Player Matchup

Sol
Sol
Errozan
Sol
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 92L
1,588 Elo+
Party 2
Rama
Rama
MisterMacho
Rama
Level 40
God Stats
6W - 4L
1,683 SR
Queue Stats
136W - 120L
1,614 Elo+
Party 1
Yemoja
Yemoja
Nedneeb
Yemoja
Level 16
God Stats
5W - 7L
1,487 SR
Queue Stats
35W - 28L
1,661 Elo+
Party 1
Tyr
Tyr
Totatix
Tyr
Level 26
God Stats
3W - 6L
1,702 SR
Queue Stats
102W - 79L
1,645 Elo+
Party 2
Mulan
Mulan
darkhelmat
Mulan
Level 25
God Stats
9W - 7L
1,622 SR
Queue Stats
103W - 80L
1,645 Elo+
Party 2
Team Averages
Level 26
1,599 SR
1,631 Elo+

VS

Team Averages
Level 54
1,457 SR
1,548 Elo+
Danzaburou
Danzaburou
Antidxte
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 61L
1,566 Elo+
Party 3
Khepri
Khepri
JhonnyThe2nd
Khepri
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 76L
1,502 Elo+
Solo
Guan Yu
Guan Yu
NiñoPie
Guan Yu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 44L
1,626 Elo+
Party 3
Ra
Ra
RemolqueDeCerdos
Ra
Level 10
God Stats
2W - 1L
1,286 SR
Queue Stats
20W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
grankinghouse2
Ymir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 14L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 2 / 1
9,127
456
8,703
10,475
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 3 / 2
8,692
435
14,247
11,372
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Nedneeb
Yemoja
15
1 / 2 / 2
9,031
452
7,404
14,093
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
16
0 / 4 / 0
8,902
445
10,555
26,691
17,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
16
1 / 7 / 1
9,260
463
8,249
20,521
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antidxte
Danzaburou
18
4 / 1 / 3
10,917
546
11,160
16,938
9,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
0 / 2 / 6
8,710
436
4,188
14,317
14,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
NiñoPie
Guan Yu
20
7 / 0 / 0
13,092
655
20,999
22,015
18,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 1 / 4
11,949
597
10,130
8,305
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 0 / 9
11,646
582
11,550
13,735
10,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
18
18
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Antidxte
Danzaburou
4
1
3
5.5
L
Sol
1
2
1
0.75
W
Khepri
0
2
6
1.5
L
1
3
2
0.67
L
Yemoja
Nedneeb
Yemoja
1
2
2
1
W
Guan Yu
NiñoPie
Guan Yu
7
0
0
7
W
5
1
4
7
L
Tyr
0
4
0
0
L
Mulan
1
7
1
0.21
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,158
Damage
58,027
83,152
Taken
75,310
44,356
Mitigated
56,649
31,742
Healing
34,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Antidxte
Danzaburou
11,160
6,842
0
11,165
16,938
9,264
540
3,647
13,291
0
99,977
L
Sol
8,703
2,228
0
6,141
10,475
3,286
1,146
3,741
6,734
60,301
0
W
Khepri
4,188
130
0
2,077
14,317
14,544
185
3,847
10,445
20,660
0
L
14,247
11,896
0
3,164
11,372
4,272
672
2,669
8,703
0
74,618
L
Yemoja
Nedneeb
Yemoja
7,404
1,376
1,072
2,733
14,093
10,560
150
7,111
6,982
32,107
0
W
Guan Yu
NiñoPie
Guan Yu
20,999
4,281
488
11,661
22,015
18,020
44
3,767
17,623
15,045
90,138
W
10,130
982
2,933
4,305
8,305
3,890
165
2,157
6,148
100,613
0
L
Tyr
10,555
2,982
0
10,988
26,691
17,898
0
6,671
20,020
0
59,479
L
Mulan
8,249
1,400
0
7,644
20,521
8,340
0
8,960
11,561
0
74,940
W
11,550
3,329
0
1,836
13,735
10,931
0
2,689
11,006
94,240
6,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
56,314
555
Minions Killed
688
0
Camps Cleared
0
1,851,960
Distance Traveled
1,931,876
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,917
546
158
8
0
328,440
1
L
Sol
9,127
456
123
6
0
352,990
1
W
Khepri
8,710
436
31
2
0
357,470
7
L
Rama
8,692
435
158
8
0
336,847
4
L
Yemoja
9,031
452
30
2
0
385,258
6
W
Guan Yu
13,092
655
172
9
0
426,249
1
W
Ra
11,949
597
167
8
0
393,943
1
L
Tyr
8,902
445
112
6
0
418,319
6
L
Mulan
9,260
463
132
7
0
358,546
4
W
Ymir
11,646
582
160
8
0
425,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role