Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
Bradweeb
Kumbhakarna
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
DiabloBlanco16
Apollo
Gold IV
Level 128
God Stats
12W - 9L
1,888 SR
Queue Stats
250W - 241L
1,533 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
diddidadodo
Hou Yi
Gold IV
Level 128
God Stats
2W - 3L
1,581 SR
Queue Stats
29W - 30L
1,496 MMR
Solo
Raijin
Raijin
Gold V
pajaringas
Raijin
Gold V
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 167L
1,469 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
süngerbok
Tsukuyomi
Bronze III
Level 160
God Stats
0W - 1L
1,612 SR
Queue Stats
20W - 16L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,616 SR
1,501 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,500 SR
1,501 MMR
Bellona
Bellona
Gold II
FleetFootOP
Bellona
Gold II
Level 117
God Stats
7W - 4L
1,677 SR
Queue Stats
66W - 67L
1,530 MMR
Solo
Fenrir
Fenrir
Silver I
Georgetzef
Fenrir
Silver I
Level 111
God Stats
5W - 3L
1,573 SR
Queue Stats
12W - 10L
1,505 MMR
Solo
Rama
Rama
Bronze III
Lanthane1
Rama
Bronze III
Level 129
God Stats
2W - 1L
1,445 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Ykurfeza
Sobek
Bronze III
Level 107
God Stats
2W - 3L
1,284 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1
Agni
Agni
Silver II
devilxavier59
Agni
Silver II
Level 133
God Stats
4W - 6L
1,519 SR
Queue Stats
36W - 35L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bradweeb
Kumbhakarna
14
1 / 5 / 4
10,122
405
7,554
23,866
21,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 6 / 3
11,589
464
13,364
21,019
10,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
18
4 / 8 / 4
12,312
492
14,532
19,657
9,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
pajaringas
Raijin
17
6 / 5 / 3
11,777
471
20,114
18,581
7,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
süngerbok
Tsukuyomi
17
0 / 9 / 1
10,628
425
13,467
28,095
20,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
The MorriganNemesisPersephoneScyllaDanzaburou

VS

Bans
SetJanusNu WaChang'eThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FleetFootOP
Bellona
20
11 / 0 / 10
16,090
644
30,792
40,139
40,082
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Georgetzef
Fenrir
20
7 / 4 / 10
13,790
552
16,498
23,175
17,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rama
20
10 / 6 / 4
16,426
657
18,469
17,448
6,549
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Ykurfeza
Sobek
18
3 / 4 / 17
11,971
479
8,806
23,943
20,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 4 / 9
12,949
518
15,577
12,460
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
18
Kills
33
33
Deaths
18
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bradweeb
Kumbhakarna
1
5
4
0.6
L
7
6
3
1.42
W
Bellona
FleetFootOP
Bellona
11
0
10
16
W
Fenrir
Georgetzef
Fenrir
7
4
10
3
W
Rama
10
6
4
2
W
Sobek
Ykurfeza
Sobek
3
4
17
2.88
W
2
4
9
1.63
L
Hou Yi
4
8
4
0.75
L
Raijin
pajaringas
Raijin
6
5
3
1.5
L
Tsukuyomi
süngerbok
Tsukuyomi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,031
Damage
90,142
111,218
Taken
117,165
69,824
Mitigated
89,209
14,760
Healing
58,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bradweeb
Kumbhakarna
7,554
983
0
718
23,866
21,671
0
7,724
16,142
30,824
0
L
13,364
8,197
0
217
21,019
10,031
0
4,773
16,246
0
86,233
W
Bellona
FleetFootOP
Bellona
30,792
14,476
0
31,277
40,139
40,082
6,264
5,775
34,204
1,572
116,362
W
Fenrir
Georgetzef
Fenrir
16,498
3,368
0
9,979
23,175
17,407
684
5,367
17,599
0
112,130
W
Rama
18,469
15,067
0
6,066
17,448
6,549
1,880
3,886
13,522
0
127,943
W
Sobek
Ykurfeza
Sobek
8,806
915
929
7,356
23,943
20,471
437
8,703
14,912
23,631
0
W
15,577
738
0
3,350
12,460
4,700
1,009
3,784
8,384
100,139
0
L
Hou Yi
14,532
8,603
0
3,445
19,657
9,755
432
4,871
14,786
0
100,406
L
Raijin
pajaringas
Raijin
20,114
951
446
2,765
18,581
7,809
0
5,628
12,953
80,455
0
L
Tsukuyomi
süngerbok
Tsukuyomi
13,467
1,199
0
7,169
28,095
20,558
0
2,939
25,156
0
76,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
71,226
577
Minions Killed
709
0
Camps Cleared
0
2,295,582
Distance Traveled
2,451,456
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,122
405
33
1
0
495,277
6
L
Apollo
11,589
464
128
5
0
475,548
2
W
Bellona
16,090
644
194
8
0
496,596
0
W
Fenrir
13,790
552
149
6
0
508,529
6
W
Rama
16,426
657
201
8
0
435,527
4
W
Sobek
11,971
479
16
1
0
516,935
10
W
Agni
12,949
518
149
6
0
493,869
9
L
Hou Yi
12,312
492
157
6
0
404,483
2
L
Raijin
11,777
471
137
5
0
454,670
6
L
Tsukuyomi
10,628
425
122
5
0
465,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role