Player Matchup

Heimdallr
Heimdallr
DaelCoCV
Heimdallr
Level 7
God Stats
1W - 4L
1,856 SR
Queue Stats
11W - 17L
1,248 Elo+
Party 2
Fenrir
Fenrir
HanselCoV
Fenrir
Level 7
God Stats
12W - 17L
1,269 SR
Queue Stats
17W - 27L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
JoelvXD69
Cthulhu
Level 28
God Stats
13W - 16L
1,517 SR
Queue Stats
259W - 270L
1,334 Elo+
Solo
Hel
Hel
MaldingBoomer
Hel
Level 23
God Stats
0W - 1L
1,231 SR
Queue Stats
148W - 158L
1,400 Elo+
Solo
Bellona
Bellona
wastej2h
Bellona
Level 22
God Stats
11W - 15L
1,579 SR
Queue Stats
34W - 64L
1,313 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,319 Elo+

VS

Team Averages
Level 20
1,434 SR
1,377 Elo+
Ra
Ra
Mid-Snowfall
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ninja_Zon1
Cthulhu
Level 21
God Stats
12W - 7L
1,688 SR
Queue Stats
38W - 25L
1,360 Elo+
Party 1
Anubis
Anubis
PipoG
Anubis
Level 23
God Stats
2W - 1L
1,394 SR
Queue Stats
3W - 2L
1,367 Elo+
Solo
Susano
Susano
TZ4GuiPlay09
Susano
Level 21
God Stats
2W - 2L
1,277 SR
Queue Stats
79W - 88L
1,375 Elo+
Solo
Artemis
Artemis
X_max140_X_GOD
Artemis
Level 32
God Stats
1W - 1L
1,310 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaelCoCV
Heimdallr
13
2 / 12 / 5
8,747
417
8,938
20,652
7,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
HanselCoV
Fenrir
12
3 / 7 / 2
8,549
407
6,134
13,698
4,771
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JoelvXD69
Cthulhu
12
2 / 10 / 5
8,603
410
13,013
29,333
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 3 / 0
10,257
488
11,691
16,456
9,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
wastej2h
Bellona
13
1 / 5 / 2
8,636
411
7,193
14,354
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
10,402
495
7,003
12,527
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ninja_Zon1
Cthulhu
15
5 / 1 / 14
9,913
472
10,374
20,353
21,900
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
PipoG
Anubis
17
16 / 2 / 9
11,753
560
21,212
14,317
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
7
0 / 2 / 0
6,742
321
1,306
6,656
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
13 / 3 / 18
12,103
576
31,252
22,267
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
11
Kills
37
37
Deaths
11
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaelCoCV
Heimdallr
2
12
5
0.38
L
Fenrir
HanselCoV
Fenrir
3
7
2
0.57
L
Cthulhu
JoelvXD69
Cthulhu
2
10
5
0.45
L
3
3
0
1
W
3
3
7
2.17
W
Cthulhu
Ninja_Zon1
Cthulhu
5
1
14
12
W
Anubis
PipoG
Anubis
16
2
9
10.25
W
Susano
0
2
0
0
W
13
3
18
7.33
L
Bellona
wastej2h
Bellona
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,969
Damage
71,147
94,493
Taken
76,120
47,435
Mitigated
46,508
23,887
Healing
33,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaelCoCV
Heimdallr
8,938
6,037
0
3,425
20,652
7,029
0
6,265
14,297
0
35,088
L
Fenrir
HanselCoV
Fenrir
6,134
846
0
795
13,698
4,771
0
5,976
7,654
0
33,032
L
Cthulhu
JoelvXD69
Cthulhu
13,013
1,640
286
7,188
29,333
15,586
52
11,127
18,083
37,000
0
L
11,691
1,325
1,391
7,525
16,456
9,635
704
9,258
7,016
72,908
0
W
7,003
836
1,923
5,319
12,527
5,798
1,128
5,445
7,032
67,551
0
W
Cthulhu
Ninja_Zon1
Cthulhu
10,374
1,051
1,976
2,907
20,353
21,900
117
3,564
16,789
50,492
0
W
Anubis
PipoG
Anubis
21,212
922
0
6,666
14,317
6,511
2,345
7,119
7,148
58,705
0
W
Susano
1,306
159
0
2,119
6,656
2,607
0
1,117
5,339
0
12,280
W
31,252
16,728
279
12,224
22,267
9,692
1,494
7,459
14,733
0
83,061
L
Bellona
wastej2h
Bellona
7,193
2,541
0
3,277
14,354
10,414
722
5,443
8,609
0
50,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
50,913
385
Minions Killed
403
0
Camps Cleared
0
1,656,053
Distance Traveled
1,816,481
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,747
417
62
3
0
292,844
0
L
Fenrir
8,549
407
54
3
0
300,805
0
L
Cthulhu
8,603
410
39
2
0
346,429
0
L
Hel
10,257
488
140
7
0
389,954
4
W
Ra
10,402
495
122
6
0
406,159
6
W
Cthulhu
9,913
472
75
4
0
419,091
3
W
Anubis
11,753
560
84
4
0
387,688
0
W
Susano
6,742
321
26
1
0
262,297
2
W
Artemis
12,103
576
96
5
0
341,246
3
L
Bellona
8,636
411
90
4
0
326,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role