Player Matchup

Neith
Neith
Defles
Neith
Level 29
God Stats
4W - 5L
1,402 SR
Queue Stats
52W - 50L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
Hajdeen
Ao Kuang
Level 23
God Stats
10W - 6L
1,680 SR
Queue Stats
24W - 12L
1,755 Elo+
Party 1
Freya
Freya
LancerM
Freya
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 77L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Sentrozom
Cabrakan
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 49L
1,398 Elo+
Solo
Awilix
Awilix
xXSleepyBearXxx
Awilix
Level 8
God Stats
0W - 2L
1,412 SR
Queue Stats
6W - 5L
1,534 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,561 Elo+

VS

Team Averages
Level 22
1,595 SR
1,554 Elo+
The Morrigan
The Morrigan
Babàr
The Morrigan
Level 23
God Stats
3W - 3L
1,800 SR
Queue Stats
13W - 10L
1,617 Elo+
Solo
Rama
Rama
Maktaz
Rama
Level 24
God Stats
27W - 25L
1,699 SR
Queue Stats
118W - 103L
1,634 Elo+
Solo
Yemoja
Yemoja
V3g3tal
Yemoja
Level 18
God Stats
7W - 8L
1,393 SR
Queue Stats
11W - 15L
1,450 Elo+
Party 2
Bellona
Bellona
eengberg
Bellona
Level 28
God Stats
9W - 8L
1,496 SR
Queue Stats
59W - 48L
1,518 Elo+
Solo
Merlin
Merlin
puchean
Merlin
Level 18
God Stats
17W - 13L
1,588 SR
Queue Stats
37W - 32L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Defles
Neith
13
2 / 4 / 3
7,955
468
10,562
12,095
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Hajdeen
Ao Kuang
15
3 / 5 / 0
9,100
535
6,032
18,169
8,654
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
LancerM
Freya
16
5 / 3 / 0
9,636
567
8,009
11,690
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Sentrozom
Cabrakan
11
1 / 6 / 2
7,299
429
4,429
11,819
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 2 / 1
7,180
422
2,317
11,456
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Babàr
The Morrigan
16
5 / 2 / 9
9,638
567
10,963
10,106
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Maktaz
Rama
15
4 / 2 / 2
9,175
540
7,131
12,995
4,719
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
V3g3tal
Yemoja
12
1 / 2 / 5
7,221
425
1,964
8,146
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
eengberg
Bellona
17
5 / 3 / 3
10,175
599
13,413
10,200
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
puchean
Merlin
14
5 / 2 / 7
9,284
546
7,669
5,675
2,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
11
Kills
20
20
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Babàr
The Morrigan
5
2
9
4.75
L
Neith
Defles
Neith
2
4
3
0.88
L
Ao Kuang
Hajdeen
Ao Kuang
3
5
0
0.6
L
Freya
LancerM
Freya
5
3
0
1.67
W
Rama
Maktaz
Rama
4
2
2
2.5
L
Cabrakan
Sentrozom
Cabrakan
1
6
2
0.33
W
Yemoja
V3g3tal
Yemoja
1
2
5
1.75
W
Bellona
eengberg
Bellona
5
3
3
2.17
W
Merlin
puchean
Merlin
5
2
7
4.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
41,140
65,229
Taken
47,122
34,829
Mitigated
22,808
26,688
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Babàr
The Morrigan
10,963
2,656
0
4,632
10,106
3,810
0
2,828
7,278
60,117
0
L
Neith
Defles
Neith
10,562
3,908
0
5,164
12,095
4,753
868
4,636
7,459
0
54,336
L
Ao Kuang
Hajdeen
Ao Kuang
6,032
1,426
0
6,880
18,169
8,654
0
2,708
15,461
47,179
0
L
Freya
LancerM
Freya
8,009
2,562
0
6,708
11,690
4,456
418
6,380
5,310
62,171
0
W
Rama
Maktaz
Rama
7,131
6,093
0
5,377
12,995
4,719
1,276
3,698
9,297
0
70,431
L
Cabrakan
Sentrozom
Cabrakan
4,429
685
298
2,501
11,819
13,306
104
5,424
6,395
13,209
0
W
Yemoja
V3g3tal
Yemoja
1,964
557
2,923
2,356
8,146
4,713
0
3,193
4,953
11,164
0
W
Bellona
eengberg
Bellona
13,413
6,729
0
3,166
10,200
7,548
825
5,872
4,328
0
71,747
W
Merlin
puchean
Merlin
7,669
971
0
342
5,675
2,018
0
2,879
2,796
39,711
0
L
2,317
1,039
0
5,137
11,456
3,660
0
1,448
10,008
0
44,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
45,493
385
Minions Killed
484
0
Camps Cleared
0
1,526,442
Distance Traveled
1,590,079
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,638
567
93
5
0
348,776
1
L
Neith
7,955
468
86
5
0
267,679
3
L
Ao Kuang
9,100
535
95
6
0
303,894
1
L
Freya
9,636
567
108
6
0
307,883
7
W
Rama
9,175
540
135
8
0
293,157
4
L
Cabrakan
7,299
429
18
1
0
289,930
4
W
Yemoja
7,221
425
16
1
0
301,243
0
W
Bellona
10,175
599
159
9
0
350,206
2
W
Merlin
9,284
546
81
5
0
296,697
1
L
Awilix
7,180
422
78
5
0
357,056
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role