Player Matchup

Ymir
Ymir
AJ Large Forest
Ymir
Level 24
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 8L
1,092 Elo+
Party 1
Skadi
Skadi
BigJamba5359
Skadi
Level 64
God Stats
0W - 3L
1,599 SR
Queue Stats
0W - 8L
1,092 Elo+
Party 1
Pele
Pele
Hawntzz
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,092 Elo+
Party 1
Hades
Hades
SGT SPACKA
Hades
Level 27
God Stats
1W - 8L
1,169 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 1
Set
Set
xDarkSlayer_98x
Set
Level 33
God Stats
6W - 12L
1,459 SR
Queue Stats
82W - 101L
1,462 Elo+
Solo
Team Averages
Level 37
1,410 SR
1,188 Elo+

VS

Team Averages
Level 59
1,326 SR
1,187 Elo+
Janus
Janus
Cataprac
Janus
Level 47
God Stats
38W - 26L
1,557 SR
Queue Stats
142W - 126L
1,509 Elo+
Solo
Ymir
Ymir
Gonnaer
Ymir
Level 16
God Stats
2W - 5L
1,255 SR
Queue Stats
2W - 6L
1,116 Elo+
Party 2
Bellona
Bellona
Liberatewarrior
Bellona
Level 64
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 9L
1,092 Elo+
Party 2
Apollo
Apollo
PK_Rules46
Apollo
Level 81
God Stats
1W - 2L
1,153 SR
Queue Stats
2W - 8L
1,092 Elo+
Party 2
Nemesis
Nemesis
Schron90
Nemesis
Level 89
God Stats
1W - 0L
1,211 SR
Queue Stats
1W - 3L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,077
408
1,835
5,924
1,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 2
4,774
477
3,465
4,299
1,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Hawntzz
Pele
7
2 / 3 / 1
4,862
486
1,652
6,361
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
9
2 / 2 / 1
5,452
545
3,503
5,969
3,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 3 / 2
5,263
526
3,952
6,174
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cataprac
Janus
13
8 / 1 / 3
7,285
729
5,776
3,779
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Gonnaer
Ymir
7
1 / 2 / 4
5,342
534
2,519
5,355
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 1 / 2
5,809
581
1,442
4,669
2,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
PK_Rules46
Apollo
9
2 / 1 / 2
5,584
558
4,732
7,934
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Schron90
Nemesis
7
1 / 1 / 3
4,770
477
2,318
4,556
1,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
2
1
W
Janus
Cataprac
Janus
8
1
3
9.5
W
Ymir
Gonnaer
Ymir
1
2
4
1.5
L
Pele
Hawntzz
Pele
2
3
1
0.83
W
0
1
2
1
W
Apollo
PK_Rules46
Apollo
2
1
2
3
L
Hades
2
2
1
1.25
W
Nemesis
Schron90
Nemesis
1
1
3
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
16,787
28,727
Taken
26,293
11,330
Mitigated
10,926
8,051
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,835
380
414
1,471
5,924
1,938
0
842
5,082
8,892
0
L
3,465
1,524
0
1,270
4,299
1,646
0
1,587
2,712
0
11,961
W
Janus
Cataprac
Janus
5,776
958
0
608
3,779
1,067
0
470
3,284
46,710
0
W
Ymir
Gonnaer
Ymir
2,519
149
0
741
5,355
3,522
0
1,143
4,087
10,130
0
L
Pele
Hawntzz
Pele
1,652
440
168
1,828
6,361
1,777
0
1,686
4,675
0
15,371
W
1,442
539
0
1,222
4,669
2,518
500
1,317
3,352
0
31,636
W
Apollo
PK_Rules46
Apollo
4,732
3,326
0
4,005
7,934
2,432
700
1,165
6,423
0
30,043
L
Hades
3,503
116
32
2,492
5,969
3,712
501
2,483
3,486
21,511
0
W
Nemesis
Schron90
Nemesis
2,318
1,225
0
244
4,556
1,387
0
1,243
3,313
0
14,984
L
3,952
2,150
0
376
6,174
2,257
0
1,697
4,477
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
28,790
158
Minions Killed
260
0
Camps Cleared
0
881,268
Distance Traveled
1,016,501
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,077
408
17
2
0
196,827
0
L
Skadi
4,774
477
9
1
0
169,989
0
W
Janus
7,285
729
83
8
0
226,269
3
W
Ymir
5,342
534
16
2
0
185,871
2
L
Pele
4,862
486
28
3
0
165,736
0
W
Bellona
5,809
581
86
9
0
206,789
0
W
Apollo
5,584
558
47
5
0
185,452
0
L
Hades
5,452
545
45
5
0
155,385
0
W
Nemesis
4,770
477
28
3
0
212,120
0
L
Set
5,263
526
59
6
0
193,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role