Chaac
9,234
1,409
413
5,691
14,149
8,023
1,225
4,706
9,443
0
22,196
L
8,932
726
0
625
7,843
2,276
0
2,148
5,330
33,223
0
W
Medusa
Mizz_k4tz
Medusa
5,767
2,226
0
955
9,182
3,343
1,320
2,843
6,339
0
24,934
L
8,568
2,585
366
366
7,918
2,591
0
715
6,975
0
45,129
L
2,597
569
0
150
11,025
6,230
0
2,007
8,555
0
6,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
26,435
105
Minions Killed
107
0
Camps Cleared
0
609,969
Distance Traveled
551,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,974
748
34
3
0
186,985
0
W
Chaac
9,746
812
37
3
0
220,864
0
L
Scylla
8,794
733
36
3
0
176,468
0
W
Medusa
9,610
801
34
3
0
202,120
0
L
Loki
9,945
829
59
5
0
223,991
0
L
Da Ji
7,696
641
12
1
0
151,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role