Player Matchup

Heimdallr
Heimdallr
Lknurktn
Heimdallr
Level 19
God Stats
10W - 7L
1,500 SR
Queue Stats
261W - 268L
1,559 Elo+
Solo
Yemoja
Yemoja
Recor4415
Yemoja
Level 13
God Stats
4W - 2L
1,579 SR
Queue Stats
87W - 48L
1,650 Elo+
Solo
Bellona
Bellona
Sheep_Brasil
Bellona
Level 11
God Stats
4W - 0L
1,871 SR
Queue Stats
24W - 21L
1,640 Elo+
Solo
Kukulkan
Kukulkan
SplashBroZay
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,562 Elo+
Solo
Bakasura
Bakasura
vodoodestroyer65
Bakasura
Level 22
God Stats
3W - 1L
1,453 SR
Queue Stats
12W - 5L
1,613 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,605 Elo+

VS

Team Averages
Level 19
1,492 SR
1,490 Elo+
Ares
Ares
Henrita88
Ares
Level 27
God Stats
10W - 13L
1,548 SR
Queue Stats
92W - 82L
1,521 Elo+
Solo
Susano
Susano
MegaMachoDo-LS
Susano
Level 14
God Stats
12W - 15L
1,342 SR
Queue Stats
87W - 91L
1,370 Elo+
Solo
Vamana
Vamana
RLT-2603
Vamana
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
111W - 122L
1,491 Elo+
Solo
Artemis
Artemis
RobertButcher
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,757 Elo+
Solo
Ymir
Ymir
maritomasini
Ymir
Level 4
God Stats
3W - 7L
1,356 SR
Queue Stats
3W - 8L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lknurktn
Heimdallr
15
4 / 2 / 3
9,768
543
6,057
10,714
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Recor4415
Yemoja
14
2 / 0 / 6
9,551
531
7,496
12,715
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Sheep_Brasil
Bellona
18
5 / 0 / 3
11,489
638
9,563
8,346
8,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
SplashBroZay
Kukulkan
10
1 / 3 / 1
7,854
436
5,255
4,974
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

18
15 / 0 / 1
11,678
649
13,878
15,072
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 4 / 2
7,325
407
5,701
10,895
6,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 7 / 0
7,242
402
5,001
14,385
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
RLT-2603
Vamana
11
0 / 4 / 0
7,228
402
3,415
9,881
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
13
2 / 7 / 0
7,775
432
14,169
16,127
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 0
8,132
452
3,982
11,836
5,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
27
Kills
5
5
Deaths
28
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
2
0.25
W
Heimdallr
Lknurktn
Heimdallr
4
2
3
2.75
L
1
7
0
0.14
L
Vamana
RLT-2603
Vamana
0
4
0
0
W
Yemoja
Recor4415
Yemoja
2
0
6
5
L
Artemis
2
7
0
0.29
W
Bellona
Sheep_Brasil
Bellona
5
0
3
6.5
W
Kukulkan
SplashBroZay
Kukulkan
1
3
1
0.5
L
2
6
0
0.33
W
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
32,268
51,821
Taken
63,124
28,979
Mitigated
28,989
15,511
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,701
154
0
410
10,895
6,851
0
2,991
7,694
27,330
0
W
Heimdallr
Lknurktn
Heimdallr
6,057
2,932
0
1,929
10,714
3,699
2,150
1,949
8,765
0
59,614
L
5,001
1,005
0
3,984
14,385
4,560
0
1,511
12,267
0
46,038
L
Vamana
RLT-2603
Vamana
3,415
1,851
0
2,884
9,881
5,352
0
0
9,501
0
36,037
W
Yemoja
Recor4415
Yemoja
7,496
1,606
2,398
2,645
12,715
9,348
0
3,347
9,368
28,649
0
L
Artemis
14,169
8,895
0
6,289
16,127
6,616
0
3,814
11,242
0
59,674
W
Bellona
Sheep_Brasil
Bellona
9,563
3,407
0
723
8,346
8,524
318
1,778
6,568
0
73,696
W
Kukulkan
SplashBroZay
Kukulkan
5,255
1,798
0
0
4,974
1,552
0
1,987
2,987
26,031
0
L
3,982
646
0
0
11,836
5,610
530
4,435
6,760
35,671
0
W
13,878
8,490
1,293
6,523
15,072
5,856
2,152
622
14,450
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
37,702
484
Minions Killed
356
0
Camps Cleared
0
1,579,826
Distance Traveled
1,487,715
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,325
407
50
3
0
314,793
3
W
Heimdallr
9,768
543
104
6
0
314,953
2
L
Susano
7,242
402
71
4
0
379,837
2
L
Vamana
7,228
402
84
5
0
239,835
0
W
Yemoja
9,551
531
31
2
0
306,720
3
L
Artemis
7,775
432
76
4
0
270,756
0
W
Bellona
11,489
638
175
10
0
355,893
0
W
Kukulkan
7,854
436
48
3
0
217,290
0
L
Ymir
8,132
452
75
4
0
282,494
0
W
Bakasura
11,678
649
126
7
0
384,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role