Player Matchup

Chronos
Chronos
Kqastr
Chronos
Level 28
God Stats
36W - 35L
1,451 SR
Queue Stats
127W - 157L
1,407 Elo+
Solo
Apollo
Apollo
SnipaDez
Apollo
Level 28
God Stats
9W - 4L
1,665 SR
Queue Stats
104W - 112L
1,572 Elo+
Solo
Neith
Neith
SoledByArtur852
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 190L
1,199 Elo+
Solo
Artemis
Artemis
Thenit
Artemis
Level 27
God Stats
2W - 1L
1,325 SR
Queue Stats
303W - 249L
1,502 Elo+
Solo
Artio
Artio
xNUMBBOYx
Artio
Level 24
God Stats
8W - 2L
1,859 SR
Queue Stats
89W - 107L
1,387 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,413 Elo+

VS

Team Averages
Level 22
1,439 SR
1,489 Elo+
Thoth
Thoth
AGsigma44
Thoth
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
36W - 35L
1,649 Elo+
Party 1
Camazotz
Camazotz
BIGMAK1011
Camazotz
Level 16
God Stats
11W - 13L
1,500 SR
Queue Stats
240W - 203L
1,580 Elo+
Solo
Janus
Janus
DoodleBearCub
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,292 Elo+
Party 2
Terra
Terra
HASEOS
Terra
Level 23
God Stats
3W - 1L
1,706 SR
Queue Stats
36W - 35L
1,649 Elo+
Party 1
Neith
Neith
NoodleBear
Neith
Level 36
God Stats
7W - 13L
1,205 SR
Queue Stats
16W - 25L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kqastr
Chronos
19
11 / 0 / 3
11,885
660
13,152
10,072
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
SnipaDez
Apollo
18
14 / 2 / 7
11,890
661
15,375
9,245
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 3
6,793
377
1,425
4,867
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Thenit
Artemis
14
2 / 5 / 6
8,799
489
11,520
15,038
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
xNUMBBOYx
Artio
14
2 / 5 / 10
8,952
497
3,112
14,872
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AGsigma44
Thoth
14
1 / 7 / 6
8,655
481
3,875
8,724
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
BIGMAK1011
Camazotz
14
8 / 6 / 0
9,717
540
9,857
15,837
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 0
8,987
499
3,112
10,676
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
HASEOS
Terra
12
2 / 4 / 6
7,859
437
5,737
12,575
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
14
5 / 7 / 3
9,019
501
12,385
14,791
4,935
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
29
Kills
16
17
Deaths
30
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
AGsigma44
Thoth
1
7
6
0.57
L
Camazotz
BIGMAK1011
Camazotz
8
6
0
1.33
L
0
6
0
0
L
Terra
HASEOS
Terra
2
4
6
1.25
W
Chronos
Kqastr
Chronos
11
0
3
12.5
L
Neith
5
7
3
0.93
W
Apollo
SnipaDez
Apollo
14
2
7
8.75
W
0
5
3
0.3
W
Artemis
Thenit
Artemis
2
5
6
1
W
Artio
xNUMBBOYx
Artio
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,584
Damage
34,966
54,094
Taken
62,603
27,308
Mitigated
27,248
14,996
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AGsigma44
Thoth
3,875
516
0
353
8,724
2,677
1,063
1,242
7,482
40,615
0
L
Camazotz
BIGMAK1011
Camazotz
9,857
3,455
0
6,451
15,837
5,782
0
4,666
11,171
0
54,125
L
3,112
245
0
802
10,676
3,669
1,859
4,100
6,576
58,815
0
L
Terra
HASEOS
Terra
5,737
1,338
1,051
2,843
12,575
10,185
0
3,401
9,174
27,415
4,491
W
Chronos
Kqastr
Chronos
13,152
3,380
0
2,281
10,072
4,510
234
1,904
8,168
76,441
0
L
Neith
12,385
5,324
111
4,431
14,791
4,935
756
2,855
11,936
0
54,173
W
Apollo
SnipaDez
Apollo
15,375
9,580
0
0
9,245
5,539
0
2,056
7,189
0
81,151
W
1,425
481
0
505
4,867
1,471
96
1,734
3,133
0
14,234
W
Artemis
Thenit
Artemis
11,520
6,306
549
7,861
15,038
4,841
586
3,569
11,469
0
64,437
W
Artio
xNUMBBOYx
Artio
3,112
212
270
3,530
14,872
10,947
170
3,301
11,571
18,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
44,237
435
Minions Killed
446
0
Camps Cleared
0
1,500,393
Distance Traveled
1,530,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,655
481
81
5
0
297,876
3
L
Camazotz
9,717
540
91
5
0
353,143
1
L
Janus
8,987
499
132
7
0
298,627
0
L
Terra
7,859
437
33
2
0
300,597
1
W
Chronos
11,885
660
157
9
0
366,180
1
L
Neith
9,019
501
109
6
0
280,303
0
W
Apollo
11,890
661
124
7
0
365,102
0
W
Neith
6,793
377
28
2
0
134,067
2
W
Artemis
8,799
489
102
6
0
295,709
0
W
Artio
8,952
497
24
1
0
339,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role