Player Matchup

Chang'e
Chang'e
Saxopilou
Chang'e
Level 105
God Stats
3W - 2L
1,353 SR
Queue Stats
234W - 172L
1,622 Elo+
Party 1
Bakasura
Bakasura
Valkhana
Bakasura
Level 116
God Stats
1W - 0L
1,558 SR
Queue Stats
389W - 277L
1,575 Elo+
Party 1
Neith
Neith
Watchdog276
Neith
Level 120
God Stats
67W - 49L
1,802 SR
Queue Stats
97W - 90L
1,706 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,634 Elo+

VS

Team Averages
Level 75
1,476 SR
1,412 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SpAm-MaGg
Kukulkan
Level 75
God Stats
5W - 7L
1,334 SR
Queue Stats
117W - 131L
1,371 Elo+
Party 2
Kali
Kali
Twitch-_PxNdA
Kali
Level 22
God Stats
6W - 5L
1,593 SR
Queue Stats
75W - 84L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Saxopilou
Chang'e
13
5 / 5 / 10
9,279
773
8,393
11,529
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Valkhana
Bakasura
12
2 / 1 / 10
8,949
746
6,789
8,694
4,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 0 / 7
10,752
896
12,881
10,615
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 7 / 4
8,737
728
8,164
15,136
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SpAm-MaGg
Kukulkan
12
2 / 5 / 4
8,562
714
10,159
8,455
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 6 / 3
7,797
650
4,331
9,146
3,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
5
6
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
7
4
0.57
W
Chang'e
Saxopilou
Chang'e
5
5
10
2
L
Kukulkan
SpAm-MaGg
Kukulkan
2
5
4
0.8
L
1
6
3
0.42
W
Bakasura
Valkhana
Bakasura
2
1
10
7
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
22,654
30,838
Taken
32,737
12,477
Mitigated
16,097
12,471
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,164
3,334
0
3,113
15,136
9,330
30
3,310
10,530
0
31,524
W
Chang'e
Saxopilou
Chang'e
8,393
780
3,247
4,236
11,529
4,002
864
3,069
8,200
21,949
0
L
Kukulkan
SpAm-MaGg
Kukulkan
10,159
967
219
296
8,455
3,255
0
2,444
5,515
47,357
0
L
4,331
1,659
0
372
9,146
3,512
0
1,989
6,708
0
10,907
W
Bakasura
Valkhana
Bakasura
6,789
4,801
0
1,334
8,694
4,676
0
2,405
6,102
0
27,662
W
12,881
5,465
0
3,654
10,615
3,799
2,302
3,982
6,305
0
51,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
25,096
158
Minions Killed
149
0
Camps Cleared
0
678,862
Distance Traveled
572,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,737
728
34
3
0
189,376
2
W
Chang'e
9,279
773
22
2
0
234,263
3
L
Kukulkan
8,562
714
99
8
0
185,205
1
L
Kali
7,797
650
16
1
0
197,602
0
W
Bakasura
8,949
746
50
4
0
236,279
2
W
Neith
10,752
896
86
7
0
208,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role