Player Matchup

Cupid
Cupid
N3onII
Cupid
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
RomanoBarjot
Merlin
Level 52
God Stats
3W - 1L
1,363 SR
Queue Stats
7W - 5L
1,652 Elo+
Party 1
Nemesis
Nemesis
SakuyaUnleashed
Nemesis
Level 7
God Stats
3W - 3L
1,333 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Yemoja
Yemoja
Sintorash
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,413 Elo+
Solo
Amaterasu
Amaterasu
Yamelo1
Amaterasu
Level 14
God Stats
9W - 6L
1,481 SR
Queue Stats
10W - 7L
1,474 Elo+
Party 1
Team Averages
Level 23
1,435 SR
1,508 Elo+

VS

Team Averages
Level 16
1,551 SR
1,522 Elo+
Set
Set
CHELOO5555
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Kitz89
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KriegerAmeise48
Neith
Level 21
God Stats
7W - 8L
1,537 SR
Queue Stats
16W - 24L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
doz410
Danzaburou
Level 10
God Stats
2W - 2L
1,718 SR
Queue Stats
3W - 4L
1,779 Elo+
Solo
Ganesha
Ganesha
iTzLucker12
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
N3onII
Cupid
11
4 / 3 / 3
6,654
475
7,401
7,766
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
8 / 2 / 2
8,646
618
9,258
5,585
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 0 / 4
7,456
533
3,209
7,321
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Sintorash
Yemoja
11
3 / 1 / 7
7,542
539
6,480
7,232
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Yamelo1
Amaterasu
13
3 / 0 / 4
7,744
553
3,571
7,361
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 2 / 0
5,589
399
1,956
3,833
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Kitz89
Odin
10
0 / 4 / 0
6,248
446
4,358
9,798
4,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 1
5,789
414
3,075
6,280
2,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
doz410
Danzaburou
11
2 / 8 / 0
7,053
504
5,100
10,426
3,449
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
iTzLucker12
Ganesha
9
0 / 4 / 4
6,060
433
4,002
9,581
4,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
21
Kills
6
6
Deaths
22
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Odin
Kitz89
Odin
0
4
0
0
L
1
4
1
0.38
W
Cupid
N3onII
Cupid
4
3
3
1.83
W
Merlin
8
2
2
4.5
W
3
0
4
5
W
Yemoja
Sintorash
Yemoja
3
1
7
6.5
W
Amaterasu
Yamelo1
Amaterasu
3
0
4
5
L
Danzaburou
doz410
Danzaburou
2
8
0
0.25
L
Ganesha
iTzLucker12
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
18,491
35,265
Taken
39,918
17,375
Mitigated
15,192
11,653
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,956
1,055
0
1,168
3,833
1,138
0
416
3,417
0
14,241
L
Odin
Kitz89
Odin
4,358
1,969
0
1,170
9,798
4,165
0
3,847
5,619
0
26,484
L
3,075
1,606
0
734
6,280
2,044
0
1,757
4,502
0
18,912
W
Cupid
N3onII
Cupid
7,401
3,328
219
2,832
7,766
2,127
195
2,325
5,441
0
23,901
W
Merlin
9,258
243
0
849
5,585
2,148
1,584
0
5,460
42,826
0
W
3,209
1,699
0
4,190
7,321
2,410
0
0
7,271
0
45,024
W
Yemoja
Sintorash
Yemoja
6,480
1,999
597
1,231
7,232
5,184
274
1,677
5,505
26,924
0
W
Amaterasu
Yamelo1
Amaterasu
3,571
1,988
0
1,735
7,361
5,506
148
0
7,165
0
32,864
L
Danzaburou
doz410
Danzaburou
5,100
2,298
0
1,729
10,426
3,449
96
5,376
4,515
0
29,185
L
Ganesha
iTzLucker12
Ganesha
4,002
457
0
934
9,581
4,396
0
3,630
5,913
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
30,739
332
Minions Killed
209
0
Camps Cleared
0
1,334,684
Distance Traveled
1,045,916
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,589
399
35
3
0
125,568
0
L
Odin
6,248
446
58
4
0
249,444
3
L
Neith
5,789
414
56
4
0
219,152
0
W
Cupid
6,654
475
42
3
0
248,126
2
W
Merlin
8,646
618
99
7
0
256,607
1
W
Nemesis
7,456
533
69
5
0
285,121
1
W
Yemoja
7,542
539
38
3
0
249,050
2
W
Amaterasu
7,744
553
84
6
0
295,780
1
L
Danzaburou
7,053
504
58
4
0
203,707
3
L
Ganesha
6,060
433
2
0
0
248,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role