Player Matchup

Nu Wa
Nu Wa
Deadaage
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,730 Elo+
Party 1
Yemoja
Yemoja
Gersemia
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1
Xbalanque
Xbalanque
alohawiners
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,500 Elo+
Solo
Artio
Artio
iWeaK3n
Artio
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
327W - 317L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
xDoritoDealer
Erlang Shen
Level 8
God Stats
2W - 1L
1,773 SR
Queue Stats
7W - 8L
1,483 Elo+
Solo
Team Averages
Level 29
1,555 SR
1,599 Elo+

VS

Team Averages
Level 23
1,555 SR
1,602 Elo+
Tsukuyomi
Tsukuyomi
BenChilwell
Tsukuyomi
Level 16
God Stats
10W - 3L
1,739 SR
Queue Stats
34W - 24L
1,674 Elo+
Solo
Hun Batz
Hun Batz
Exquisiter
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,302 Elo+
Solo
Izanami
Izanami
SkadiNK4LD
Izanami
Level 28
God Stats
16W - 13L
1,626 SR
Queue Stats
111W - 104L
1,604 Elo+
Solo
Kukulkan
Kukulkan
SurrexitHD
Kukulkan
Level 16
God Stats
8W - 2L
1,775 SR
Queue Stats
15W - 13L
1,835 Elo+
Solo
Cthulhu
Cthulhu
chacon1
Cthulhu
Level 25
God Stats
3W - 2L
1,134 SR
Queue Stats
206W - 241L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Deadaage
Nu Wa
17
1 / 6 / 8
11,497
460
18,430
13,853
5,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Gersemia
Yemoja
13
0 / 2 / 5
8,740
350
3,815
15,736
15,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
alohawiners
Xbalanque
17
6 / 9 / 1
11,239
450
22,342
23,755
8,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
iWeaK3n
Artio
17
1 / 2 / 0
10,586
423
10,241
24,149
22,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
xDoritoDealer
Erlang Shen
16
7 / 10 / 3
11,486
459
17,248
26,769
18,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BenChilwell
Tsukuyomi
20
13 / 1 / 7
18,411
736
40,188
33,384
16,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Exquisiter
Hun Batz
8
0 / 4 / 2
8,735
349
1,564
6,886
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
SkadiNK4LD
Izanami
20
9 / 5 / 3
14,874
595
18,429
26,909
10,915
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
SurrexitHD
Kukulkan
17
2 / 1 / 4
11,475
459
7,565
7,760
3,100
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
chacon1
Cthulhu
17
5 / 4 / 7
13,102
524
17,986
30,057
17,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
15
Kills
29
29
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BenChilwell
Tsukuyomi
13
1
7
16.5
L
Nu Wa
Deadaage
Nu Wa
1
6
8
0.83
W
Hun Batz
Exquisiter
Hun Batz
0
4
2
0.25
L
Yemoja
Gersemia
Yemoja
0
2
5
1.25
W
Izanami
SkadiNK4LD
Izanami
9
5
3
2.1
W
Kukulkan
SurrexitHD
Kukulkan
2
1
4
4
L
Xbalanque
alohawiners
Xbalanque
6
9
1
0.72
W
Cthulhu
chacon1
Cthulhu
5
4
7
2.13
L
Artio
iWeaK3n
Artio
1
2
0
0.5
L
Erlang Shen
xDoritoDealer
Erlang Shen
7
10
3
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,076
Damage
85,732
104,262
Taken
104,996
71,336
Mitigated
49,495
26,501
Healing
53,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BenChilwell
Tsukuyomi
40,188
9,808
0
22,531
33,384
16,126
6,124
10,256
23,128
0
196,999
L
Nu Wa
Deadaage
Nu Wa
18,430
2,454
370
2,342
13,853
5,636
462
3,968
9,885
71,143
0
W
Hun Batz
Exquisiter
Hun Batz
1,564
210
0
0
6,886
1,873
0
3,344
3,542
0
7,598
L
Yemoja
Gersemia
Yemoja
3,815
540
3,145
1,596
15,736
15,602
423
7,625
7,871
16,137
0
W
Izanami
SkadiNK4LD
Izanami
18,429
12,050
0
16,758
26,909
10,915
5,629
4,412
22,497
0
142,493
W
Kukulkan
SurrexitHD
Kukulkan
7,565
848
0
724
7,760
3,100
1,148
3,076
4,684
56,318
0
L
Xbalanque
alohawiners
Xbalanque
22,342
15,861
0
6,042
23,755
8,660
585
3,011
20,471
0
93,940
W
Cthulhu
chacon1
Cthulhu
17,986
918
482
13,496
30,057
17,481
579
11,398
18,659
54,657
0
L
Artio
iWeaK3n
Artio
10,241
585
347
7,805
24,149
22,864
408
5,539
18,210
65,834
0
L
Erlang Shen
xDoritoDealer
Erlang Shen
17,248
9,223
0
4,854
26,769
18,574
0
5,408
21,361
0
62,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
66,597
485
Minions Killed
647
0
Camps Cleared
0
2,155,023
Distance Traveled
1,958,064
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,411
736
280
11
0
528,932
1
L
Nu Wa
11,497
460
129
5
0
411,888
3
W
Hun Batz
8,735
349
11
0
0
172,695
3
L
Yemoja
8,740
350
23
1
0
398,251
2
W
Izanami
14,874
595
188
8
0
373,114
3
W
Kukulkan
11,475
459
109
4
0
386,008
0
L
Xbalanque
11,239
450
123
5
0
413,122
6
W
Cthulhu
13,102
524
59
2
0
497,315
4
L
Artio
10,586
423
128
5
0
481,553
3
L
Erlang Shen
11,486
459
82
3
0
450,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role