Player Matchup

Danzaburou
Danzaburou
AcidicBoi
Danzaburou
Level 14
God Stats
4W - 10L
1,380 SR
Queue Stats
6W - 23L
1,192 Elo+
Party 1
Medusa
Medusa
DinoDecaf
Medusa
Level 27
God Stats
9W - 17L
1,160 SR
Queue Stats
183W - 205L
1,387 Elo+
Solo
Fenrir
Fenrir
Jecm0903
Fenrir
Level 6
God Stats
3W - 10L
1,641 SR
Queue Stats
132W - 148L
1,500 Elo+
Party 3
King Arthur
King Arthur
MarcelloAMJ
King Arthur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SarfoX5
Ah Muzen Cab
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 27L
980 Elo+
Party 1
Team Averages
Level 13
1,436 SR
1,312 Elo+

VS

Team Averages
Level 25
1,274 SR
1,363 Elo+
Osiris
Osiris
MenforGod
Osiris
Level 29
God Stats
3W - 2L
1,249 SR
Queue Stats
695W - 737L
1,421 Elo+
Solo
Skadi
Skadi
Rainefallz
Skadi
Level 29
God Stats
32W - 47L
1,214 SR
Queue Stats
202W - 264L
1,197 Elo+
Solo
Cthulhu
Cthulhu
RoiDesHiboux
Cthulhu
Level 6
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
danya_717
Arachne
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 254L
1,362 Elo+
Party 2
Zeus
Zeus
evgenykrd
Zeus
Level 18
God Stats
11W - 13L
1,198 SR
Queue Stats
98W - 170L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AcidicBoi
Danzaburou
14
0 / 10 / 7
8,821
384
7,382
15,994
5,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
DinoDecaf
Medusa
18
9 / 7 / 2
11,646
506
14,027
19,737
8,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Jecm0903
Fenrir
13
3 / 10 / 2
8,980
390
8,113
19,055
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MarcelloAMJ
King Arthur
17
2 / 4 / 2
10,417
453
8,568
19,320
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SarfoX5
Ah Muzen Cab
14
1 / 9 / 4
8,944
389
1,433
14,262
5,061

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MenforGod
Osiris
18
2 / 0 / 5
11,473
499
7,296
12,245
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Skadi
17
5 / 5 / 12
11,967
520
14,678
18,376
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RoiDesHiboux
Cthulhu
19
8 / 0 / 10
13,268
577
13,682
16,729
20,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
danya_717
Arachne
20
11 / 3 / 7
13,553
589
8,780
21,602
10,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
19
14 / 8 / 7
13,351
580
23,813
14,297
6,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
15
Kills
40
40
Deaths
16
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AcidicBoi
Danzaburou
0
10
7
0.35
L
Medusa
DinoDecaf
Medusa
9
7
2
1.43
L
Fenrir
Jecm0903
Fenrir
3
10
2
0.4
L
King Arthur
MarcelloAMJ
King Arthur
2
4
2
0.75
W
Osiris
MenforGod
Osiris
2
0
5
4.5
W
Skadi
5
5
12
2.2
W
Cthulhu
RoiDesHiboux
Cthulhu
8
0
10
13
L
Ah Muzen Cab
SarfoX5
Ah Muzen Cab
1
9
4
0.33
W
Arachne
danya_717
Arachne
11
3
7
4.83
W
Zeus
14
8
7
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,523
Damage
68,249
88,368
Taken
83,249
40,347
Mitigated
56,920
12,983
Healing
28,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AcidicBoi
Danzaburou
7,382
3,958
0
984
15,994
5,481
2,084
11,629
4,365
0
41,356
L
Medusa
DinoDecaf
Medusa
14,027
5,007
0
4,932
19,737
8,233
812
6,927
12,735
0
72,571
L
Fenrir
Jecm0903
Fenrir
8,113
2,474
0
3,610
19,055
7,696
0
4,647
14,358
0
40,733
L
King Arthur
MarcelloAMJ
King Arthur
8,568
1,535
0
2,793
19,320
13,876
0
6,505
12,295
0
46,065
W
Osiris
MenforGod
Osiris
7,296
1,260
0
4,549
12,245
11,801
857
0
11,870
0
45,393
W
Skadi
14,678
6,875
813
6,875
18,376
7,150
8,165
0
18,351
0
72,753
W
Cthulhu
RoiDesHiboux
Cthulhu
13,682
1,547
431
1,195
16,729
20,788
2,284
0
16,559
53,984
0
L
Ah Muzen Cab
SarfoX5
Ah Muzen Cab
1,433
299
0
664
14,262
5,061
510
7,787
6,475
0
18,181
W
Arachne
danya_717
Arachne
8,780
5,780
694
11,446
21,602
10,754
1,257
0
21,577
0
99,583
W
Zeus
23,813
6,915
606
1,570
14,297
6,427
999
0
14,222
69,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
63,612
380
Minions Killed
497
0
Camps Cleared
0
1,735,291
Distance Traveled
1,880,046
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,821
384
76
3
0
306,637
2
L
Medusa
11,646
506
112
5
0
360,041
5
L
Fenrir
8,980
390
67
3
0
377,742
0
L
King Arthur
10,417
453
89
4
0
394,757
2
W
Osiris
11,473
499
83
4
0
390,465
1
W
Skadi
11,967
520
123
5
0
353,118
5
W
Cthulhu
13,268
577
79
3
0
415,040
3
L
Ah Muzen Cab
8,944
389
36
2
0
296,114
0
W
Arachne
13,553
589
99
4
0
390,700
2
W
Zeus
13,351
580
113
5
0
330,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role