Player Matchup

Horus
Horus
King-Ivoiry
Horus
Level 14
God Stats
2W - 2L
1,837 SR
Queue Stats
28W - 50L
1,322 Elo+
Party 3
Thanatos
Thanatos
NaveSilva
Thanatos
Level 58
God Stats
7W - 13L
1,511 SR
Queue Stats
438W - 579L
1,341 Elo+
Party 2
Izanami
Izanami
Raia_Unida
Izanami
Level 16
God Stats
8W - 18L
1,734 SR
Queue Stats
22W - 46L
1,237 Elo+
Party 2
Apollo
Apollo
juin19
Apollo
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,302 Elo+
Party 3
Ra
Ra
yoshimp17
Ra
Level 22
God Stats
8W - 9L
1,734 SR
Queue Stats
162W - 226L
1,559 Elo+
Party 2
Team Averages
Level 25
1,663 SR
1,352 Elo+

VS

Team Averages
Level 23
1,497 SR
1,430 Elo+
Nemesis
Nemesis
ALEJANDROCALV
Nemesis
Level 15
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Raijin
Raijin
Duncletron
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
MotivM
Danzaburou
Level 25
God Stats
11W - 9L
1,565 SR
Queue Stats
68W - 71L
1,376 Elo+
Party 1
Terra
Terra
jambon4000
Terra
Level 24
God Stats
26W - 20L
1,622 SR
Queue Stats
145W - 119L
1,551 Elo+
Solo
Amaterasu
Amaterasu
xXEPICLaNcErXx
Amaterasu
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,821
401
1,528
13,732
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
NaveSilva
Thanatos
16
13 / 8 / 2
11,405
518
16,110
19,122
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Raia_Unida
Izanami
13
0 / 12 / 4
8,912
405
6,906
15,867
5,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
juin19
Apollo
12
2 / 11 / 8
8,832
401
6,007
18,247
7,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 5 / 4
10,181
463
10,413
12,793
5,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
9 / 10 / 6
11,891
541
7,339
15,271
4,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Duncletron
Raijin
16
3 / 8 / 10
11,229
510
7,601
11,887
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MotivM
Danzaburou
20
18 / 4 / 13
14,249
648
28,572
20,286
7,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Terra
17
6 / 0 / 16
11,429
520
9,025
12,097
13,418
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
xXEPICLaNcErXx
Amaterasu
16
6 / 2 / 19
11,340
515
7,659
10,581
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
23
Kills
42
42
Deaths
24
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nemesis
9
10
6
1.2
W
Raijin
Duncletron
Raijin
3
8
10
1
L
1
6
2
0.33
W
Danzaburou
MotivM
Danzaburou
18
4
13
6.13
L
Thanatos
NaveSilva
Thanatos
13
8
2
1.75
L
Izanami
Raia_Unida
Izanami
0
12
4
0.17
W
Terra
6
0
16
14
L
Apollo
juin19
Apollo
2
11
8
0.55
W
Amaterasu
xXEPICLaNcErXx
Amaterasu
6
2
19
7.75
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,964
Damage
60,196
79,761
Taken
70,122
36,885
Mitigated
37,608
19,553
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,339
2,698
0
832
15,271
4,905
1,866
1,207
14,064
0
43,055
W
Raijin
Duncletron
Raijin
7,601
853
0
0
11,887
3,468
2,729
2,079
9,808
56,399
0
L
1,528
774
657
1,138
13,732
10,166
1,169
1,269
12,463
0
13,856
W
Danzaburou
MotivM
Danzaburou
28,572
16,180
0
7,885
20,286
7,597
1,849
2,441
17,845
0
112,401
L
Thanatos
NaveSilva
Thanatos
16,110
5,579
0
10,348
19,122
8,406
43
3,799
15,323
0
63,334
L
Izanami
Raia_Unida
Izanami
6,906
5,840
0
547
15,867
5,477
2,254
2,447
13,420
0
50,056
W
Terra
9,025
1,356
3,000
5,866
12,097
13,418
264
3,725
8,372
31,443
0
L
Apollo
juin19
Apollo
6,007
2,971
111
3,079
18,247
7,721
676
5,018
13,229
0
24,188
W
Amaterasu
xXEPICLaNcErXx
Amaterasu
7,659
2,044
0
3,586
10,581
8,220
2,004
1,344
8,944
0
25,441
L
10,413
669
934
2,739
12,793
5,115
1,335
4,093
8,700
48,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,151
Gold Earned
60,138
315
Minions Killed
388
0
Camps Cleared
0
1,698,061
Distance Traveled
2,000,192
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,891
541
69
3
0
407,580
0
W
Raijin
11,229
510
81
4
0
395,510
2
L
Horus
8,821
401
19
1
0
342,906
0
W
Danzaburou
14,249
648
147
7
0
395,506
0
L
Thanatos
11,405
518
81
4
0
394,514
2
L
Izanami
8,912
405
93
4
0
319,483
0
W
Terra
11,429
520
53
2
0
372,071
0
L
Apollo
8,832
401
50
2
0
293,615
5
W
Amaterasu
11,340
515
38
2
0
429,525
0
L
Ra
10,181
463
72
3
0
347,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role