Player Matchup

Olorun
Olorun
Dea-Stroke
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,249 Elo+
Solo
Xbalanque
Xbalanque
GomballWhaterson
Xbalanque
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,417 Elo+
Solo
Nemesis
Nemesis
JD9ward504
Nemesis
Level 14
God Stats
5W - 9L
1,483 SR
Queue Stats
13W - 21L
1,364 Elo+
Solo
Cupid
Cupid
OtsxProfit
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,327 Elo+
Solo
Freya
Freya
Terminus199
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,429 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,357 Elo+

VS

Team Averages
Level 23
1,478 SR
1,401 Elo+
Sylvanus
Sylvanus
ATK OBIITO
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,409 Elo+
Solo
Chaac
Chaac
Logic_ObV
Chaac
Level 29
God Stats
8W - 8L
1,512 SR
Queue Stats
35W - 41L
1,435 Elo+
Solo
Neith
Neith
SummaryBeet6338
Neith
Level 28
God Stats
4W - 2L
1,817 SR
Queue Stats
60W - 73L
1,424 Elo+
Solo
Hera
Hera
hatkatinthe
Hera
Level 12
God Stats
7W - 6L
1,177 SR
Queue Stats
45W - 51L
1,323 Elo+
Solo
Da Ji
Da Ji
macabrerow
Da Ji
Level 17
God Stats
19W - 26L
1,386 SR
Queue Stats
64W - 74L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dea-Stroke
Olorun
9
2 / 16 / 3
6,759
376
4,587
18,348
5,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
12
2 / 8 / 5
9,086
505
11,379
20,476
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
JD9ward504
Nemesis
15
7 / 10 / 3
10,377
577
11,625
19,116
12,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
8
0 / 23 / 4
6,231
346
2,240
20,948
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 20 / 4
9,286
516
10,418
25,727
7,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATK OBIITO
Sylvanus
14
5 / 4 / 36
9,568
532
8,912
15,602
14,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Logic_ObV
Chaac
15
19 / 2 / 26
11,116
618
23,944
14,549
16,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
21 / 2 / 16
11,054
614
22,259
15,789
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
18 / 5 / 19
10,673
593
16,163
10,230
3,884
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
15
14 / 3 / 15
10,274
571
15,402
12,186
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
189
15
Kills
77
77
Deaths
16
19
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ATK OBIITO
Sylvanus
5
4
36
5.75
L
Olorun
Dea-Stroke
Olorun
2
16
3
0.22
L
Xbalanque
2
8
5
0.56
L
Nemesis
JD9ward504
Nemesis
7
10
3
0.85
W
Chaac
Logic_ObV
Chaac
19
2
26
16
L
Cupid
0
23
4
0.09
W
21
2
16
14.5
L
4
20
4
0.3
W
18
5
19
5.5
W
Da Ji
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,249
Damage
86,680
104,615
Taken
68,356
37,763
Mitigated
46,877
15,106
Healing
30,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ATK OBIITO
Sylvanus
8,912
2,996
4,854
5,757
15,602
14,841
598
4,861
10,741
23,158
0
L
Olorun
Dea-Stroke
Olorun
4,587
1,980
394
2,026
18,348
5,430
0
3,834
14,514
18,754
0
L
Xbalanque
11,379
6,205
207
4,055
20,476
6,553
315
3,740
16,736
0
40,265
L
Nemesis
JD9ward504
Nemesis
11,625
5,718
0
2,567
19,116
12,876
0
4,326
14,790
0
42,395
W
Chaac
Logic_ObV
Chaac
23,944
6,990
0
6,073
14,549
16,584
1,584
2,254
12,295
0
56,093
L
Cupid
2,240
880
82
140
20,948
5,031
0
5,100
15,848
0
9,442
W
22,259
10,838
0
8,048
15,789
6,704
2,499
3,369
12,420
0
65,282
L
10,418
4,543
0
5,635
25,727
7,873
0
8,075
17,652
23,029
0
W
16,163
5,656
114
811
10,230
3,884
2,031
3,875
6,355
35,984
0
W
Da Ji
15,402
5,000
0
5,068
12,186
4,864
331
646
11,540
0
56,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
52,685
187
Minions Killed
325
0
Camps Cleared
0
1,289,188
Distance Traveled
1,601,600
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,568
532
35
2
0
298,472
1
L
Olorun
6,759
376
30
2
0
233,204
0
L
Xbalanque
9,086
505
56
3
0
269,606
0
L
Nemesis
10,377
577
63
4
0
262,936
0
W
Chaac
11,116
618
72
4
0
353,467
0
L
Cupid
6,231
346
19
1
0
282,903
2
W
Neith
11,054
614
86
5
0
298,506
0
L
Freya
9,286
516
19
1
0
240,539
3
W
Hera
10,673
593
44
2
0
264,380
0
W
Da Ji
10,274
571
88
5
0
386,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role