Player Matchup

Neith
Neith
Gold II
BigCrew-_-
Neith
Gold II
Level 82
God Stats
4W - 6L
1,495 SR
Queue Stats
51W - 52L
1,606 MMR
Party 2
Kukulkan
Kukulkan
Silver I
jiggy_iggy
Kukulkan
Silver I
Level 63
God Stats
4W - 2L
1,871 SR
Queue Stats
43W - 56L
1,314 MMR
Party 2
Achilles
Achilles
Gold IV
puppy chubbs
Achilles
Gold IV
Level 144
God Stats
3W - 3L
1,717 SR
Queue Stats
344W - 390L
1,440 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,694 SR
1,453 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,681 SR
1,460 MMR
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
FMT_103
Danzaburou
Bronze III
Level 107
God Stats
16W - 10L
1,790 SR
Queue Stats
73W - 62L
1,485 MMR
Party 1
Janus
Janus
Bronze III
seb108108
Janus
Bronze III
Level 106
God Stats
0W - 1L
1,753 SR
Queue Stats
7W - 13L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 4 / 5
10,429
802
10,021
10,820
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
jiggy_iggy
Kukulkan
14
5 / 6 / 6
10,476
806
8,441
9,667
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
puppy chubbs
Achilles
14
5 / 5 / 8
10,440
803
9,493
15,969
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AphroditeChaacBacchusHeraHades

VS

Bans
ZeusScyllaNu WaAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 8 / 3
10,017
771
7,594
12,357
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
FMT_103
Danzaburou
12
1 / 3 / 7
9,061
697
6,750
9,814
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
seb108108
Janus
14
7 / 5 / 3
10,011
770
12,686
9,847
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
15
15
Deaths
16
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
8
3
1.06
W
Neith
6
4
5
2.13
L
Danzaburou
FMT_103
Danzaburou
1
3
7
1.5
W
Kukulkan
jiggy_iggy
Kukulkan
5
6
6
1.33
W
Achilles
puppy chubbs
Achilles
5
5
8
1.8
L
Janus
seb108108
Janus
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
27,030
36,456
Taken
32,018
18,684
Mitigated
13,638
10,011
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,594
2,160
270
5,573
12,357
5,759
0
2,676
9,434
0
19,350
W
Neith
10,021
4,730
0
2,048
10,820
3,391
2,108
5,218
5,352
0
50,926
L
Danzaburou
FMT_103
Danzaburou
6,750
2,648
0
1,324
9,814
4,627
0
2,323
7,107
0
25,852
W
Kukulkan
jiggy_iggy
Kukulkan
8,441
904
0
1,968
9,667
2,975
161
3,853
5,626
35,617
0
W
Achilles
puppy chubbs
Achilles
9,493
3,185
626
5,369
15,969
12,318
777
3,563
12,152
0
24,418
L
Janus
seb108108
Janus
12,686
986
0
1,251
9,847
3,252
0
2,979
6,470
48,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
29,089
156
Minions Killed
153
0
Camps Cleared
0
693,811
Distance Traveled
629,544
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,017
771
22
2
0
152,938
0
W
Neith
10,429
802
72
6
0
219,675
0
L
Danzaburou
9,061
697
33
3
0
248,011
1
W
Kukulkan
10,476
806
66
5
0
208,885
1
W
Achilles
10,440
803
18
1
0
265,251
2
L
Janus
10,011
770
98
8
0
228,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role