Player Matchup

Cu Chulainn
Cu Chulainn
Jjachim55
Cu Chulainn
Level 148
God Stats
6W - 5L
1,800 SR
Queue Stats
110W - 53L
1,853 Elo+
Party 1
Eset
Eset
NecroUrsine
Eset
Level 23
God Stats
4W - 1L
1,711 SR
Queue Stats
71W - 15L
1,927 Elo+
Party 1
Danzaburou
Danzaburou
countlesscrown8
Danzaburou
Level 116
God Stats
27W - 9L
1,929 SR
Queue Stats
98W - 48L
1,860 Elo+
Party 1
Yemoja
Yemoja
iShouldBNDkitchn
Yemoja
Level 49
God Stats
3W - 2L
1,632 SR
Queue Stats
10W - 10L
1,581 Elo+
Solo
Ne Zha
Ne Zha
scoobybri123
Ne Zha
Level 114
God Stats
2W - 0L
1,630 SR
Queue Stats
24W - 5L
1,959 Elo+
Party 1
Team Averages
Level 90
1,740 SR
1,836 Elo+

VS

Team Averages
Level 33
1,749 SR
1,633 Elo+
Skadi
Skadi
CallMeSavageee
Skadi
Level 35
God Stats
13W - 19L
1,689 SR
Queue Stats
58W - 71L
1,642 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Deathrocket68
Cu Chulainn
Level 36
God Stats
12W - 15L
1,731 SR
Queue Stats
73W - 77L
1,734 Elo+
Party 2
Set
Set
GoodTimeGaming2
Set
Level 27
God Stats
7W - 8L
1,795 SR
Queue Stats
44W - 41L
1,679 Elo+
Party 2
Artio
Artio
Purplesaurus
Artio
Level 37
God Stats
1W - 1L
1,718 SR
Queue Stats
19W - 21L
1,472 Elo+
Solo
Hera
Hera
SpacingDrop3233
Hera
Level 32
God Stats
0W - 1L
1,811 SR
Queue Stats
38W - 36L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jjachim55
Cu Chulainn
17
15 / 3 / 8
11,984
705
16,043
21,371
29,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
15 / 0 / 11
12,339
726
16,867
10,755
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
countlesscrown8
Danzaburou
16
8 / 1 / 5
11,351
668
15,774
14,283
5,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 1 / 9
10,208
600
5,613
9,648
8,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
17
6 / 2 / 7
11,389
670
6,972
11,790
4,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,132
537
7,858
12,042
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Deathrocket68
Cu Chulainn
13
1 / 11 / 0
7,707
453
3,849
15,605
8,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 10 / 0
8,778
516
5,702
16,112
5,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 7 / 3
8,000
471
3,408
20,836
12,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 11 / 1
7,229
425
3,489
10,772
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
46
Kills
7
7
Deaths
46
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Cu Chulainn
Deathrocket68
Cu Chulainn
1
11
0
0.09
L
3
10
0
0.3
W
Cu Chulainn
Jjachim55
Cu Chulainn
15
3
8
6.33
W
15
0
11
20.5
L
0
7
3
0.21
L
1
11
1
0.14
W
Danzaburou
countlesscrown8
Danzaburou
8
1
5
10.5
W
2
1
9
6.5
W
Ne Zha
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,269
Damage
24,306
67,847
Taken
75,367
53,071
Mitigated
36,640
32,420
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,858
3,749
0
550
12,042
5,331
0
4,471
7,466
0
54,057
L
Cu Chulainn
Deathrocket68
Cu Chulainn
3,849
894
0
1,182
15,605
8,778
0
4,435
10,722
2,388
34,146
L
5,702
2,822
0
3,965
16,112
5,874
0
5,078
10,763
0
48,658
W
Cu Chulainn
Jjachim55
Cu Chulainn
16,043
2,786
0
7,260
21,371
29,670
1,427
1,432
19,903
9,314
57,027
W
16,867
1,473
2,555
4,346
10,755
4,892
2,077
1,754
8,879
76,187
0
L
3,408
198
208
4,187
20,836
12,749
0
4,943
15,646
22,392
0
L
3,489
1,059
342
773
10,772
3,908
0
4,517
5,882
20,119
0
W
Danzaburou
countlesscrown8
Danzaburou
15,774
9,239
0
8,616
14,283
5,384
5,062
2,539
11,704
0
85,317
W
5,613
1,339
1,864
2,185
9,648
8,441
663
1,675
7,969
34,380
0
W
Ne Zha
6,972
2,817
0
5,594
11,790
4,684
1,844
2,086
9,676
0
70,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,271
Gold Earned
40,846
516
Minions Killed
348
0
Camps Cleared
0
1,624,759
Distance Traveled
1,447,443
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,132
537
107
6
0
272,189
2
L
Cu Chulainn
7,707
453
89
5
0
310,924
3
L
Set
8,778
516
83
5
0
308,518
1
W
Cu Chulainn
11,984
705
118
7
0
347,077
1
W
Eset
12,339
726
123
7
0
337,296
2
L
Artio
8,000
471
41
2
0
297,183
0
L
Hera
7,229
425
28
2
0
258,629
3
W
Danzaburou
11,351
668
101
6
0
289,879
7
W
Yemoja
10,208
600
45
3
0
296,844
5
W
Ne Zha
11,389
670
129
8
0
353,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role