Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
GreatValueDirk
Bacchus
Level 129
God Stats
0W - 3L
1,518 SR
Queue Stats
359W - 351L
1,445 Elo+
Party 3
Mercury
Mercury
Kana2k
Mercury
Level 60
God Stats
11W - 11L
1,115 SR
Queue Stats
133W - 164L
1,444 Elo+
Party 3
Cernunnos
Cernunnos
MAD Elessar
Cernunnos
Level 91
God Stats
35W - 41L
1,280 SR
Queue Stats
551W - 532L
1,542 Elo+
Party 2
Chang'e
Chang'e
bvail10
Chang'e
Level 55
God Stats
15W - 16L
1,280 SR
Queue Stats
119W - 135L
1,471 Elo+
Party 2
Team Averages
Level 86
1,339 SR
1,480 Elo+

VS

Team Averages
Level 75
1,703 SR
1,610 Elo+
Bellona
Bellona
Kr0niik_Th3iFZ
Bellona
Level 25
God Stats
22W - 23L
1,670 SR
Queue Stats
85W - 72L
1,671 Elo+
Party 4
Janus
Janus
Kroniix-7-
Janus
Level 68
God Stats
29W - 23L
1,619 SR
Queue Stats
262W - 228L
1,524 Elo+
Party 4
Sun Wukong
Sun Wukong
Tsuki Shinu
Sun Wukong
Level 45
God Stats
9W - 5L
1,555 SR
Queue Stats
105W - 73L
1,680 Elo+
Party 1
Ymir
Ymir
Zimba2005_
Ymir
Level 79
God Stats
129W - 114L
2,035 SR
Queue Stats
534W - 467L
1,592 Elo+
Solo
Chiron
Chiron
iTzCHEF 2 U
Chiron
Level 160
God Stats
10W - 3L
1,637 SR
Queue Stats
440W - 464L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 3 / 0
6,631
553
8,959
11,484
7,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
5,749
479
4,312
8,817
4,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Kana2k
Mercury
10
0 / 3 / 1
5,864
489
1,355
8,047
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
MAD Elessar
Cernunnos
10
0 / 4 / 0
5,510
459
3,722
7,166
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
bvail10
Chang'e
11
1 / 3 / 1
6,034
503
2,257
8,234
2,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,183
515
4,462
5,822
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
12
4 / 2 / 0
6,815
568
4,482
4,706
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tsuki Shinu
Sun Wukong
13
4 / 1 / 1
7,154
596
7,291
9,090
6,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 0 / 7
6,525
544
3,618
7,726
3,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
13
5 / 0 / 1
7,373
614
7,469
6,397
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
L
1
3
0
0.33
L
Mercury
Kana2k
Mercury
0
3
1
0.17
W
0
1
7
3.5
W
Janus
4
2
0
2
L
Cernunnos
MAD Elessar
Cernunnos
0
4
0
0
W
Sun Wukong
Tsuki Shinu
Sun Wukong
4
1
1
4.5
W
3
0
7
6.5
L
Chang'e
bvail10
Chang'e
1
3
1
0.5
W
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
27,322
43,748
Taken
33,741
18,579
Mitigated
17,215
15,598
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,959
3,933
0
4,957
11,484
7,110
373
1,079
9,830
167
40,042
L
4,312
722
39
2,631
8,817
4,364
0
1,980
6,837
15,318
0
L
Mercury
Kana2k
Mercury
1,355
508
0
2,364
8,047
2,737
0
356
7,641
0
28,896
W
4,462
1,793
0
2,316
5,822
3,057
0
866
4,820
0
24,581
W
Janus
4,482
187
0
425
4,706
1,422
92
1,945
2,665
40,886
0
L
Cernunnos
MAD Elessar
Cernunnos
3,722
1,710
0
1,769
7,166
1,659
0
442
6,724
0
33,858
W
Sun Wukong
Tsuki Shinu
Sun Wukong
7,291
1,838
0
5,427
9,090
6,175
600
64
9,026
0
41,342
W
3,618
903
806
1,448
7,726
3,491
0
1,085
6,612
29,271
0
L
Chang'e
bvail10
Chang'e
2,257
277
92
3,746
8,234
2,709
0
4,243
3,991
26,814
0
W
Chiron
7,469
3,196
215
3,479
6,397
3,070
52
2,412
3,985
0
43,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,788
Gold Earned
34,050
304
Minions Killed
355
0
Camps Cleared
0
1,149,282
Distance Traveled
1,161,145
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,631
553
86
7
0
213,188
0
L
Bacchus
5,749
479
26
2
0
248,548
2
L
Mercury
5,864
489
62
5
0
266,350
1
W
Bellona
6,183
515
74
6
0
268,395
4
W
Janus
6,815
568
79
7
0
219,342
2
L
Cernunnos
5,510
459
76
6
0
209,011
0
W
Sun Wukong
7,154
596
67
6
0
219,301
1
W
Ymir
6,525
544
50
4
0
243,884
5
L
Chang'e
6,034
503
54
5
0
212,185
2
W
Chiron
7,373
614
85
7
0
210,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role