Player Matchup

Erlang Shen
Erlang Shen
EcchiBallBro
Erlang Shen
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,283 Elo+
Party 2
Neith
Neith
Twiistz0426
Neith
Level 29
God Stats
10W - 12L
1,284 SR
Queue Stats
15W - 24L
1,391 Elo+
Party 2
Cerberus
Cerberus
savage wolf1913
Cerberus
Level 28
God Stats
15W - 12L
1,413 SR
Queue Stats
51W - 62L
1,234 Elo+
Party 2
Team Averages
Level 41
1,399 SR
1,303 Elo+

VS

Team Averages
Level 23
1,500 SR
1,225 Elo+
Tsukuyomi
Tsukuyomi
Dinoaidsboi
Tsukuyomi
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,257 Elo+
Party 1
Ganesha
Ganesha
kiwiking1098
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,171 Elo+
Solo
Hou Yi
Hou Yi
patasdestroyer81
Hou Yi
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
84W - 108L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EcchiBallBro
Erlang Shen
10
5 / 4 / 4
9,204
657
7,089
9,768
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 3 / 6
11,008
786
9,506
10,747
3,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
3 / 6 / 9
9,925
709
8,832
14,364
4,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dinoaidsboi
Tsukuyomi
12
4 / 5 / 6
9,754
697
9,635
11,504
4,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ganesha
kiwiking1098
Ganesha
12
0 / 7 / 11
9,006
643
2,908
12,164
8,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
9 / 2 / 4
11,124
795
13,445
9,138
3,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
14
Kills
13
13
Deaths
14
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dinoaidsboi
Tsukuyomi
4
5
6
1.4
L
Erlang Shen
EcchiBallBro
Erlang Shen
5
4
4
1.75
L
6
3
6
3
W
Ganesha
kiwiking1098
Ganesha
0
7
11
0.79
W
9
2
4
5.5
L
Cerberus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,427
Damage
25,988
34,879
Taken
32,806
13,561
Mitigated
15,587
10,712
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dinoaidsboi
Tsukuyomi
9,635
2,007
0
695
11,504
4,300
756
2,888
8,616
0
24,360
L
Erlang Shen
EcchiBallBro
Erlang Shen
7,089
3,386
313
1,584
9,768
5,324
0
748
9,020
0
18,196
L
9,506
6,491
318
3,340
10,747
3,410
99
1,222
9,525
0
40,875
W
Ganesha
kiwiking1098
Ganesha
2,908
478
0
0
12,164
8,103
588
3,503
8,661
18,034
0
W
13,445
5,176
289
2,283
9,138
3,184
1,656
2,485
6,653
0
44,436
L
Cerberus
8,832
489
299
4,858
14,364
4,827
0
1,041
13,323
38,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
29,884
178
Minions Killed
114
0
Camps Cleared
0
606,408
Distance Traveled
632,127
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,754
697
30
2
0
212,510
0
L
Erlang Shen
9,204
657
23
2
0
190,057
0
L
Neith
11,008
786
61
4
0
216,037
0
W
Ganesha
9,006
643
4
0
0
187,484
0
W
Hou Yi
11,124
795
80
6
0
232,133
0
L
Cerberus
9,925
709
94
7
0
200,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role