Player Matchup

Skadi
Skadi
Baboons
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,682 Elo+
Party 1
Thor
Thor
Flintrap
Thor
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
11W - 5L
1,682 Elo+
Party 1
Ares
Ares
MSC0895
Ares
Level 7
God Stats
2W - 3L
1,432 SR
Queue Stats
27W - 25L
1,573 Elo+
Solo
Susano
Susano
TheRedNation
Susano
Level 15
God Stats
1W - 2L
1,516 SR
Queue Stats
24W - 16L
1,545 Elo+
Solo
Chang'e
Chang'e
VoidCollective
Chang'e
Level 29
God Stats
5W - 9L
1,547 SR
Queue Stats
54W - 50L
1,560 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,608 Elo+

VS

Team Averages
Level 47
1,529 SR
1,600 Elo+
Merlin
Merlin
BRAYANKUN
Merlin
Level 26
God Stats
4W - 4L
1,620 SR
Queue Stats
25W - 27L
1,484 Elo+
Solo
Yemoja
Yemoja
Chuberry2
Yemoja
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Dévyn
Arachne
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,631 Elo+
Party 2
Bellona
Bellona
OTweetTea
Bellona
Level 7
God Stats
4W - 1L
1,755 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 2
Medusa
Medusa
ƒunkуМonkey
Medusa
Level 36
God Stats
1W - 0L
1,271 SR
Queue Stats
4W - 6L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Baboons
Skadi
17
6 / 9 / 6
10,822
471
12,412
15,131
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
17
8 / 6 / 1
11,684
508
10,234
17,794
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
MSC0895
Ares
8
1 / 3 / 3
7,807
339
4,302
8,623
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
17
0 / 8 / 5
10,038
436
9,012
20,544
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 5
10,816
470
11,937
22,683
9,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRAYANKUN
Merlin
20
4 / 3 / 6
13,679
595
13,559
11,051
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Chuberry2
Yemoja
15
2 / 5 / 7
10,407
452
7,445
16,506
13,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Dévyn
Arachne
20
10 / 3 / 9
14,061
611
19,858
19,531
14,334
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
OTweetTea
Bellona
20
12 / 2 / 7
13,922
605
12,916
15,591
17,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 4
11,264
490
9,245
12,585
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
17
Kills
32
32
Deaths
17
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
BRAYANKUN
Merlin
4
3
6
2.33
L
Skadi
Baboons
Skadi
6
9
6
1
W
Yemoja
Chuberry2
Yemoja
2
5
7
1.1
W
Arachne
Dévyn
Arachne
10
3
9
4.83
L
Thor
8
6
1
1.42
L
Ares
MSC0895
Ares
1
3
3
0.83
W
Bellona
OTweetTea
Bellona
12
2
7
7.75
L
Susano
0
8
5
0.31
L
2
6
5
0.75
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
63,023
84,775
Taken
75,264
35,380
Mitigated
55,078
22,703
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BRAYANKUN
Merlin
13,559
569
194
2,510
11,051
5,181
2,178
4,030
7,021
100,810
0
L
Skadi
Baboons
Skadi
12,412
4,826
0
505
15,131
5,476
534
4,910
10,091
0
54,119
W
Yemoja
Chuberry2
Yemoja
7,445
1,459
2,570
1,621
16,506
13,503
1,283
3,730
12,776
38,419
0
W
Arachne
Dévyn
Arachne
19,858
11,803
0
8,493
19,531
14,334
572
3,149
16,382
0
144,005
L
Thor
10,234
2,969
0
3,208
17,794
6,534
0
3,695
14,011
0
56,896
L
Ares
MSC0895
Ares
4,302
121
0
2,738
8,623
4,944
0
2,437
6,186
16,041
0
W
Bellona
OTweetTea
Bellona
12,916
4,561
0
1,514
15,591
17,020
2,665
1,946
13,645
0
65,440
L
Susano
9,012
2,443
0
5,266
20,544
8,455
0
2,938
17,536
0
59,185
L
11,937
888
2,171
8,815
22,683
9,971
975
6,272
15,947
70,127
0
W
9,245
3,099
0
2,255
12,585
5,040
1,694
3,384
9,201
0
58,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
63,333
434
Minions Killed
587
0
Camps Cleared
0
1,765,177
Distance Traveled
2,193,640
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,679
595
186
8
0
393,640
1
L
Skadi
10,822
471
92
4
0
379,473
0
W
Yemoja
10,407
452
51
2
0
388,606
1
W
Arachne
14,061
611
153
7
0
485,431
6
L
Thor
11,684
508
81
4
0
413,032
0
L
Ares
7,807
339
22
1
0
181,768
3
W
Bellona
13,922
605
121
5
0
487,720
5
L
Susano
10,038
436
118
5
0
396,081
0
L
Chang'e
10,816
470
121
5
0
394,823
2
W
Medusa
11,264
490
76
3
0
438,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role