Player Matchup

Chronos
Chronos
BuddyGuy210
Chronos
Level 64
God Stats
0W - 1L
1,319 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 2
Bellona
Bellona
Daddy121
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,591 Elo+
Party 2
Hachiman
Hachiman
Magotes
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,477 Elo+
Party 3
Thor
Thor
mrDior
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,504 Elo+
Solo
Discordia
Discordia
softbuthard
Discordia
Level 15
God Stats
1W - 10L
1,161 SR
Queue Stats
19W - 30L
1,444 Elo+
Party 3
Team Averages
Level 26
1,396 SR
1,502 Elo+

VS

Team Averages
Level 33
1,519 SR
1,574 Elo+
Merlin
Merlin
Dawsonator7707
Merlin
Level 6
God Stats
5W - 7L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Hachiman
Hachiman
LixxCo
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,511 Elo+
Solo
Da Ji
Da Ji
Triplefate
Da Ji
Level 15
God Stats
5W - 3L
1,381 SR
Queue Stats
80W - 118L
1,319 Elo+
Solo
Thanatos
Thanatos
hartlerode
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,690 Elo+
Party 1
Neith
Neith
xRizyal
Neith
Level 4
God Stats
9W - 12L
1,716 SR
Queue Stats
11W - 14L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BuddyGuy210
Chronos
20
13 / 7 / 16
18,309
1,221
38,817
29,844
13,943
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Daddy121
Bellona
20
4 / 7 / 19
15,157
1,010
7,856
21,719
17,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Magotes
Hachiman
20
7 / 9 / 12
15,746
1,050
16,578
20,887
8,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
mrDior
Thor
19
3 / 13 / 6
13,064
871
8,598
21,477
8,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
softbuthard
Discordia
20
3 / 4 / 13
13,802
920
15,213
9,817
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 26
14,312
954
21,543
17,141
7,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LixxCo
Hachiman
20
12 / 7 / 17
15,881
1,059
21,358
22,065
8,819
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
20
11 / 7 / 14
16,186
1,079
17,334
19,942
13,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
hartlerode
Thanatos
20
13 / 5 / 17
16,432
1,095
27,013
21,227
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
xRizyal
Neith
20
0 / 3 / 19
13,340
889
8,385
13,468
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
133
30
Kills
40
40
Deaths
30
66
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Chronos
BuddyGuy210
Chronos
13
7
16
3
L
Bellona
Daddy121
Bellona
4
7
19
1.93
W
4
8
26
2.13
W
Hachiman
LixxCo
Hachiman
12
7
17
2.93
L
Hachiman
Magotes
Hachiman
7
9
12
1.44
W
Da Ji
11
7
14
2.57
W
Thanatos
hartlerode
Thanatos
13
5
17
4.3
L
Thor
mrDior
Thor
3
13
6
0.46
L
Discordia
softbuthard
Discordia
3
4
13
2.38
W
Neith
xRizyal
Neith
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,062
Damage
95,633
103,744
Taken
93,843
51,535
Mitigated
43,716
14,856
Healing
26,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BuddyGuy210
Chronos
38,817
16,020
0
8,852
29,844
13,943
0
5,624
24,220
83,038
0
L
Bellona
Daddy121
Bellona
7,856
4,176
0
1,283
21,719
17,143
0
4,604
17,115
0
19,094
W
21,543
2,797
1,652
2,171
17,141
7,056
0
10,560
6,581
47,883
0
W
Hachiman
LixxCo
Hachiman
21,358
11,600
0
6,377
22,065
8,819
0
13,418
8,647
0
41,505
L
Hachiman
Magotes
Hachiman
16,578
10,018
0
2,873
20,887
8,438
0
4,982
15,905
0
57,330
W
Da Ji
17,334
3,693
984
1,970
19,942
13,421
0
9,698
10,244
0
46,074
W
Thanatos
hartlerode
Thanatos
27,013
8,004
0
11,827
21,227
8,954
0
11,510
9,717
0
48,016
L
Thor
mrDior
Thor
8,598
2,164
0
0
21,477
8,386
0
4,079
17,398
0
13,876
L
Discordia
softbuthard
Discordia
15,213
257
1,000
848
9,817
3,625
0
2,254
7,563
30,113
0
W
Neith
xRizyal
Neith
8,385
3,421
0
1,870
13,468
5,466
0
8,844
4,624
0
23,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,078
Gold Earned
76,151
272
Minions Killed
243
5
Camps Cleared
12
1,161,016
Distance Traveled
1,110,760
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
18,309
1,221
105
7
2
292,589
0
L
Bellona
15,157
1,010
24
2
0
234,866
2
W
Merlin
14,312
954
63
4
1
196,904
0
W
Hachiman
15,881
1,059
52
3
0
236,449
0
L
Hachiman
15,746
1,050
101
7
0
234,813
0
W
Da Ji
16,186
1,079
51
3
10
232,789
5
W
Thanatos
16,432
1,095
46
3
1
270,687
0
L
Thor
13,064
871
11
1
3
171,197
0
L
Discordia
13,802
920
31
2
0
227,551
0
W
Neith
13,340
889
31
2
0
173,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role