Player Matchup

Jormungandr
Jormungandr
Juvnor
Jormungandr
Level 15
God Stats
2W - 2L
1,855 SR
Queue Stats
32W - 25L
1,727 Elo+
Party 1
Mercury
Mercury
Mosselsap
Mercury
Level 18
God Stats
9W - 6L
1,797 SR
Queue Stats
177W - 163L
1,702 Elo+
Party 1
Cupid
Cupid
YorMudders
Cupid
Level 84
God Stats
3W - 1L
1,559 SR
Queue Stats
31W - 21L
1,730 Elo+
Party 1
Loki
Loki
ZaeemB
Loki
Level 16
God Stats
13W - 17L
1,626 SR
Queue Stats
29W - 27L
1,698 Elo+
Party 1
Thanatos
Thanatos
dutchgaint0229
Thanatos
Level 24
God Stats
44W - 30L
1,646 SR
Queue Stats
202W - 150L
1,628 Elo+
Party 1
Team Averages
Level 31
1,697 SR
1,697 Elo+

VS

Team Averages
Level 20
1,642 SR
1,613 Elo+
The Morrigan
The Morrigan
Babàr
The Morrigan
Level 23
God Stats
3W - 3L
1,858 SR
Queue Stats
13W - 10L
1,638 Elo+
Solo
Sylvanus
Sylvanus
HugoDelire
Sylvanus
Level 21
God Stats
1W - 2L
1,810 SR
Queue Stats
29W - 36L
1,669 Elo+
Party 2
King Arthur
King Arthur
Lowen30
King Arthur
Level 13
God Stats
0W - 8L
1,223 SR
Queue Stats
11W - 22L
1,344 Elo+
Party 3
Anhur
Anhur
NénélePaté
Anhur
Level 41
God Stats
2W - 4L
1,788 SR
Queue Stats
28W - 33L
1,709 Elo+
Party 2
Loki
Loki
javierp2801
Loki
Level 4
God Stats
1W - 2L
1,533 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Juvnor
Jormungandr
14
4 / 1 / 6
7,770
555
5,419
6,820
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mosselsap
Mercury
12
2 / 5 / 7
6,779
484
5,281
9,894
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
12
4 / 3 / 6
7,418
530
5,733
9,035
2,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
ZaeemB
Loki
14
8 / 1 / 8
8,436
603
10,163
6,608
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
15
10 / 1 / 6
8,954
640
11,062
7,560
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Babàr
The Morrigan
13
3 / 3 / 0
7,908
565
4,633
8,038
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
HugoDelire
Sylvanus
10
1 / 6 / 7
6,598
471
4,322
12,523
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Lowen30
King Arthur
11
1 / 6 / 0
6,236
445
3,700
12,270
6,954
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 6 / 1
7,416
530
7,126
10,363
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
6,023
430
699
8,063
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
28
Kills
11
11
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Babàr
The Morrigan
3
3
0
1
L
Sylvanus
HugoDelire
Sylvanus
1
6
7
0.75
W
Jormungandr
Juvnor
Jormungandr
4
1
6
7
L
King Arthur
Lowen30
King Arthur
1
6
0
0.17
W
Mercury
Mosselsap
Mercury
2
5
7
1.1
L
6
6
1
1.08
W
Cupid
4
3
6
2.33
W
Loki
ZaeemB
Loki
8
1
8
12
W
Thanatos
10
1
6
13
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
20,480
39,917
Taken
51,257
18,859
Mitigated
22,423
18,069
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Babàr
The Morrigan
4,633
930
0
2,890
8,038
2,365
0
22
7,955
43,205
238
L
Sylvanus
HugoDelire
Sylvanus
4,322
986
757
2,177
12,523
7,566
262
0
12,523
14,009
0
W
Jormungandr
Juvnor
Jormungandr
5,419
1,944
0
648
6,820
4,797
701
825
5,995
34,608
0
L
King Arthur
Lowen30
King Arthur
3,700
437
0
2,327
12,270
6,954
76
4,429
7,374
0
24,168
W
Mercury
Mosselsap
Mercury
5,281
2,248
0
865
9,894
4,590
0
3,002
6,892
0
29,591
L
7,126
3,023
0
1,149
10,363
3,121
740
250
10,113
0
33,029
W
Cupid
5,733
3,190
1,096
4,248
9,035
2,496
270
1,338
7,697
0
39,519
W
Loki
ZaeemB
Loki
10,163
3,262
0
2,193
6,608
2,306
384
1,870
4,738
0
36,592
W
Thanatos
11,062
3,627
0
9,019
7,560
4,670
0
1,682
5,878
0
61,054
L
699
249
0
0
8,063
2,417
801
226
7,812
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
34,181
336
Minions Killed
266
0
Camps Cleared
0
1,400,183
Distance Traveled
1,254,534
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,908
565
96
7
0
255,837
1
L
Sylvanus
6,598
471
16
1
0
274,569
2
W
Jormungandr
7,770
555
57
4
0
267,369
0
L
King Arthur
6,236
445
34
2
0
267,350
0
W
Mercury
6,779
484
38
3
0
300,580
4
L
Anhur
7,416
530
64
5
0
231,089
3
W
Cupid
7,418
530
78
6
0
254,036
4
W
Loki
8,436
603
62
4
0
284,779
2
W
Thanatos
8,954
640
101
7
0
293,419
1
L
Loki
6,023
430
56
4
0
225,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role