Player Matchup

Khepri
Khepri
Friendlyyz
Khepri
Level 132
God Stats
14W - 5L
1,828 SR
Queue Stats
484W - 486L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
RanBubbleBoo
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SonnySonSun
Jormungandr
Level 148
God Stats
4W - 2L
1,639 SR
Queue Stats
266W - 254L
1,559 Elo+
Solo
Heimdallr
Heimdallr
TalkingHead22
Heimdallr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 66L
1,522 Elo+
Solo
Raijin
Raijin
TheHappyGlizzy
Raijin
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
428W - 414L
1,637 Elo+
Solo
Team Averages
Level 122
1,593 SR
1,556 Elo+

VS

Team Averages
Level 115
1,487 SR
1,425 Elo+
Izanami
Izanami
Alexìs
Izanami
Level 116
God Stats
1W - 2L
1,255 SR
Queue Stats
337W - 321L
1,517 Elo+
Solo
He Bo
He Bo
Evra710
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Galactic Cows
Cu Chulainn
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 53L
1,300 Elo+
Party 1
Sobek
Sobek
RPGFOX
Sobek
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 155L
1,374 Elo+
Solo
Hel
Hel
Valkyire
Hel
Level 125
God Stats
0W - 4L
1,682 SR
Queue Stats
43W - 48L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Friendlyyz
Khepri
19
2 / 4 / 17
12,716
748
9,929
24,556
25,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
RanBubbleBoo
Baron Samedi
20
7 / 3 / 16
12,670
745
28,844
16,159
10,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SonnySonSun
Jormungandr
19
3 / 4 / 16
11,518
678
18,920
18,194
18,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
TalkingHead22
Heimdallr
17
2 / 8 / 11
10,805
636
19,462
16,860
7,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 3 / 13
13,796
812
38,171
15,929
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alexìs
Izanami
16
2 / 8 / 10
10,383
611
15,551
35,494
17,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Evra710
He Bo
18
4 / 7 / 12
11,204
659
14,822
16,416
7,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Galactic Cows
Cu Chulainn
20
12 / 3 / 10
12,708
748
26,440
32,572
23,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
RPGFOX
Sobek
18
2 / 5 / 16
11,832
696
12,325
31,092
41,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 3 / 15
10,307
606
6,115
20,313
12,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
85
26
Kills
22
22
Deaths
26
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alexìs
Izanami
2
8
10
0.88
L
He Bo
Evra710
He Bo
4
7
12
1.43
W
Khepri
Friendlyyz
Khepri
2
4
17
2.63
L
Cu Chulainn
Galactic Cows
Cu Chulainn
12
3
10
5.67
L
Sobek
RPGFOX
Sobek
2
5
16
2
W
Baron Samedi
RanBubbleBoo
Baron Samedi
7
3
16
5
W
Jormungandr
SonnySonSun
Jormungandr
3
4
16
2.75
W
Heimdallr
TalkingHead22
Heimdallr
2
8
11
0.94
W
12
3
13
6.17
L
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,326
Damage
75,253
91,698
Taken
135,887
70,599
Mitigated
102,509
40,609
Healing
77,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alexìs
Izanami
15,551
8,225
2,786
11,586
35,494
17,622
435
26,299
8,683
0
42,715
L
He Bo
Evra710
He Bo
14,822
561
1,559
2,080
16,416
7,822
289
13,809
2,359
25,889
0
W
Khepri
Friendlyyz
Khepri
9,929
678
2,832
4,531
24,556
25,733
429
5,515
18,637
22,021
0
L
Cu Chulainn
Galactic Cows
Cu Chulainn
26,440
3,554
4,622
6,113
32,572
23,845
1,044
19,868
12,468
0
45,525
L
Sobek
RPGFOX
Sobek
12,325
302
2,278
6,398
31,092
41,135
150
18,614
12,074
21,747
0
W
Baron Samedi
RanBubbleBoo
Baron Samedi
28,844
1,590
8,187
6,762
16,159
10,868
1,744
7,066
8,792
50,802
0
W
Jormungandr
SonnySonSun
Jormungandr
18,920
3,140
1,998
4,681
18,194
18,539
485
7,441
10,129
34,443
0
W
Heimdallr
TalkingHead22
Heimdallr
19,462
9,069
967
2,965
16,860
7,902
1,200
7,131
9,360
0
28,228
W
38,171
3,248
3,047
4,639
15,929
7,557
1,877
5,034
10,714
66,967
0
L
6,115
316
28,292
11,598
20,313
12,085
603
15,720
4,439
14,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,505
Gold Earned
56,434
181
Minions Killed
153
0
Camps Cleared
0
1,349,772
Distance Traveled
1,518,863
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,383
611
48
3
0
282,703
2
L
He Bo
11,204
659
41
2
0
278,811
0
W
Khepri
12,716
748
14
1
0
301,758
2
L
Cu Chulainn
12,708
748
44
3
0
325,125
3
L
Sobek
11,832
696
16
1
0
314,743
0
W
Baron Samedi
12,670
745
64
4
0
283,994
0
W
Jormungandr
11,518
678
29
2
0
315,455
0
W
Heimdallr
10,805
636
19
1
0
212,041
0
W
Raijin
13,796
812
55
3
0
236,524
3
L
Hel
10,307
606
4
0
0
317,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role