Player Matchup

Jing Wei
Jing Wei
AntiScl Flwr
Jing Wei
Level 18
God Stats
0W - 2L
1,974 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
JayLuna1
Bakasura
Level 13
God Stats
6W - 4L
1,608 SR
Queue Stats
47W - 35L
1,552 Elo+
Solo
Hou Yi
Hou Yi
SaucyMcNaughty
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,810 Elo+
Solo
Aphrodite
Aphrodite
cawhi
Aphrodite
Level 17
God Stats
25W - 17L
1,706 SR
Queue Stats
459W - 361L
1,715 Elo+
Party 2
Thoth
Thoth
korzuh
Thoth
Level 20
God Stats
9W - 12L
1,829 SR
Queue Stats
380W - 304L
1,726 Elo+
Party 2
Team Averages
Level 15
1,723 SR
1,661 Elo+

VS

Team Averages
Level 27
1,525 SR
1,716 Elo+
Ne Zha
Ne Zha
HomicideHothead
Ne Zha
Level 86
God Stats
1W - 2L
1,307 SR
Queue Stats
328W - 287L
1,634 Elo+
Party 1
Zhong Kui
Zhong Kui
HomicideTribing
Zhong Kui
Level 6
God Stats
10W - 9L
1,500 SR
Queue Stats
221W - 195L
1,748 Elo+
Party 1
Rama
Rama
TheJuanma002
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,822 Elo+
Solo
Ymir
Ymir
Xx_CaArNaAgGe_xX
Ymir
Level 29
God Stats
10W - 3L
1,819 SR
Queue Stats
192W - 194L
1,558 Elo+
Solo
Vamana
Vamana
jackiblack420
Vamana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AntiScl Flwr
Jing Wei
12
1 / 13 / 3
8,257
435
6,616
17,400
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
JayLuna1
Bakasura
17
4 / 7 / 3
11,003
579
11,184
18,952
7,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 0
7,739
407
4,187
10,740
4,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
cawhi
Aphrodite
15
3 / 5 / 2
9,771
514
10,640
15,211
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
korzuh
Thoth
14
4 / 10 / 3
9,595
505
8,351
13,518
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 9
12,839
676
19,198
17,986
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
HomicideTribing
Zhong Kui
18
11 / 3 / 9
11,964
630
14,379
19,813
13,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 4
11,385
599
13,585
15,066
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 0 / 9
11,431
602
3,859
12,264
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 2
10,615
559
6,344
12,322
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
12
Kills
41
42
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AntiScl Flwr
Jing Wei
1
13
3
0.19
W
13
5
9
3.5
W
Zhong Kui
HomicideTribing
Zhong Kui
11
3
9
5.17
L
Bakasura
JayLuna1
Bakasura
4
7
3
0.79
L
0
7
0
0
W
9
3
4
3.67
W
6
0
9
10.5
L
Aphrodite
cawhi
Aphrodite
3
5
2
0.8
W
2
1
2
3
L
Thoth
korzuh
Thoth
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,978
Damage
57,365
75,821
Taken
77,451
26,259
Mitigated
46,864
15,849
Healing
31,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AntiScl Flwr
Jing Wei
6,616
6,109
270
955
17,400
5,104
1,287
5,130
12,270
0
35,880
W
19,198
8,314
0
6,056
17,986
8,310
1,221
4,150
13,130
0
98,700
W
Zhong Kui
HomicideTribing
Zhong Kui
14,379
1,136
0
9,635
19,813
13,775
1,043
6,239
12,269
64,855
0
L
Bakasura
JayLuna1
Bakasura
11,184
8,611
0
5,470
18,952
7,566
0
3,679
15,273
0
48,489
L
4,187
1,479
0
250
10,740
4,191
0
1,222
9,518
0
32,936
W
13,585
10,347
0
6,338
15,066
5,014
5,153
2,861
11,500
0
70,465
W
3,859
538
0
3,029
12,264
10,142
946
2,775
9,176
51,490
0
L
Aphrodite
cawhi
Aphrodite
10,640
1,699
1,766
6,392
15,211
5,268
996
2,606
12,605
41,618
0
W
6,344
2,647
0
6,900
12,322
9,623
1,445
7,737
4,063
0
56,263
L
Thoth
korzuh
Thoth
8,351
788
0
746
13,518
4,130
340
5,601
7,917
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,365
Gold Earned
58,234
375
Minions Killed
548
0
Camps Cleared
0
1,581,404
Distance Traveled
1,738,844
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,257
435
59
3
0
336,226
0
W
Ne Zha
12,839
676
152
8
0
400,474
0
W
Zhong Kui
11,964
630
95
5
0
343,617
2
L
Bakasura
11,003
579
95
5
0
351,164
4
L
Hou Yi
7,739
407
59
3
0
272,243
0
W
Rama
11,385
599
123
6
0
288,377
1
W
Ymir
11,431
602
79
4
0
343,114
4
L
Aphrodite
9,771
514
85
4
0
301,084
4
W
Vamana
10,615
559
99
5
0
363,262
2
L
Thoth
9,595
505
77
4
0
320,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role