Player Matchup

Chronos
Chronos
HeXeCtiC
Chronos
Level 156
God Stats
2W - 3L
1,199 SR
Queue Stats
178W - 117L
1,682 Elo+
Party 2
Tyr
Tyr
Kevko47
Tyr
Level 149
God Stats
5W - 6L
1,469 SR
Queue Stats
209W - 147L
1,669 Elo+
Party 2
Bakasura
Bakasura
M4cTrouble
Bakasura
Level 146
God Stats
3W - 0L
1,813 SR
Queue Stats
85W - 89L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
Munex3
Danzaburou
Level 18
God Stats
34W - 24L
1,772 SR
Queue Stats
118W - 80L
1,644 Elo+
Party 2
Sobek
Sobek
nic666
Sobek
Level 151
God Stats
34W - 49L
1,450 SR
Queue Stats
311W - 322L
1,517 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,627 Elo+

VS

Team Averages
Level 85
1,657 SR
1,543 Elo+
Cerberus
Cerberus
Jerntrold
Cerberus
Level 14
God Stats
3W - 6L
1,418 SR
Queue Stats
23W - 23L
1,474 Elo+
Party 1
Medusa
Medusa
OWHarmony
Medusa
Level 113
God Stats
9W - 5L
1,908 SR
Queue Stats
248W - 252L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
TazerND
Sun Wukong
Level 124
God Stats
9W - 12L
1,629 SR
Queue Stats
317W - 322L
1,564 Elo+
Party 1
Scylla
Scylla
TreAnkare
Scylla
Level 74
God Stats
10W - 9L
1,828 SR
Queue Stats
241W - 209L
1,635 Elo+
Party 3
Tsukuyomi
Tsukuyomi
elmacko97
Tsukuyomi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HeXeCtiC
Chronos
20
11 / 1 / 6
13,697
623
25,284
17,842
7,906
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
18
3 / 3 / 12
11,919
542
18,348
19,332
19,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
M4cTrouble
Bakasura
20
10 / 2 / 8
13,782
626
18,901
18,710
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
Munex3
Danzaburou
16
3 / 9 / 3
11,142
506
7,762
15,210
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
nic666
Sobek
16
4 / 7 / 5
11,187
509
10,605
24,760
28,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jerntrold
Cerberus
14
1 / 5 / 8
9,692
441
8,467
24,190
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
OWHarmony
Medusa
20
13 / 5 / 5
13,233
602
20,974
23,808
10,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TazerND
Sun Wukong
19
3 / 6 / 3
12,239
556
15,205
30,703
21,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TreAnkare
Scylla
17
1 / 8 / 3
11,115
505
9,816
12,769
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
elmacko97
Tsukuyomi
18
4 / 7 / 3
11,004
500
8,563
17,272
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
31
Kills
22
22
Deaths
31
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
HeXeCtiC
Chronos
11
1
6
14
L
Cerberus
Jerntrold
Cerberus
1
5
8
1
W
Tyr
3
3
12
3
W
Bakasura
M4cTrouble
Bakasura
10
2
8
7
W
Danzaburou
Munex3
Danzaburou
3
9
3
0.5
L
Medusa
OWHarmony
Medusa
13
5
5
3.1
L
Sun Wukong
TazerND
Sun Wukong
3
6
3
0.75
L
Scylla
TreAnkare
Scylla
1
8
3
0.31
L
Tsukuyomi
elmacko97
Tsukuyomi
4
7
3
0.79
W
Sobek
nic666
Sobek
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,900
Damage
63,025
95,854
Taken
108,742
69,145
Mitigated
65,101
37,189
Healing
38,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
HeXeCtiC
Chronos
25,284
10,248
0
6,932
17,842
7,906
2,425
5,286
12,222
117,987
0
L
Cerberus
Jerntrold
Cerberus
8,467
733
0
8,611
24,190
21,731
0
10,877
12,789
36,993
0
W
Tyr
18,348
2,023
788
9,992
19,332
19,076
1,373
739
18,579
10,193
61,853
W
Bakasura
M4cTrouble
Bakasura
18,901
13,420
0
9,311
18,710
8,210
2,490
2,706
15,886
0
92,153
W
Danzaburou
Munex3
Danzaburou
7,762
3,960
0
2,840
15,210
5,436
1,764
2,559
12,643
0
60,235
L
Medusa
OWHarmony
Medusa
20,974
9,119
0
10,934
23,808
10,075
222
9,537
14,027
0
90,085
L
Sun Wukong
TazerND
Sun Wukong
15,205
2,569
0
11,208
30,703
21,075
209
7,496
21,110
0
83,725
L
Scylla
TreAnkare
Scylla
9,816
1,150
0
1,530
12,769
4,916
118
5,812
6,499
62,427
0
L
Tsukuyomi
elmacko97
Tsukuyomi
8,563
1,496
0
6,151
17,272
7,304
0
3,923
12,744
0
83,295
W
Sobek
nic666
Sobek
10,605
1,011
0
7,326
24,760
28,517
399
6,439
18,241
36,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
57,283
588
Minions Killed
634
0
Camps Cleared
0
2,132,618
Distance Traveled
1,971,325
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,697
623
166
8
0
474,117
0
L
Cerberus
9,692
441
83
4
0
402,053
1
W
Tyr
11,919
542
107
5
0
434,305
0
W
Bakasura
13,782
626
173
8
0
482,726
3
W
Danzaburou
11,142
506
90
4
0
377,183
0
L
Medusa
13,233
602
127
6
0
379,962
5
L
Sun Wukong
12,239
556
162
7
0
384,513
1
L
Scylla
11,115
505
132
6
0
359,445
2
L
Tsukuyomi
11,004
500
130
6
0
445,352
10
W
Sobek
11,187
509
52
2
0
364,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role