Player Matchup

Bellona
Bellona
Hateful-Henry
Bellona
Level 106
God Stats
10W - 6L
1,762 SR
Queue Stats
142W - 162L
1,637 Elo+
Party 1
Nox
Nox
Leader-Airstrike
Nox
Level 81
God Stats
2W - 1L
1,657 SR
Queue Stats
13W - 11L
1,743 Elo+
Party 1
Danzaburou
Danzaburou
MissesOliver
Danzaburou
Level 148
God Stats
4W - 2L
1,663 SR
Queue Stats
28W - 39L
1,543 Elo+
Solo
Team Averages
Level 112
1,694 SR
1,641 Elo+

VS

Team Averages
Level 121
1,518 SR
1,562 Elo+
Cernunnos
Cernunnos
MattRoss_
Cernunnos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,671 Elo+
Party 2
Nox
Nox
MoodyAquarius
Nox
Level 123
God Stats
8W - 11L
1,553 SR
Queue Stats
193W - 285L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Weathers_123
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
6 / 3 / 6
9,697
746
9,960
12,737
7,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 9
9,980
768
9,328
8,394
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MissesOliver
Danzaburou
15
4 / 1 / 8
10,426
802
7,145
8,569
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MattRoss_
Cernunnos
11
2 / 4 / 2
8,603
662
7,195
10,611
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 2
9,462
728
8,847
7,704
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Weathers_123
Erlang Shen
10
1 / 7 / 4
8,037
618
6,896
12,725
6,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
7
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
3
6
3
W
3
3
9
2.5
L
Cernunnos
MattRoss_
Cernunnos
2
4
2
0.75
W
Danzaburou
MissesOliver
Danzaburou
4
1
8
8
L
4
2
2
2.5
L
Erlang Shen
Weathers_123
Erlang Shen
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,433
Damage
22,938
29,700
Taken
31,040
16,914
Mitigated
12,615
7,625
Healing
5,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,960
4,652
0
2,499
12,737
7,798
509
3,345
9,080
0
29,874
W
9,328
879
0
1,151
8,394
5,830
354
2,558
5,656
30,808
0
L
Cernunnos
MattRoss_
Cernunnos
7,195
3,584
0
1,264
10,611
3,207
0
3,875
6,736
0
29,271
W
Danzaburou
MissesOliver
Danzaburou
7,145
3,300
0
3,975
8,569
3,286
2,467
2,392
6,025
0
64,875
L
8,847
610
0
1,400
7,704
2,969
87
1,462
6,242
45,280
0
L
Erlang Shen
Weathers_123
Erlang Shen
6,896
3,367
0
2,395
12,725
6,439
800
4,071
8,654
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
26,102
184
Minions Killed
147
0
Camps Cleared
0
761,053
Distance Traveled
689,800
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,697
746
27
2
0
264,374
3
W
Nox
9,980
768
40
3
0
237,334
1
L
Cernunnos
8,603
662
31
2
0
216,854
2
W
Danzaburou
10,426
802
117
9
0
259,345
1
L
Nox
9,462
728
92
7
0
257,295
1
L
Erlang Shen
8,037
618
24
2
0
215,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role