Player Matchup

Janus
Janus
Gold II
ProdigyPunisher
Janus
Gold II
Level 160
God Stats
4W - 0L
1,450 SR
Queue Stats
104W - 95L
1,687 MMR
Party 2
Anhur
Anhur
Platinum V
SavageKingNick
Anhur
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,674 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Sup3rL1ama
Ao Kuang
Gold II
Level 152
God Stats
1W - 0L
1,191 SR
Queue Stats
22W - 15L
1,642 MMR
Party 2
Guan Yu
Guan Yu
Gold V
v3 Fredos
Guan Yu
Gold V
Level 160
God Stats
2W - 1L
1,987 SR
Queue Stats
111W - 83L
1,674 MMR
Party 3
Cerberus
Cerberus
Gold V
v3Ianos
Cerberus
Gold V
Level 157
God Stats
1W - 2L
1,260 SR
Queue Stats
122W - 100L
1,674 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,478 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,545 SR
1,671 MMR
Ravana
Ravana
Gold I
BigDiggz
Ravana
Gold I
Level 143
God Stats
6W - 8L
1,508 SR
Queue Stats
108W - 99L
1,657 MMR
Solo
Aphrodite
Aphrodite
Silver I
GotPenta
Aphrodite
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,680 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
MashedWallet
Sun Wukong
Silver I
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 3L
1,680 MMR
Party 1
Apollo
Apollo
Gold I
McPuggin17
Apollo
Gold I
Level 138
God Stats
7W - 8L
1,779 SR
Queue Stats
657W - 666L
1,668 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
PLZ DONT BE BAD
Kuzenbo
Gold III
Level 160
God Stats
11W - 19L
1,440 SR
Queue Stats
292W - 302L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 9
12,322
587
10,195
13,314
4,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
12 / 2 / 8
13,389
638
22,085
13,100
5,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Sup3rL1ama
Ao Kuang
19
7 / 1 / 9
12,417
591
17,302
22,310
9,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
v3 Fredos
Guan Yu
19
2 / 2 / 2
12,583
599
9,100
18,397
20,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
v3Ianos
Cerberus
17
6 / 0 / 17
11,595
552
17,137
18,914
17,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetTsukuyomiDanzaburouCu ChulainnScylla

VS

Bans
Nu WaNemesisCthulhuFenrirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BigDiggz
Ravana
15
2 / 4 / 3
9,680
461
5,914
15,548
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
GotPenta
Aphrodite
16
1 / 6 / 4
10,273
489
13,334
19,694
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
MashedWallet
Sun Wukong
17
3 / 6 / 0
11,117
529
9,671
23,233
12,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
McPuggin17
Apollo
15
2 / 9 / 2
10,018
477
3,695
14,242
3,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 1
7,829
373
6,797
21,514
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
33
Kills
8
8
Deaths
33
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
BigDiggz
Ravana
2
4
3
0.88
L
Aphrodite
GotPenta
Aphrodite
1
6
4
0.5
L
Sun Wukong
MashedWallet
Sun Wukong
3
6
0
0.5
L
Apollo
McPuggin17
Apollo
2
9
2
0.33
L
0
8
1
0.06
W
6
3
9
3.5
W
12
2
8
8
W
Ao Kuang
Sup3rL1ama
Ao Kuang
7
1
9
11.5
W
Guan Yu
v3 Fredos
Guan Yu
2
2
2
1.5
W
Cerberus
v3Ianos
Cerberus
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,819
Damage
39,411
86,035
Taken
94,231
58,371
Mitigated
35,708
49,527
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BigDiggz
Ravana
5,914
1,713
0
1,851
15,548
4,439
0
8,336
7,106
0
62,009
L
Aphrodite
GotPenta
Aphrodite
13,334
1,224
3,825
8,668
19,694
5,560
19
10,111
9,523
75,966
0
L
Sun Wukong
MashedWallet
Sun Wukong
9,671
1,839
0
7,950
23,233
12,088
0
10,870
11,801
0
73,842
L
Apollo
McPuggin17
Apollo
3,695
1,650
0
2,370
14,242
3,527
1,085
3,809
10,377
0
46,607
L
6,797
1,811
495
2,561
21,514
10,094
0
11,163
10,152
28,070
0
W
10,195
1,107
396
4,237
13,314
4,933
624
4,275
9,014
93,070
0
W
22,085
10,898
0
6,983
13,100
5,616
4,533
2,713
10,362
0
97,705
W
Ao Kuang
Sup3rL1ama
Ao Kuang
17,302
3,051
0
13,536
22,310
9,759
3,983
5,475
16,685
95,743
0
W
Guan Yu
v3 Fredos
Guan Yu
9,100
1,024
2,661
10,605
18,397
20,200
1,291
1,926
16,121
0
80,693
W
Cerberus
v3Ianos
Cerberus
17,137
610
291
10,818
18,914
17,863
359
6,512
12,302
57,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
48,917
694
Minions Killed
520
0
Camps Cleared
0
2,164,584
Distance Traveled
1,904,745
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,680
461
102
5
0
443,885
3
L
Aphrodite
10,273
489
142
7
0
414,396
3
L
Sun Wukong
11,117
529
151
7
0
365,140
1
L
Apollo
10,018
477
87
4
0
297,818
2
L
Kuzenbo
7,829
373
38
2
0
383,506
2
W
Janus
12,322
587
166
8
0
437,496
1
W
Anhur
13,389
638
148
7
0
363,641
5
W
Ao Kuang
12,417
591
132
6
0
457,105
0
W
Guan Yu
12,583
599
171
8
0
446,770
3
W
Cerberus
11,595
552
77
4
0
459,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role