Player Matchup

Hercules
Hercules
Bep4k228
Hercules
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 227L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Dovvers
Nu Wa
Level 29
God Stats
25W - 20L
1,753 SR
Queue Stats
160W - 165L
1,497 Elo+
Party 1
Nemesis
Nemesis
LaCourgett3
Nemesis
Level 24
God Stats
14W - 10L
1,581 SR
Queue Stats
26W - 28L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
NaYami1337
Baron Samedi
Level 11
God Stats
11W - 17L
1,587 SR
Queue Stats
74W - 100L
1,774 Elo+
Party 1
Cupid
Cupid
Skordax
Cupid
Level 25
God Stats
15W - 5L
1,584 SR
Queue Stats
39W - 43L
1,496 Elo+
Party 2
Team Averages
Level 30
1,601 SR
1,562 Elo+

VS

Team Averages
Level 23
1,456 SR
1,539 Elo+
Pele
Pele
Akador
Pele
Level 28
God Stats
4W - 7L
1,511 SR
Queue Stats
93W - 76L
1,546 Elo+
Party 4
Cernunnos
Cernunnos
AlexusXD
Cernunnos
Level 8
God Stats
2W - 3L
1,420 SR
Queue Stats
8W - 10L
1,495 Elo+
Party 3
King Arthur
King Arthur
Androutsos
King Arthur
Level 24
God Stats
3W - 8L
1,414 SR
Queue Stats
68W - 51L
1,568 Elo+
Party 4
Khepri
Khepri
KOSTASKOOL2
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,547 Elo+
Party 4
Janus
Janus
Strarec16
Janus
Level 28
God Stats
5W - 5L
1,432 SR
Queue Stats
18W - 21L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bep4k228
Hercules
20
7 / 3 / 11
12,932
539
22,180
31,043
37,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Dovvers
Nu Wa
20
10 / 9 / 18
13,306
554
32,824
16,929
6,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LaCourgett3
Nemesis
19
9 / 6 / 9
12,894
537
13,485
20,270
12,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
NaYami1337
Baron Samedi
19
5 / 6 / 9
12,182
508
13,651
17,639
8,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Skordax
Cupid
16
2 / 8 / 6
10,400
433
8,373
16,071
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akador
Pele
19
18 / 7 / 3
13,184
549
21,167
25,579
10,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
AlexusXD
Cernunnos
15
2 / 7 / 3
9,778
407
7,595
17,092
5,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Androutsos
King Arthur
19
5 / 5 / 3
11,888
495
23,660
28,558
22,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
15
2 / 5 / 10
9,766
407
7,666
20,940
18,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Janus
Strarec16
Janus
16
4 / 9 / 10
10,897
454
12,260
18,086
6,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
33
Kills
31
32
Deaths
33
53
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
Akador
Pele
18
7
3
2.79
L
Cernunnos
AlexusXD
Cernunnos
2
7
3
0.5
L
King Arthur
Androutsos
King Arthur
5
5
3
1.3
W
Hercules
Bep4k228
Hercules
7
3
11
4.17
W
Nu Wa
Dovvers
Nu Wa
10
9
18
2.11
L
Khepri
2
5
10
1.4
W
Nemesis
LaCourgett3
Nemesis
9
6
9
2.25
W
Baron Samedi
NaYami1337
Baron Samedi
5
6
9
1.58
W
Cupid
Skordax
Cupid
2
8
6
0.63
L
Janus
Strarec16
Janus
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,513
Damage
72,348
101,952
Taken
110,255
70,263
Mitigated
64,372
33,989
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Akador
Pele
21,167
7,152
0
5,392
25,579
10,467
0
10,179
14,880
0
88,571
L
Cernunnos
AlexusXD
Cernunnos
7,595
3,442
0
1,133
17,092
5,968
1,109
8,356
8,195
0
42,629
L
King Arthur
Androutsos
King Arthur
23,660
2,600
0
9,661
28,558
22,947
160
7,458
20,114
0
76,284
W
Hercules
Bep4k228
Hercules
22,180
10,210
0
13,896
31,043
37,809
1,204
2,466
28,437
0
78,036
W
Nu Wa
Dovvers
Nu Wa
32,824
7,321
0
2,868
16,929
6,066
2,077
3,244
13,483
95,685
0
L
Khepri
7,666
953
1,557
2,833
20,940
18,566
187
11,203
8,723
31,513
0
W
Nemesis
LaCourgett3
Nemesis
13,485
6,449
0
6,660
20,270
12,197
1,701
3,579
16,511
0
68,771
W
Baron Samedi
NaYami1337
Baron Samedi
13,651
2,351
1,164
6,598
17,639
8,377
2,263
6,029
11,332
70,259
0
W
Cupid
Skordax
Cupid
8,373
3,719
375
2,428
16,071
5,814
2,053
3,871
11,907
0
63,831
L
Janus
Strarec16
Janus
12,260
665
0
1,118
18,086
6,424
737
6,713
10,958
58,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,714
Gold Earned
55,513
547
Minions Killed
470
0
Camps Cleared
0
2,042,762
Distance Traveled
2,184,586
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,184
549
101
4
0
451,241
1
L
Cernunnos
9,778
407
89
4
0
406,938
1
L
King Arthur
11,888
495
138
6
0
456,041
3
W
Hercules
12,932
539
128
5
0
411,808
0
W
Nu Wa
13,306
554
139
6
0
397,605
1
L
Khepri
9,766
407
45
2
0
433,178
6
W
Nemesis
12,894
537
89
4
0
469,039
0
W
Baron Samedi
12,182
508
91
4
0
358,782
2
W
Cupid
10,400
433
100
4
0
405,528
5
L
Janus
10,897
454
97
4
0
437,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role