Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CreamyMocha
Chang'e
Level 69
God Stats
7W - 4L
1,888 SR
Queue Stats
141W - 126L
1,497 Elo+
Solo
Ullr
Ullr
Dzarmuna
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,478 Elo+
Solo
Vamana
Vamana
GabeIsBae
Vamana
Level 85
God Stats
3W - 4L
1,257 SR
Queue Stats
75W - 92L
1,466 Elo+
Solo
Set
Set
lilturtles
Set
Level 124
God Stats
0W - 4L
1,120 SR
Queue Stats
71W - 84L
1,300 Elo+
Party 2
Team Averages
Level 93
1,453 SR
1,448 Elo+

VS

Team Averages
Level 97
1,424 SR
1,496 Elo+
Yemoja
Yemoja
GivenMrMeaty
Yemoja
Level 61
God Stats
26W - 24L
1,401 SR
Queue Stats
371W - 397L
1,394 Elo+
Solo
Osiris
Osiris
MostlyYoshiko
Osiris
Level 99
God Stats
6W - 10L
1,376 SR
Queue Stats
215W - 202L
1,578 Elo+
Party 1
Susano
Susano
Nhir
Susano
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 87L
1,446 Elo+
Solo
Ra
Ra
TrappedProfessor
Ra
Level 105
God Stats
9W - 20L
1,343 SR
Queue Stats
240W - 222L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
zColin
Jing Wei
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 194L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 3 / 1
5,809
581
5,784
7,327
4,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
CreamyMocha
Chang'e
10
0 / 0 / 0
5,636
564
895
4,532
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
8
0 / 1 / 0
4,707
471
1,429
4,139
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
GabeIsBae
Vamana
7
0 / 3 / 0
4,349
435
2,053
5,238
2,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

10
1 / 1 / 1
5,669
567
4,329
5,016
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 0 / 1
6,069
607
2,658
3,386
1,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
3 / 2 / 1
6,378
638
6,141
10,010
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Nhir
Susano
8
0 / 1 / 3
5,279
528
1,481
7,460
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 0 / 0
6,537
654
884
2,726
1,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
zColin
Jing Wei
10
1 / 0 / 2
5,537
554
2,519
4,342
1,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
L
Chang'e
CreamyMocha
Chang'e
0
0
0
0
L
Ullr
0
1
0
0
L
Vamana
GabeIsBae
Vamana
0
3
0
0
W
Yemoja
3
0
1
3.5
W
3
2
1
1.75
W
Susano
Nhir
Susano
0
1
3
1.5
W
0
0
0
0
L
1
1
1
1.5
W
Jing Wei
zColin
Jing Wei
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,490
Damage
13,683
26,252
Taken
27,924
10,950
Mitigated
11,607
8,620
Healing
16,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,784
1,416
0
2,107
7,327
4,858
0
141
7,186
0
25,546
L
Chang'e
CreamyMocha
Chang'e
895
0
35
2,491
4,532
1,251
0
664
3,868
29,506
0
L
Ullr
1,429
514
0
942
4,139
1,065
663
1,112
3,027
0
15,377
L
Vamana
GabeIsBae
Vamana
2,053
982
0
28
5,238
2,082
157
1,183
4,055
0
17,405
W
Yemoja
2,658
568
422
2,074
3,386
1,268
253
0
3,386
15,099
0
W
6,141
3,104
0
5,092
10,010
5,886
0
0
10,010
0
35,320
W
Susano
Nhir
Susano
1,481
532
0
3,944
7,460
2,148
0
0
7,460
0
26,066
W
884
276
0
1,885
2,726
1,181
345
733
1,831
49,493
0
L
4,329
1,684
0
3,017
5,016
1,694
0
442
4,574
0
32,121
W
Jing Wei
zColin
Jing Wei
2,519
2,235
0
2,593
4,342
1,124
573
0
4,342
0
23,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
29,800
260
Minions Killed
292
0
Camps Cleared
0
972,905
Distance Traveled
941,804
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,809
581
50
5
0
174,304
4
L
Chang'e
5,636
564
79
8
0
196,417
1
L
Ullr
4,707
471
32
3
0
189,776
0
L
Vamana
4,349
435
30
3
0
186,418
0
W
Yemoja
6,069
607
21
2
0
180,381
2
W
Osiris
6,378
638
67
7
0
176,417
3
W
Susano
5,279
528
52
5
0
207,774
2
W
Ra
6,537
654
94
9
0
202,885
4
L
Set
5,669
567
69
7
0
225,990
3
W
Jing Wei
5,537
554
58
6
0
174,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role