Player Matchup

Baron Samedi
Baron Samedi
LaplaceReynolds
Baron Samedi
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 145L
1,617 Elo+
Solo
Discordia
Discordia
OddFuture420
Discordia
Level 133
God Stats
4W - 3L
1,488 SR
Queue Stats
484W - 418L
1,608 Elo+
Solo
Chiron
Chiron
THE WIZARD34
Chiron
Level 135
God Stats
0W - 2L
1,313 SR
Queue Stats
41W - 35L
1,661 Elo+
Solo
Mulan
Mulan
chevybones
Mulan
Level 147
God Stats
1W - 2L
1,503 SR
Queue Stats
179W - 150L
1,590 Elo+
Solo
Cernunnos
Cernunnos
jred4000
Cernunnos
Level 142
God Stats
3W - 2L
1,285 SR
Queue Stats
300W - 276L
1,549 Elo+
Solo
Team Averages
Level 143
1,418 SR
1,605 Elo+

VS

Team Averages
Level 130
1,727 SR
1,672 Elo+
Discordia
Discordia
MrWong2001
Discordia
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 28L
1,916 Elo+
Party 1
Zeus
Zeus
Yolo231195
Zeus
Level 145
God Stats
14W - 7L
1,901 SR
Queue Stats
834W - 875L
1,584 Elo+
Solo
Guan Yu
Guan Yu
actuallygaming
Guan Yu
Level 100
God Stats
1W - 0L
1,946 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Geb
Geb
jasontheninja47
Geb
Level 128
God Stats
2W - 0L
1,790 SR
Queue Stats
70W - 28L
1,916 Elo+
Party 1
Arachne
Arachne
jcprado10
Arachne
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LaplaceReynolds
Baron Samedi
17
2 / 6 / 11
10,240
640
15,672
19,641
11,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
OddFuture420
Discordia
20
6 / 7 / 6
11,798
737
19,354
16,055
5,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
2 / 9 / 3
9,628
602
11,286
19,076
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
18
5 / 9 / 6
10,783
674
24,272
24,691
18,262
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
jred4000
Cernunnos
18
2 / 7 / 5
10,817
676
17,943
19,606
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrWong2001
Discordia
19
5 / 3 / 18
11,526
720
25,717
12,064
6,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 5 / 16
12,362
773
24,693
15,013
7,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 20
12,274
767
10,530
20,480
20,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 4 / 29
12,080
755
18,814
39,876
37,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
jcprado10
Arachne
20
12 / 4 / 17
12,899
806
14,136
24,218
15,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
138
17
Kills
38
38
Deaths
18
31
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LaplaceReynolds
Baron Samedi
2
6
11
1.25
W
Discordia
MrWong2001
Discordia
5
3
18
4.67
L
Discordia
OddFuture420
Discordia
6
7
6
1.29
L
Chiron
2
9
3
0.39
W
9
5
16
3.4
W
8
2
20
9
L
Mulan
5
9
6
0.89
W
4
4
29
4.63
W
Arachne
jcprado10
Arachne
12
4
17
5.13
L
Cernunnos
jred4000
Cernunnos
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,527
Damage
93,890
99,069
Taken
111,651
47,771
Mitigated
87,624
37,506
Healing
62,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LaplaceReynolds
Baron Samedi
15,672
655
6,893
6,762
19,641
11,265
0
13,885
5,349
26,949
0
W
Discordia
MrWong2001
Discordia
25,717
1,413
1,989
1,230
12,064
6,044
781
5,201
6,684
43,440
0
L
Discordia
OddFuture420
Discordia
19,354
486
2,032
2,008
16,055
5,925
0
11,977
3,574
41,254
0
L
Chiron
11,286
5,236
2,739
3,544
19,076
6,454
0
13,775
4,789
0
26,610
W
24,693
417
2,867
1,666
15,013
7,583
1,553
5,989
8,772
49,000
0
W
10,530
766
10,981
7,069
20,480
20,784
514
7,386
12,881
0
29,918
L
Mulan
24,272
3,603
1,240
4,723
24,691
18,262
0
11,555
12,516
0
33,099
W
18,814
3,257
7,192
15,310
39,876
37,958
207
8,637
30,759
32,414
0
W
Arachne
jcprado10
Arachne
14,136
9,547
4,398
10,148
24,218
15,255
1,089
6,543
17,529
0
22,359
L
Cernunnos
jred4000
Cernunnos
17,943
7,601
1,768
5,797
19,606
5,865
72
15,414
3,616
0
37,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,266
Gold Earned
61,141
208
Minions Killed
169
0
Camps Cleared
0
1,223,731
Distance Traveled
1,531,434
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,240
640
39
2
0
234,505
4
W
Discordia
11,526
720
35
2
0
282,039
0
L
Discordia
11,798
737
45
3
0
261,345
0
L
Chiron
9,628
602
53
3
0
226,944
0
W
Zeus
12,362
773
61
4
0
264,322
2
W
Guan Yu
12,274
767
31
2
0
338,522
2
L
Mulan
10,783
674
22
1
0
258,929
0
W
Geb
12,080
755
17
1
0
340,138
2
W
Arachne
12,899
806
25
2
0
306,413
6
L
Cernunnos
10,817
676
49
3
0
242,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role