Player Matchup

Medusa
Medusa
GhoulieGhoul
Medusa
Level 19
God Stats
2W - 1L
1,679 SR
Queue Stats
162W - 214L
1,345 Elo+
Party 1
Hel
Hel
IIxSinxII
Hel
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
81W - 89L
1,488 Elo+
Party 1
Bellona
Bellona
Krizzgotchu
Bellona
Level 18
God Stats
17W - 21L
1,368 SR
Queue Stats
21W - 22L
1,324 Elo+
Solo
Loki
Loki
ThatWasNuts
Loki
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 79L
1,367 Elo+
Party 1
Hun Batz
Hun Batz
pktnimrod
Hun Batz
Level 14
God Stats
8W - 5L
1,268 SR
Queue Stats
52W - 47L
1,333 Elo+
Party 1
Team Averages
Level 18
1,505 SR
1,371 Elo+

VS

Team Averages
Level 16
1,543 SR
1,443 Elo+
Nemesis
Nemesis
DemureStone3888
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Saint Xhiiki
Amaterasu
Level 28
God Stats
10W - 14L
1,454 SR
Queue Stats
30W - 23L
1,509 Elo+
Solo
Olorun
Olorun
Sosssaaa410
Olorun
Level 22
God Stats
40W - 47L
1,521 SR
Queue Stats
113W - 132L
1,400 Elo+
Solo
Ymir
Ymir
kgarc211
Ymir
Level 4
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
malx98
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 1 / 18
11,690
1,063
18,394
10,218
5,553
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 2 / 19
13,002
1,182
24,911
13,534
6,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Krizzgotchu
Bellona
19
12 / 1 / 21
12,876
1,171
16,248
12,334
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 2 / 19
11,729
1,066
17,514
14,457
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
pktnimrod
Hun Batz
18
8 / 3 / 22
11,914
1,083
21,731
12,189
9,930
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 6
9,427
857
3,926
20,508
15,623
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Saint Xhiiki
Amaterasu
15
3 / 10 / 1
10,185
926
16,622
24,304
10,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
16
3 / 11 / 5
10,929
994
21,449
22,474
9,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
1 / 10 / 3
9,628
875
4,038
21,968
17,492
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
malx98
Hachiman
16
2 / 9 / 5
9,972
907
8,708
23,186
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
29
47
Kills
9
9
Deaths
47
99
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Medusa
7
1
18
16
W
12
2
19
10.75
W
Bellona
Krizzgotchu
Bellona
12
1
21
22.5
L
Amaterasu
Saint Xhiiki
Amaterasu
3
10
1
0.35
L
Olorun
3
11
5
0.5
W
8
2
19
8.75
L
Ymir
1
10
3
0.25
L
Hachiman
malx98
Hachiman
2
9
5
0.5
W
Hun Batz
pktnimrod
Hun Batz
8
3
22
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,798
Damage
54,743
62,732
Taken
112,440
43,262
Mitigated
61,475
20,679
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,926
1,016
0
803
20,508
15,623
0
4,948
15,435
0
22,636
W
Medusa
18,394
11,870
0
0
10,218
5,553
0
4,573
5,645
0
24,104
W
24,911
4,455
9,855
7,388
13,534
6,598
0
4,649
8,885
52,996
0
W
Bellona
Krizzgotchu
Bellona
16,248
8,019
0
1,088
12,334
15,379
0
5,320
7,014
115
25,119
L
Amaterasu
Saint Xhiiki
Amaterasu
16,622
8,023
0
2,488
24,304
10,314
0
6,084
18,024
0
25,433
L
Olorun
21,449
13,226
1,855
6,482
22,474
9,255
0
5,519
16,884
42,925
0
W
17,514
7,434
0
1,301
14,457
5,802
0
5,822
8,635
0
27,591
L
Ymir
4,038
708
0
0
21,968
17,492
0
1,848
19,929
23,557
0
L
Hachiman
malx98
Hachiman
8,708
7,044
0
2,661
23,186
8,791
0
6,620
16,416
0
21,374
W
Hun Batz
pktnimrod
Hun Batz
21,731
12,933
698
349
12,189
9,930
0
5,123
7,066
0
28,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,211
Gold Earned
50,141
149
Minions Killed
152
5
Camps Cleared
4
995,708
Distance Traveled
787,157
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,427
857
27
2
0
162,745
0
W
Medusa
11,690
1,063
20
2
1
180,418
0
W
Hel
13,002
1,182
71
6
0
211,509
0
W
Bellona
12,876
1,171
27
2
1
222,954
0
L
Amaterasu
10,185
926
14
1
2
179,625
1
L
Olorun
10,929
994
37
3
2
142,204
4
W
Loki
11,729
1,066
20
2
1
213,969
0
L
Ymir
9,628
875
53
5
0
133,568
0
L
Hachiman
9,972
907
21
2
0
169,015
0
W
Hun Batz
11,914
1,083
11
1
2
166,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role