Player Matchup

Anubis
Anubis
LotusOrden
Anubis
Level 159
God Stats
11W - 9L
1,419 SR
Queue Stats
568W - 506L
1,619 Elo+
Party 2
Yemoja
Yemoja
Phzyk
Yemoja
Level 48
God Stats
14W - 14L
1,467 SR
Queue Stats
237W - 240L
1,456 Elo+
Party 2
Achilles
Achilles
Ryuzaki95
Achilles
Level 43
God Stats
6W - 1L
1,764 SR
Queue Stats
109W - 134L
1,387 Elo+
Solo
Neith
Neith
kilik_16
Neith
Level 41
God Stats
268W - 260L
1,340 SR
Queue Stats
310W - 317L
1,262 Elo+
Solo
Awilix
Awilix
tigerclaws1245
Awilix
Level 37
God Stats
1W - 13L
1,024 SR
Queue Stats
233W - 270L
1,220 Elo+
Solo
Team Averages
Level 66
1,403 SR
1,389 Elo+

VS

Team Averages
Level 74
1,511 SR
1,209 Elo+
Ymir
Ymir
Gonnaer
Ymir
Level 16
God Stats
2W - 5L
1,295 SR
Queue Stats
2W - 6L
1,148 Elo+
Party 1
Janus
Janus
Liberatewarrior
Janus
Level 64
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 9L
1,114 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PK_Rules46
Cu Chulainn
Level 81
God Stats
1W - 1L
1,537 SR
Queue Stats
2W - 8L
1,114 Elo+
Party 1
Neith
Neith
Schron90
Neith
Level 89
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 3L
1,209 Elo+
Party 1
Fenrir
Fenrir
Skyzzz_Rolin
Fenrir
Level 119
God Stats
20W - 15L
1,810 SR
Queue Stats
218W - 230L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LotusOrden
Anubis
20
32 / 0 / 2
18,054
694
37,925
13,905
9,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Phzyk
Yemoja
20
1 / 0 / 13
12,813
493
9,990
16,634
22,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Ryuzaki95
Achilles
18
2 / 5 / 2
11,793
454
12,134
20,379
28,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
kilik_16
Neith
19
3 / 10 / 1
12,701
489
9,268
19,715
8,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 7
11,999
462
6,495
13,896
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gonnaer
Ymir
14
0 / 7 / 1
9,260
356
4,676
19,212
8,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 11 / 2
10,491
404
5,530
15,916
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
PK_Rules46
Cu Chulainn
20
5 / 5 / 7
13,115
504
17,729
29,090
25,113
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Schron90
Neith
14
0 / 12 / 1
9,356
360
9,097
17,799
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
20
11 / 6 / 0
12,883
496
15,884
24,086
13,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
41
Kills
16
17
Deaths
41
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
Gonnaer
Ymir
0
7
1
0.07
L
0
11
2
0.09
W
Anubis
LotusOrden
Anubis
32
0
2
33
L
Cu Chulainn
PK_Rules46
Cu Chulainn
5
5
7
1.7
W
Yemoja
Phzyk
Yemoja
1
0
13
7.5
W
Achilles
Ryuzaki95
Achilles
2
5
2
0.6
L
Neith
Schron90
Neith
0
12
1
0.04
L
Fenrir
11
6
0
1.83
W
Neith
kilik_16
Neith
3
10
1
0.35
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,812
Damage
52,916
84,529
Taken
106,103
75,231
Mitigated
55,102
30,638
Healing
21,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Gonnaer
Ymir
4,676
379
0
1,238
19,212
8,600
128
14,671
4,541
33,412
0
L
5,530
368
0
1,173
15,916
3,603
56
10,987
4,929
76,406
0
W
Anubis
LotusOrden
Anubis
37,925
2,150
0
13,735
13,905
9,849
3,258
3,181
10,493
170,251
0
L
Cu Chulainn
PK_Rules46
Cu Chulainn
17,729
4,940
0
11,899
29,090
25,113
1,032
3,601
24,864
0
96,284
W
Yemoja
Phzyk
Yemoja
9,990
1,857
882
1,783
16,634
22,986
536
3,015
13,543
74,676
0
W
Achilles
Ryuzaki95
Achilles
12,134
5,178
0
5,108
20,379
28,310
779
828
18,755
0
52,532
L
Neith
Schron90
Neith
9,097
4,529
247
1,020
17,799
4,680
344
10,596
7,203
0
52,443
L
Fenrir
15,884
6,879
105
5,858
24,086
13,106
0
8,060
15,876
0
95,386
W
Neith
kilik_16
Neith
9,268
6,236
0
4,640
19,715
8,313
4,718
1,670
17,708
0
87,762
W
6,495
2,034
0
4,490
13,896
5,773
1,972
1,034
12,783
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,360
Gold Earned
55,105
710
Minions Killed
591
0
Camps Cleared
0
2,319,401
Distance Traveled
2,215,150
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,260
356
60
2
0
447,412
4
L
Janus
10,491
404
140
5
0
407,360
0
W
Anubis
18,054
694
253
10
0
484,159
7
L
Cu Chulainn
13,115
504
166
6
0
511,980
0
W
Yemoja
12,813
493
117
5
0
426,741
1
W
Achilles
11,793
454
88
3
0
467,106
0
L
Neith
9,356
360
84
3
0
392,206
0
L
Fenrir
12,883
496
141
5
0
456,192
1
W
Neith
12,701
489
162
6
0
394,439
3
W
Awilix
11,999
462
90
3
0
546,956
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role