Player Matchup

Odin
Odin
ArcaneJc
Odin
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
79W - 118L
1,315 Elo+
Solo
Baba Yaga
Baba Yaga
Benny_j21
Baba Yaga
Level 29
God Stats
14W - 15L
1,393 SR
Queue Stats
79W - 94L
1,365 Elo+
Solo
Thanatos
Thanatos
JojiChil
Thanatos
Level 14
God Stats
0W - 1L
1,794 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Fafnir
Fafnir
Shunkers
Fafnir
Level 26
God Stats
5W - 4L
1,885 SR
Queue Stats
119W - 116L
1,471 Elo+
Solo
Hercules
Hercules
TR TAKEOFF
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,405 Elo+

VS

Team Averages
Level 17
1,470 SR
1,498 Elo+
Ymir
Ymir
Catgut
Ymir
Level 20
God Stats
19W - 13L
1,547 SR
Queue Stats
115W - 132L
1,523 Elo+
Party 1
Bellona
Bellona
IGN0RANTGAMING
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PhilippMario
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
juanpablojv1998
Hachiman
Level 22
God Stats
10W - 12L
1,291 SR
Queue Stats
48W - 42L
1,449 Elo+
Party 1
Hades
Hades
sajugape34
Hades
Level 25
God Stats
28W - 31L
1,513 SR
Queue Stats
47W - 56L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
2 / 5 / 5
12,198
452
9,699
18,889
13,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Benny_j21
Baba Yaga
18
2 / 5 / 4
11,676
432
8,014
15,984
7,675
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
JojiChil
Thanatos
15
4 / 11 / 2
10,865
402
11,420
22,772
8,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fafnir
Shunkers
Fafnir
17
2 / 3 / 5
12,617
467
13,080
17,719
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TR TAKEOFF
Hercules
4
0 / 2 / 1
7,237
268
290
1,847
669

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Catgut
Ymir
19
7 / 2 / 15
13,961
517
16,120
26,033
35,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

7
1 / 3 / 4
8,600
319
1,669
3,815
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PhilippMario
Nemesis
3
0 / 0 / 0
7,541
279
31
515
43
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
20
8 / 2 / 10
12,999
481
19,874
15,933
7,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
19
9 / 4 / 9
12,860
476
16,000
17,669
10,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
10
Kills
25
26
Deaths
11
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
2
5
5
0.9
L
Baba Yaga
Benny_j21
Baba Yaga
2
5
4
0.8
W
Ymir
Catgut
Ymir
7
2
15
7.25
W
1
3
4
1
L
Thanatos
JojiChil
Thanatos
4
11
2
0.45
W
Nemesis
PhilippMario
Nemesis
0
0
0
0
L
Fafnir
Shunkers
Fafnir
2
3
5
1.5
L
Hercules
TR TAKEOFF
Hercules
0
2
1
0.25
W
Hachiman
8
2
10
6.5
W
Hades
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,503
Damage
53,694
77,211
Taken
63,965
57,062
Mitigated
55,711
23,000
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,699
1,097
0
1,916
18,889
13,429
548
8,877
9,962
328
79,972
L
Baba Yaga
Benny_j21
Baba Yaga
8,014
183
324
3,526
15,984
7,675
195
5,389
10,595
56,280
0
W
Ymir
Catgut
Ymir
16,120
4,130
0
5,894
26,033
35,293
99
8,259
17,774
76,552
0
W
1,669
842
0
328
3,815
2,265
0
416
3,399
0
9,313
L
Thanatos
JojiChil
Thanatos
11,420
3,108
700
13,402
22,772
8,847
216
8,293
14,429
0
61,953
W
Nemesis
PhilippMario
Nemesis
31
31
0
93
515
43
0
0
515
0
880
L
Fafnir
Shunkers
Fafnir
13,080
5,803
0
2,826
17,719
26,442
390
9,254
8,390
48,471
0
L
Hercules
TR TAKEOFF
Hercules
290
163
0
306
1,847
669
0
307
1,540
0
1,958
W
Hachiman
19,874
12,822
0
7,608
15,933
7,537
2,318
5,034
10,899
0
87,666
W
Hades
16,000
1,815
1,338
7,195
17,669
10,573
0
7,713
9,956
71,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,593
Gold Earned
55,961
385
Minions Killed
348
0
Camps Cleared
0
2,100,748
Distance Traveled
1,563,046
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,198
452
140
5
0
521,627
6
L
Baba Yaga
11,676
432
85
3
0
535,276
0
W
Ymir
13,961
517
94
3
0
452,004
8
W
Bellona
8,600
319
10
0
0
163,081
1
L
Thanatos
10,865
402
74
3
0
473,144
2
W
Nemesis
7,541
279
3
0
0
41,293
0
L
Fafnir
12,617
467
80
3
0
501,568
1
L
Hercules
7,237
268
6
0
0
69,133
0
W
Hachiman
12,999
481
134
5
0
444,802
5
W
Hades
12,860
476
107
4
0
461,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role