Player Matchup

Khepri
Khepri
Bronze III
DragonThief904
Khepri
Bronze III
Level 66
God Stats
3W - 6L
1,529 SR
Queue Stats
5W - 9L
1,371 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Pocketnomicon
Danzaburou
Bronze III
Level 107
God Stats
0W - 2L
1,450 SR
Queue Stats
0W - 4L
1,391 MMR
Solo
Merlin
Merlin
Gold IV
lucastaxx
Merlin
Gold IV
Level 107
God Stats
107W - 140L
1,300 SR
Queue Stats
485W - 547L
1,381 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,427 SR
1,381 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,639 SR
1,375 MMR
Hera
Hera
Bronze III
Altivodrunk89
Hera
Bronze III
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 35L
1,388 MMR
Party 1
Skadi
Skadi
Gold V
Mazaru_Mikazaru
Skadi
Gold V
Level 81
God Stats
11W - 6L
1,918 SR
Queue Stats
21W - 23L
1,348 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
miguel2005-migue
Tsukuyomi
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,388 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 10
9,122
652
3,638
16,334
16,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Pocketnomicon
Danzaburou
13
7 / 7 / 2
10,548
753
9,176
14,505
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
lucastaxx
Merlin
13
5 / 4 / 3
10,197
728
11,916
12,099
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeAnubisHelBacchusChaac

VS

Bans
LokiKumbhakarnaAchillesAh PuchYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
10,417
744
13,506
8,730
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 5 / 11
10,731
767
12,756
10,532
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
13
6 / 3 / 6
10,394
742
11,540
11,521
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
16
16
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
0
5
10
1
W
5
5
11
2.1
L
Danzaburou
Pocketnomicon
Danzaburou
7
7
2
1.14
L
Merlin
lucastaxx
Merlin
5
4
3
1.63
W
Tsukuyomi
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
37,802
42,938
Taken
30,783
27,702
Mitigated
12,242
7,077
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,506
2,214
0
2,754
8,730
3,261
892
2,425
6,065
39,370
0
L
3,638
325
933
1,370
16,334
16,379
198
5,270
10,717
13,123
0
W
12,756
5,588
0
2,582
10,532
3,580
1,227
6,387
3,561
0
38,163
L
Danzaburou
Pocketnomicon
Danzaburou
9,176
3,414
0
2,061
14,505
6,456
1,368
4,763
9,542
0
38,631
L
Merlin
lucastaxx
Merlin
11,916
211
0
2,713
12,099
4,867
0
3,811
8,113
43,076
0
W
Tsukuyomi
11,540
3,604
0
1,564
11,521
5,401
333
5,559
5,559
0
33,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
31,542
132
Minions Killed
146
0
Camps Cleared
0
699,455
Distance Traveled
717,568
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,417
744
70
5
0
222,179
1
L
Khepri
9,122
652
18
1
0
243,216
3
W
Skadi
10,731
767
42
3
0
235,835
0
L
Danzaburou
10,548
753
53
4
0
211,730
2
L
Merlin
10,197
728
61
4
0
244,509
3
W
Tsukuyomi
10,394
742
34
2
0
259,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role