Player Matchup

Cthulhu
Cthulhu
KREACHER163
Cthulhu
Level 29
God Stats
4W - 2L
1,858 SR
Queue Stats
9W - 5L
1,892 Elo+
Party 1
Merlin
Merlin
MythosRedacted
Merlin
Level 31
God Stats
6W - 8L
1,858 SR
Queue Stats
6W - 9L
1,892 Elo+
Party 1
Anubis
Anubis
blakeisaC
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 86L
1,493 Elo+
Solo
Fenrir
Fenrir
madara_figurante
Fenrir
Level 6
God Stats
1W - 5L
1,318 SR
Queue Stats
3W - 8L
1,233 Elo+
Solo
Ymir
Ymir
santiago05654
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,789 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,660 Elo+

VS

Team Averages
Level 18
1,583 SR
1,526 Elo+
Kukulkan
Kukulkan
Baggs And Laggs
Kukulkan
Level 16
God Stats
10W - 3L
1,664 SR
Queue Stats
21W - 8L
1,720 Elo+
Solo
Arachne
Arachne
G_SINOFLUST
Arachne
Level 26
God Stats
8W - 7L
1,520 SR
Queue Stats
108W - 124L
1,473 Elo+
Solo
Bellona
Bellona
IIIG O Dlll8686
Bellona
Level 15
God Stats
34W - 33L
1,539 SR
Queue Stats
40W - 42L
1,425 Elo+
Solo
Danzaburou
Danzaburou
RookiesTV
Danzaburou
Level 28
God Stats
35W - 21L
1,662 SR
Queue Stats
68W - 40L
1,624 Elo+
Solo
Ymir
Ymir
XAlphanautX-
Ymir
Level 7
God Stats
30W - 33L
1,529 SR
Queue Stats
163W - 136L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KREACHER163
Cthulhu
20
5 / 8 / 13
12,688
1,057
18,031
25,608
30,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 5 / 10
12,358
1,030
16,959
14,520
12,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
blakeisaC
Anubis
19
3 / 11 / 13
12,488
1,041
20,353
29,863
19,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 12 / 6
12,902
1,075
18,918
26,069
13,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 8 / 3
9,993
833
1,372
14,901
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 1 / 21
14,748
1,229
27,815
8,230
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
G_SINOFLUST
Arachne
19
6 / 6 / 17
13,041
1,087
19,110
22,992
8,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 10 / 12
11,657
971
10,303
23,693
9,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
RookiesTV
Danzaburou
20
24 / 1 / 10
18,575
1,548
43,064
13,321
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 3 / 29
13,388
1,116
5,703
15,073
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
133
21
Kills
44
44
Deaths
21
45
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
1
21
21.5
W
Arachne
G_SINOFLUST
Arachne
6
6
17
2.42
W
3
10
12
0.9
L
Cthulhu
KREACHER163
Cthulhu
5
8
13
1.44
L
6
5
10
2.2
W
Danzaburou
RookiesTV
Danzaburou
24
1
10
29
W
0
3
29
4.83
L
Anubis
blakeisaC
Anubis
3
11
13
0.86
L
7
12
6
0.83
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,633
Damage
105,995
110,961
Taken
83,309
90,443
Mitigated
39,966
15,626
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
27,815
2,211
374
2,930
8,230
2,926
0
5,698
2,432
69,631
0
W
Arachne
G_SINOFLUST
Arachne
19,110
14,037
0
5,010
22,992
8,748
0
15,436
7,356
0
31,114
W
10,303
5,016
0
105
23,693
9,822
0
17,644
5,796
0
18,591
L
Cthulhu
KREACHER163
Cthulhu
18,031
347
209
750
25,608
30,049
0
9,417
16,191
44,899
0
L
16,959
835
0
513
14,520
12,266
0
3,597
10,923
37,333
0
W
Danzaburou
RookiesTV
Danzaburou
43,064
25,949
0
5,021
13,321
4,978
0
7,702
5,544
0
70,848
W
5,703
655
0
1,489
15,073
13,492
0
9,388
5,466
13,180
0
L
Anubis
blakeisaC
Anubis
20,353
737
558
8,637
29,863
19,857
0
7,865
21,998
55,047
0
L
18,918
4,363
0
4,719
26,069
13,152
0
8,900
17,169
0
38,778
L
1,372
252
0
240
14,901
15,119
0
3,739
11,162
8,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,429
Gold Earned
71,409
235
Minions Killed
235
2
Camps Cleared
10
984,325
Distance Traveled
1,095,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,748
1,229
103
9
3
241,696
0
W
Arachne
13,041
1,087
31
3
0
235,005
0
W
Bellona
11,657
971
9
1
1
184,872
0
L
Cthulhu
12,688
1,057
50
4
0
247,429
2
L
Merlin
12,358
1,030
43
4
0
233,501
0
W
Danzaburou
18,575
1,548
81
7
6
224,592
0
W
Ymir
13,388
1,116
11
1
0
209,317
2
L
Anubis
12,488
1,041
96
8
0
184,422
0
L
Fenrir
12,902
1,075
41
3
2
229,649
0
L
Ymir
9,993
833
5
0
0
89,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role