Player Matchup

Medusa
Medusa
Platinum I
Colliholic
Medusa
Platinum I
Level 155
God Stats
13W - 7L
1,520 SR
Queue Stats
133W - 107L
2,239 MMR
Solo
Ravana
Ravana
Diamond III
HatedNagato
Ravana
Diamond III
Level 62
God Stats
2W - 2L
1,627 SR
Queue Stats
82W - 61L
2,281 MMR
Party 1
The Morrigan
The Morrigan
Diamond IV
ItzzzJay
The Morrigan
Diamond IV
Level 147
God Stats
1W - 1L
1,880 SR
Queue Stats
108W - 74L
2,194 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond III
OurMemeMachine
Cu Chulainn
Diamond III
Level 144
God Stats
5W - 7L
2,110 SR
Queue Stats
102W - 71L
2,384 MMR
Party 3
Geb
Geb
Diamond IV
lovedpapii
Geb
Diamond IV
Level 46
God Stats
2W - 3L
2,010 SR
Queue Stats
79W - 68L
2,246 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,829 SR
2,269 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,593 SR
2,280 MMR
Anhur
Anhur
Diamond IV
Aegiside
Anhur
Diamond IV
Level 158
God Stats
6W - 3L
1,681 SR
Queue Stats
60W - 47L
2,181 MMR
Party 2
Raijin
Raijin
Diamond V
AllOuttaEstusX_X
Raijin
Diamond V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
2,183 MMR
Solo
Ganesha
Ganesha
Diamond IV
Benjinator99
Ganesha
Diamond IV
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 41L
2,181 MMR
Party 2
Bastet
Bastet
Masters
Lockxee
Bastet
Masters
Level 129
God Stats
2W - 3L
1,284 SR
Queue Stats
393W - 294L
2,559 MMR
Solo
Artio
Artio
Diamond III
Rubber Douggy
Artio
Diamond III
Level 157
God Stats
9W - 1L
2,002 SR
Queue Stats
239W - 165L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colliholic
Medusa
20
1 / 6 / 8
13,566
502
21,090
23,837
8,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
20
10 / 8 / 4
14,977
555
21,782
21,333
11,461
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
ItzzzJay
The Morrigan
19
4 / 8 / 5
12,670
469
8,286
8,596
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
OurMemeMachine
Cu Chulainn
19
2 / 6 / 5
12,394
459
21,389
30,103
30,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 7
11,566
428
6,639
24,505
23,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
CthulhuNemesisSetDanzaburouPersephone

VS

Bans
ScyllaApolloAphroditeChang'eJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aegiside
Anhur
20
6 / 2 / 6
16,590
614
17,886
19,490
11,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 6 / 7
16,733
620
15,562
25,688
14,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Benjinator99
Ganesha
18
0 / 1 / 18
14,101
522
6,518
19,637
25,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Lockxee
Bastet
20
11 / 7 / 10
16,964
628
23,067
23,994
12,182
20
6 / 3 / 11
16,504
611
24,793
38,341
44,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
19
Kills
32
32
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aegiside
Anhur
6
2
6
4.5
W
9
6
7
2.08
W
Ganesha
Benjinator99
Ganesha
0
1
18
9
L
Medusa
Colliholic
Medusa
1
6
8
0.83
L
Ravana
10
8
4
1.5
L
The Morrigan
ItzzzJay
The Morrigan
4
8
5
0.81
W
Bastet
Lockxee
Bastet
11
7
10
2.29
L
Cu Chulainn
OurMemeMachine
Cu Chulainn
2
6
5
0.75
W
6
3
11
3.83
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,186
Damage
87,826
108,374
Taken
127,150
77,972
Mitigated
108,787
21,322
Healing
61,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aegiside
Anhur
17,886
10,356
0
8,794
19,490
11,809
10,916
2,637
16,803
0
160,649
W
15,562
1,065
843
11,600
25,688
14,957
1,501
3,187
22,342
133,144
0
W
Ganesha
Benjinator99
Ganesha
6,518
1,162
0
7,498
19,637
25,268
410
3,572
15,953
34,791
0
L
Medusa
Colliholic
Medusa
21,090
10,803
0
6,367
23,837
8,737
886
8,641
15,116
0
121,918
L
Ravana
21,782
7,104
0
3,059
21,333
11,461
0
11,256
10,077
0
128,542
L
The Morrigan
ItzzzJay
The Morrigan
8,286
1,333
0
1,160
8,596
3,716
0
3,329
5,146
78,638
4,042
W
Bastet
Lockxee
Bastet
23,067
6,377
0
6,518
23,994
12,182
2,353
2,969
20,743
0
118,118
L
Cu Chulainn
OurMemeMachine
Cu Chulainn
21,389
2,845
0
7,370
30,103
30,872
236
12,761
17,262
9,695
84,307
W
24,793
2,540
3,580
22,766
38,341
44,571
280
5,726
31,840
101,016
0
L
6,639
1,186
0
3,366
24,505
23,186
0
10,829
13,596
29,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,173
Gold Earned
80,892
714
Minions Killed
748
0
Camps Cleared
0
2,377,137
Distance Traveled
2,497,439
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,590
614
222
8
0
467,712
12
W
Raijin
16,733
620
200
7
0
467,235
10
W
Ganesha
14,101
522
9
0
0
497,322
6
L
Medusa
13,566
502
200
7
0
494,281
16
L
Ravana
14,977
555
159
6
0
501,160
3
L
The Morrigan
12,670
469
154
6
0
386,716
5
W
Bastet
16,964
628
140
5
0
520,302
4
L
Cu Chulainn
12,394
459
161
6
0
495,236
2
W
Artio
16,504
611
177
7
0
544,868
4
L
Geb
11,566
428
40
1
0
499,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role