Player Matchup

Hera
Hera
Gold IV
ChicagoSavage631
Hera
Gold IV
Level 144
God Stats
1W - 1L
1,641 SR
Queue Stats
11W - 9L
1,442 MMR
Party 1
Mulan
Mulan
Gold IV
XxDreddDragonxX
Mulan
Gold IV
Level 160
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 9L
1,442 MMR
Party 1
Kali
Kali
Gold IV
darirukun
Kali
Gold IV
Level 149
God Stats
1W - 0L
1,187 SR
Queue Stats
11W - 9L
1,442 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,514 SR
1,442 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,702 SR
1,434 MMR
Anubis
Anubis
Silver IV
Elmoc01
Anubis
Silver IV
Level 64
God Stats
16W - 17L
1,668 SR
Queue Stats
21W - 23L
1,415 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Kenpachi IQ
Cabrakan
Bronze III
Level 140
God Stats
1W - 2L
1,939 SR
Queue Stats
43W - 19L
1,438 MMR
Solo
Bellona
Bellona
Bronze III
escolta400severo
Bellona
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
11,555
680
15,928
5,869
2,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 4 / 7
10,136
596
5,437
12,817
8,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kali
17
7 / 5 / 4
13,226
778
7,387
16,934
9,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaZeusAphroditeArtioCthulhu

VS

Bans
DanzaburouChang'eMedusaThothBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elmoc01
Anubis
16
5 / 5 / 6
12,125
713
7,332
12,499
5,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Kenpachi IQ
Cabrakan
16
6 / 5 / 7
12,052
709
12,783
15,102
17,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 7
10,807
636
4,801
9,090
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
13
13
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Anubis
Elmoc01
Anubis
5
5
6
1.6
L
Cabrakan
Kenpachi IQ
Cabrakan
6
5
7
1.9
W
0
4
7
0.88
W
Kali
7
5
4
1.8
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
24,916
35,620
Taken
36,691
19,911
Mitigated
29,552
5,239
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,928
3,606
0
0
5,869
2,236
681
2,809
2,846
57,366
0
L
Anubis
Elmoc01
Anubis
7,332
223
435
3,674
12,499
5,888
689
7,588
4,911
64,360
0
L
Cabrakan
Kenpachi IQ
Cabrakan
12,783
1,416
0
494
15,102
17,586
0
5,130
9,972
36,638
0
W
5,437
929
0
491
12,817
8,441
406
7,474
5,033
0
26,125
W
Kali
7,387
3,701
0
4,748
16,934
9,234
1,616
8,984
7,540
0
59,616
L
4,801
1,827
0
2,104
9,090
6,078
0
3,231
5,859
0
23,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
34,984
195
Minions Killed
197
0
Camps Cleared
0
976,926
Distance Traveled
732,382
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,555
680
91
5
0
306,439
3
L
Anubis
12,125
713
110
6
0
231,010
3
L
Cabrakan
12,052
709
43
3
0
267,588
4
W
Mulan
10,136
596
42
2
0
331,621
1
W
Kali
13,226
778
62
4
0
338,866
2
L
Bellona
10,807
636
44
3
0
233,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role