Player Matchup

Apollo
Apollo
ConscriptG24
Apollo
Level 26
God Stats
3W - 0L
1,719 SR
Queue Stats
128W - 127L
1,461 Elo+
Solo
Pele
Pele
ElAnubisLoco
Pele
Level 29
God Stats
4W - 4L
1,905 SR
Queue Stats
33W - 34L
1,419 Elo+
Party 2
Chaac
Chaac
Loustrang
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,649 Elo+
Party 2
Ymir
Ymir
NUUB_Gfdcvbgfdcb
Ymir
Level 28
God Stats
6W - 1L
1,736 SR
Queue Stats
185W - 195L
1,478 Elo+
Solo
Kukulkan
Kukulkan
RiverRat2021
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,672 SR
1,502 Elo+

VS

Team Averages
Level 12
1,445 SR
1,387 Elo+
Hachiman
Hachiman
Cenivee
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,444 Elo+
Party 1
Hel
Hel
Falcetto31
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,372 Elo+
Solo
Guan Yu
Guan Yu
layla19
Guan Yu
Level 2
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Tyr
Tyr
moosebone4562
Tyr
Level 17
God Stats
10W - 21L
1,304 SR
Queue Stats
30W - 49L
1,435 Elo+
Solo
Thanatos
Thanatos
thallia59
Thanatos
Level 25
God Stats
7W - 7L
1,680 SR
Queue Stats
24W - 33L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
14 / 2 / 6
12,243
612
15,577
13,616
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
15 / 1 / 9
12,284
614
19,800
18,495
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Loustrang
Chaac
17
7 / 1 / 10
11,202
560
13,458
14,156
9,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 15
12,220
611
7,925
12,349
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RiverRat2021
Kukulkan
10
0 / 10 / 4
7,754
388
1,811
8,780
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cenivee
Hachiman
15
5 / 10 / 4
10,186
509
8,493
18,424
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
5 / 8 / 1
7,552
378
5,118
11,171
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
layla19
Guan Yu
11
0 / 12 / 0
7,199
360
1,602
17,610
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
0 / 6 / 0
8,280
414
8,149
14,043
11,634
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thanatos
thallia59
Thanatos
14
4 / 6 / 3
9,601
480
6,924
14,144
5,169
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
41
Kills
14
15
Deaths
42
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cenivee
Hachiman
5
10
4
0.7
W
Apollo
14
2
6
8.5
W
15
1
9
19.5
L
5
8
1
0.69
W
Chaac
Loustrang
Chaac
7
1
10
12
W
5
1
15
12.5
W
Kukulkan
RiverRat2021
Kukulkan
0
10
4
0.2
L
Guan Yu
layla19
Guan Yu
0
12
0
0
L
0
6
0
0
L
Thanatos
thallia59
Thanatos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,571
Damage
30,286
67,396
Taken
75,392
31,930
Mitigated
35,056
34,227
Healing
19,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cenivee
Hachiman
8,493
6,345
0
6,701
18,424
5,609
1,644
1,267
17,157
0
59,058
W
Apollo
15,577
9,300
243
7,881
13,616
5,023
8,130
2,234
11,282
0
71,206
W
19,800
7,564
0
10,780
18,495
7,373
1,418
1,526
16,944
0
104,126
L
5,118
1,084
789
1,833
11,171
3,466
290
2,339
8,832
16,813
0
W
Chaac
Loustrang
Chaac
13,458
2,989
0
8,761
14,156
9,644
396
1,458
12,698
0
57,979
W
7,925
1,678
267
6,072
12,349
7,489
1,098
696
11,561
71,149
0
W
Kukulkan
RiverRat2021
Kukulkan
1,811
674
0
223
8,780
2,401
168
1,383
7,397
15,842
0
L
Guan Yu
layla19
Guan Yu
1,602
269
0
2,260
17,610
9,178
0
2,782
14,828
0
15,514
L
8,149
1,027
0
797
14,043
11,634
624
128
13,915
10,603
33,870
L
Thanatos
thallia59
Thanatos
6,924
1,669
475
6,632
14,144
5,169
307
3,220
10,924
0
28,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
42,818
494
Minions Killed
283
0
Camps Cleared
0
1,854,833
Distance Traveled
1,493,020
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,186
509
81
4
0
330,391
0
W
Apollo
12,243
612
127
6
0
395,529
3
W
Pele
12,284
614
126
6
0
358,456
2
L
Hel
7,552
378
21
1
0
280,750
2
W
Chaac
11,202
560
114
6
0
335,161
2
W
Ymir
12,220
611
115
6
0
391,081
1
W
Kukulkan
7,754
388
12
1
0
374,606
4
L
Guan Yu
7,199
360
24
1
0
256,167
4
L
Tyr
8,280
414
93
5
0
311,806
0
L
Thanatos
9,601
480
64
3
0
313,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role