Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Frank2611
Ah Muzen Cab
Level 18
God Stats
89W - 100L
1,479 SR
Queue Stats
187W - 224L
1,456 Elo+
Solo
Neith
Neith
HeadphoneHoodie
Neith
Level 18
God Stats
44W - 68L
1,480 SR
Queue Stats
76W - 104L
1,512 Elo+
Solo
Scylla
Scylla
marktheshark1
Scylla
Level 8
God Stats
29W - 19L
1,566 SR
Queue Stats
67W - 62L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
patchbou
Jormungandr
Level 9
God Stats
1W - 0L
1,180 SR
Queue Stats
19W - 23L
1,456 Elo+
Solo
Hercules
Hercules
radar305
Hercules
Level 26
God Stats
13W - 12L
1,788 SR
Queue Stats
88W - 85L
1,524 Elo+
Party 2
Team Averages
Level 16
1,499 SR
1,477 Elo+

VS

Team Averages
Level 9
1,441 SR
1,408 Elo+
Vamana
Vamana
Bohnner
Vamana
Level 15
God Stats
0W - 2L
1,260 SR
Queue Stats
17W - 20L
1,437 Elo+
Solo
Set
Set
Fruitsnacks1999
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,375 Elo+
Solo
Yemoja
Yemoja
Goldenbags
Yemoja
Level 11
God Stats
24W - 36L
1,445 SR
Queue Stats
48W - 76L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
Oprahwiindfury
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 77L
1,668 Elo+
Party 1
Pele
Pele
reapertheshaper
Pele
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frank2611
Ah Muzen Cab
17
9 / 5 / 11
12,154
1,013
15,955
8,640
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 1 / 19
13,959
1,163
18,455
8,480
4,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 4 / 23
11,913
993
12,355
9,214
3,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
patchbou
Jormungandr
20
5 / 1 / 35
13,898
1,158
18,920
15,893
19,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
radar305
Hercules
20
15 / 5 / 17
14,057
1,171
26,181
21,977
13,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bohnner
Vamana
17
2 / 8 / 6
11,154
930
9,467
23,814
22,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 15 / 5
13,550
1,129
22,539
25,820
15,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Goldenbags
Yemoja
17
0 / 2 / 7
11,400
950
5,532
13,330
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
Oprahwiindfury
Baron Samedi
17
5 / 12 / 3
11,991
999
11,925
18,469
9,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 3
9,587
799
7,579
22,446
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
46
Kills
16
16
Deaths
46
105
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bohnner
Vamana
2
8
6
0.63
W
Ah Muzen Cab
Frank2611
Ah Muzen Cab
9
5
11
2.9
L
9
15
5
0.77
L
Yemoja
Goldenbags
Yemoja
0
2
7
1.75
W
12
1
19
21.5
L
Baron Samedi
Oprahwiindfury
Baron Samedi
5
12
3
0.54
W
5
4
23
4.13
W
Jormungandr
patchbou
Jormungandr
5
1
35
22.5
W
Hercules
radar305
Hercules
15
5
17
4.7
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,866
Damage
57,042
64,204
Taken
103,879
44,140
Mitigated
69,666
10,780
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bohnner
Vamana
9,467
3,451
0
3,038
23,814
22,043
0
8,217
14,386
6
23,211
W
Ah Muzen Cab
Frank2611
Ah Muzen Cab
15,955
7,220
0
1,592
8,640
3,682
0
1,597
6,943
0
39,265
L
22,539
10,662
0
575
25,820
15,161
0
7,863
17,782
0
44,208
L
Yemoja
Goldenbags
Yemoja
5,532
1,227
2,591
840
13,330
14,998
0
2,769
10,461
27,214
0
W
18,455
10,748
0
938
8,480
4,455
0
1,430
6,925
0
34,995
L
Baron Samedi
Oprahwiindfury
Baron Samedi
11,925
1,471
1,403
1,502
18,469
9,578
0
3,686
14,733
41,339
0
W
12,355
2,378
0
121
9,214
3,501
0
1,316
7,823
17,049
0
W
Jormungandr
patchbou
Jormungandr
18,920
3,518
0
649
15,893
19,445
0
4,660
11,050
47,182
0
W
Hercules
radar305
Hercules
26,181
14,751
1,094
6,386
21,977
13,057
0
8,454
13,248
0
36,251
L
7,579
892
0
2,231
22,446
7,886
0
7,963
14,206
0
21,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,981
Gold Earned
57,682
203
Minions Killed
207
6
Camps Cleared
2
910,556
Distance Traveled
1,051,775
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,154
930
17
1
0
270,284
0
W
Ah Muzen Cab
12,154
1,013
53
4
2
121,804
0
L
Set
13,550
1,129
52
4
2
194,713
0
L
Yemoja
11,400
950
46
4
0
214,571
4
W
Neith
13,959
1,163
41
3
0
196,301
0
L
Baron Samedi
11,991
999
64
5
0
168,292
0
W
Scylla
11,913
993
15
1
3
160,164
0
W
Jormungandr
13,898
1,158
69
6
0
229,905
0
W
Hercules
14,057
1,171
25
2
1
202,382
3
L
Pele
9,587
799
28
2
0
203,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role