Player Matchup

Scylla
Scylla
Gold IV
NeroVitus
Scylla
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver I
Trypticx
Ares
Silver I
Level 89
God Stats
4W - 8L
1,772 SR
Queue Stats
173W - 127L
1,343 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
ÐoctorJ
Ah Muzen Cab
Gold IV
Level 120
God Stats
82W - 59L
1,559 SR
Queue Stats
219W - 184L
1,485 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,610 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,492 SR
1,487 MMR
Artemis
Artemis
Silver II
DanielJH1999
Artemis
Silver II
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 66L
1,480 MMR
Party 2
Sobek
Sobek
Gold I
SoreBlood
Sobek
Gold I
Level 69
God Stats
7W - 7L
1,477 SR
Queue Stats
101W - 132L
1,481 MMR
Solo
Agni
Agni
Silver II
WaterIsWet
Agni
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
18
6 / 3 / 4
14,782
643
19,324
14,137
6,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
15
1 / 6 / 8
12,763
555
13,481
22,729
26,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
19
3 / 4 / 7
14,311
622
20,579
17,260
8,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneThothCthulhuDanzaburouCu Chulainn

VS

Bans
CupidHou YiGuan YuAnhurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanielJH1999
Artemis
19
7 / 4 / 6
15,369
668
23,074
18,541
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
SoreBlood
Sobek
17
2 / 3 / 9
14,707
639
7,662
33,969
42,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 9
14,835
645
17,248
14,740
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
10
Kills
13
13
Deaths
10
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
DanielJH1999
Artemis
7
4
6
2.5
L
Scylla
NeroVitus
Scylla
6
3
4
2.67
W
Sobek
SoreBlood
Sobek
2
3
9
2.17
L
Ares
1
6
8
0.83
W
4
3
9
2.83
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
47,984
54,126
Taken
67,250
41,474
Mitigated
54,583
11,105
Healing
24,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DanielJH1999
Artemis
23,074
9,279
0
7,824
18,541
6,951
2,887
10,504
7,797
0
114,335
L
Scylla
NeroVitus
Scylla
19,324
1,189
0
1,935
14,137
6,480
784
7,820
6,317
94,352
0
W
Sobek
SoreBlood
Sobek
7,662
860
0
13,034
33,969
42,742
300
12,748
20,681
27,341
0
L
Ares
13,481
161
980
2,719
22,729
26,906
0
9,207
13,522
25,300
0
W
17,248
849
698
3,073
14,740
4,890
278
8,615
5,905
76,072
0
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
20,579
6,470
0
5,471
17,260
8,088
2,069
7,911
9,349
0
117,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
44,911
301
Minions Killed
306
0
Camps Cleared
0
1,184,927
Distance Traveled
1,222,326
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,369
668
159
7
0
386,141
3
L
Scylla
14,782
643
131
6
0
412,267
3
W
Sobek
14,707
639
47
2
0
465,876
5
L
Ares
12,763
555
8
0
0
407,843
8
W
Agni
14,835
645
100
4
0
370,309
4
L
Ah Muzen Cab
14,311
622
162
7
0
364,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role