Player Matchup

Bellona
Bellona
Aiira
Bellona
Level 142
God Stats
1W - 0L
1,746 SR
Queue Stats
16W - 28L
1,308 Elo+
Party 2
Merlin
Merlin
Aéonix
Merlin
Level 120
God Stats
7W - 9L
1,271 SR
Queue Stats
69W - 62L
1,526 Elo+
Solo
Thanatos
Thanatos
HagenVorhalle
Thanatos
Level 16
God Stats
4W - 5L
1,523 SR
Queue Stats
12W - 21L
1,308 Elo+
Party 2
Medusa
Medusa
Joker4632
Medusa
Level 135
God Stats
2W - 2L
1,335 SR
Queue Stats
62W - 75L
1,295 Elo+
Party 3
Xing Tian
Xing Tian
Kolgur
Xing Tian
Level 29
God Stats
2W - 1L
1,277 SR
Queue Stats
35W - 51L
1,343 Elo+
Party 3
Team Averages
Level 88
1,430 SR
1,356 Elo+

VS

Team Averages
Level 54
1,419 SR
1,483 Elo+
Fenrir
Fenrir
ArthurCarry
Fenrir
Level 60
God Stats
8W - 13L
1,263 SR
Queue Stats
283W - 268L
1,522 Elo+
Solo
Terra
Terra
Karmariss
Terra
Level 26
God Stats
26W - 17L
1,702 SR
Queue Stats
61W - 51L
1,607 Elo+
Party 1
Osiris
Osiris
Kriegspfad
Osiris
Level 72
God Stats
11W - 10L
1,558 SR
Queue Stats
15W - 16L
1,515 Elo+
Party 1
Vulcan
Vulcan
N1c0la109
Vulcan
Level 69
God Stats
1W - 6L
1,194 SR
Queue Stats
9W - 17L
1,428 Elo+
Party 1
Izanami
Izanami
ophisch
Izanami
Level 41
God Stats
7W - 12L
1,376 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aiira
Bellona
15
1 / 8 / 5
10,298
468
11,158
20,665
19,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Aéonix
Merlin
17
5 / 3 / 9
11,634
529
10,932
10,317
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
HagenVorhalle
Thanatos
18
7 / 5 / 3
11,692
531
10,059
18,176
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Joker4632
Medusa
19
11 / 1 / 6
12,538
570
20,175
16,193
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Kolgur
Xing Tian
15
4 / 2 / 10
10,515
478
6,365
19,568
19,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 6
9,219
419
7,619
12,316
4,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
Karmariss
Terra
15
3 / 6 / 4
10,595
482
7,508
20,802
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Kriegspfad
Osiris
17
7 / 5 / 4
11,319
515
18,442
20,431
19,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
N1c0la109
Vulcan
16
6 / 6 / 5
10,911
496
12,936
11,421
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ophisch
Izanami
15
1 / 6 / 3
9,707
441
8,076
12,692
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
28
Kills
19
19
Deaths
28
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aiira
Bellona
1
8
5
0.44
L
Fenrir
2
5
6
1
W
Merlin
Aéonix
Merlin
5
3
9
3.17
W
Thanatos
HagenVorhalle
Thanatos
7
5
3
1.7
W
Medusa
Joker4632
Medusa
11
1
6
14
L
Terra
Karmariss
Terra
3
6
4
0.83
W
Xing Tian
Kolgur
Xing Tian
4
2
10
4.5
L
Osiris
Kriegspfad
Osiris
7
5
4
1.8
L
Vulcan
N1c0la109
Vulcan
6
6
5
1.42
L
Izanami
ophisch
Izanami
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,689
Damage
54,581
84,919
Taken
77,662
55,373
Mitigated
52,016
34,406
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aiira
Bellona
11,158
2,455
0
2,795
20,665
19,040
1,109
4,539
16,005
8,167
44,424
L
Fenrir
7,619
2,152
0
1,409
12,316
4,383
43
3,022
9,024
0
38,714
W
Merlin
Aéonix
Merlin
10,932
597
0
3,270
10,317
3,822
618
2,519
7,714
80,091
0
W
Thanatos
HagenVorhalle
Thanatos
10,059
1,799
0
13,793
18,176
6,978
850
6,415
11,557
0
63,869
W
Medusa
Joker4632
Medusa
20,175
10,116
0
9,748
16,193
6,522
4,194
5,095
10,969
0
98,340
L
Terra
Karmariss
Terra
7,508
727
1,900
5,938
20,802
19,661
0
4,887
15,705
25,495
0
W
Xing Tian
Kolgur
Xing Tian
6,365
739
0
4,800
19,568
19,011
873
6,151
13,253
25,373
0
L
Osiris
Kriegspfad
Osiris
18,442
8,574
0
3,680
20,431
19,896
644
5,588
14,276
126
73,414
L
Vulcan
N1c0la109
Vulcan
12,936
2,446
0
1,336
11,421
4,283
645
3,199
7,852
59,592
0
L
Izanami
ophisch
Izanami
8,076
4,647
0
2,212
12,692
3,793
1,856
2,075
10,535
0
55,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,677
Gold Earned
51,751
495
Minions Killed
418
0
Camps Cleared
0
1,865,574
Distance Traveled
1,819,843
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,298
468
96
4
0
369,372
5
L
Fenrir
9,219
419
65
3
0
273,561
1
W
Merlin
11,634
529
128
6
0
333,641
2
W
Thanatos
11,692
531
104
5
0
383,524
0
W
Medusa
12,538
570
133
6
0
370,558
10
L
Terra
10,595
482
31
1
0
397,351
5
W
Xing Tian
10,515
478
34
2
0
408,479
4
L
Osiris
11,319
515
129
6
0
318,978
3
L
Vulcan
10,911
496
94
4
0
420,467
3
L
Izanami
9,707
441
99
5
0
409,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role